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  1. Info Generali Episodi Cast Crew Trailer City Hunter Stagione 2    Episodi 63         Action & Adventure ◦ Animazione ◦ Commedia Ryo Saeba è un investigatore privato, dotato di mira infallibile con la pistola, che combatte quotidianamente il crimine a Tokyo; per contattarlo i suoi clienti, spesso bellissime donne (suo unico tallone d'Achille), devono semplicemente scrivere un messaggio sulla bacheca della stazione di Shinjuku, indirizzandolo a XYZ. Accompagnato dalla sua assistente, l'irascibile Kaori Makimura, Ryo si troverà costantemente a dover affrontare pericolosi criminali, in un mix di azione e comicità. Kenji Kodama Series Director Mutsumi Inomata Animation Director Akira Kamiya Ryo Saeba (voice) Kazue Ikura Kaori Makimura (voice) Mami Koyama Miki (voice) Tessyo Genda Umibouzu (voice) Yoko Asagami Saeko Nogami (voice) Episodi: 63  In onda il: 1988-04-02 1: Hunter, marito ideale (prima parte) Noemi, una bellissima modella quasi sedicenne viene salvata da Hunter durante un'aggressione. Fissata con gli oroscopi mette in scena un improbabile amore per il suo salvatore. In realtà il matrimonio con Hunter le sarebbe servito per rompere il contratto di modella e occuparsi della sua reale passione: la fotografia. Il fratello minore Nicolas intanto le manda lettere minatorie ed è geloso di Hunter e di tutti coloro l'avvicinano. Noemi è però minacciata anche da un vero killer. 1: Hunter, marito ideale (prima parte) In onda il: 1988-04-02 Noemi, una bellissima modella quasi sedicenne viene salvata da Hunter durante un'aggressione. Fissata con gli oroscopi mette in scena un improbabile amore per il suo salvatore. In realtà il matrimonio con Hunter le sarebbe servito per rompere il contratto di modella e occuparsi della sua reale passione: la fotografia. Il fratello minore Nicolas intanto le manda lettere minatorie ed è geloso di Hunter e di tutti coloro l'avvicinano. Noemi è però minacciata anche da un vero killer. In onda il: 1988-04-09 2: Hunter, marito ideale (seconda parte) Hunter salva Noemi dall'assassino e la libera dal contratto: ora però la ragazzina è davvero innamorata. Il killer si rivela essere Silver Fox, assassino e abile nei travestimenti è stato casualmente fotografato dalla ragazza e la vuole eliminare. 2: Hunter, marito ideale (seconda parte) In onda il: 1988-04-09 Hunter salva Noemi dall'assassino e la libera dal contratto: ora però la ragazzina è davvero innamorata. Il killer si rivela essere Silver Fox, assassino e abile nei travestimenti è stato casualmente fotografato dalla ragazza e la vuole eliminare. In onda il: 1988-04-16 3: Kreta è in pericolo (prima parte) Silver Fox vuole sfidare Hunter e per colpirlo lo minaccia di uccidere Kreta, visto che la crede la sua ragazza. Kreta deciderà di fare tutto da sola visto che Hunter pare essere totalmente disinteressato a lei. Hunter esce con tre ragazze consecutivamente per convincere Silver Fox che Kreta non è la sua ragazza e che lui non nutre alcun interesse per lei, ma alla fine accetta la sfida. 3: Kreta è in pericolo (prima parte) In onda il: 1988-04-16 Silver Fox vuole sfidare Hunter e per colpirlo lo minaccia di uccidere Kreta, visto che la crede la sua ragazza. Kreta deciderà di fare tutto da sola visto che Hunter pare essere totalmente disinteressato a lei. Hunter esce con tre ragazze consecutivamente per convincere Silver Fox che Kreta non è la sua ragazza e che lui non nutre alcun interesse per lei, ma alla fine accetta la sfida. In onda il: 1988-04-22 4: Kreta è in pericolo (seconda parte) Kreta sentendosi tradita si allenerà e sfiderà Silver Fox da sola prendendo lezioni da Falcon. 4: Kreta è in pericolo (seconda parte) In onda il: 1988-04-22 Kreta sentendosi tradita si allenerà e sfiderà Silver Fox da sola prendendo lezioni da Falcon. In onda il: 1988-05-06 5: La scrittrice di gialli Hunter e Falcon aiutano Amalia, una famosa scrittrice che vuole prima intervistare un mafioso e poi aiutarlo. 5: La scrittrice di gialli In onda il: 1988-05-06 Hunter e Falcon aiutano Amalia, una famosa scrittrice che vuole prima intervistare un mafioso e poi aiutarlo. In onda il: 1988-05-13 6: La pittrice Erika è la bellissima figlia di un pittore che le ha dedicato un ritratto da bambina. Lei ruba un falso e viene protetta da Hunter. 6: La pittrice In onda il: 1988-05-13 Erika è la bellissima figlia di un pittore che le ha dedicato un ritratto da bambina. Lei ruba un falso e viene protetta da Hunter. In onda il: 1988-05-20 7: L'isola di cristallo Hunter e Kreta atterrano fortunosamente nell'isola di Cristina, una ragazza che vive nel più totale contatto con la natura. Con l'aiuto di Falcon permetteranno all'isola di diventare territorio protetto. 7: L'isola di cristallo In onda il: 1988-05-20 Hunter e Kreta atterrano fortunosamente nell'isola di Cristina, una ragazza che vive nel più totale contatto con la natura. Con l'aiuto di Falcon permetteranno all'isola di diventare territorio protetto. In onda il: 1988-05-21 8: L'agente investigativo Mentre distribuisce volantini, Hunter incontra una giovane donna che lo presenta come fidanzato a suo padre, un uomo di campagna, nel tentativo di convincerlo a lasciarla rimanere in città. Quando il padre nota la pistola di Hunter, questo si finge detective, ruba un'auto della polizia e viene coinvolto in una rapina in banca con degli ostaggi. 8: L'agente investigativo In onda il: 1988-05-21 Mentre distribuisce volantini, Hunter incontra una giovane donna che lo presenta come fidanzato a suo padre, un uomo di campagna, nel tentativo di convincerlo a lasciarla rimanere in città. Quando il padre nota la pistola di Hunter, questo si finge detective, ruba un'auto della polizia e viene coinvolto in una rapina in banca con degli ostaggi. In onda il: 1988-05-28 9: Il limite di velocità Il suo giorno libero Selena esce con Hunter intenzionata solo a divertirsi con lui, ma si mettono all'inseguimento di un contraffattore di pellicce. 9: Il limite di velocità In onda il: 1988-05-28 Il suo giorno libero Selena esce con Hunter intenzionata solo a divertirsi con lui, ma si mettono all'inseguimento di un contraffattore di pellicce. In onda il: 1988-06-04 10: La principessa Alma (prima parte) La principessa Alma e la sua dama di compagnia Salina chiedono aiuto ad Hunter. 10: La principessa Alma (prima parte) In onda il: 1988-06-04 La principessa Alma e la sua dama di compagnia Salina chiedono aiuto ad Hunter. In onda il: 1988-06-11 11: La principessa Alma (seconda parte) Appena Hunter scopre che Salina è una donna la sua libidine spaventa la piccola principessa che comincia a sfuggirgli. 11: La principessa Alma (seconda parte) In onda il: 1988-06-11 Appena Hunter scopre che Salina è una donna la sua libidine spaventa la piccola principessa che comincia a sfuggirgli. In onda il: 1988-06-18 12: Stretta mortale Hunter aiuta Kim, la regina del wrestling femminile, a non entrare in un giro di incontri combinati. 12: Stretta mortale In onda il: 1988-06-18 Hunter aiuta Kim, la regina del wrestling femminile, a non entrare in un giro di incontri combinati. In onda il: 1988-06-25 13: Chi ha paura del dentista? Sara è la bella e ingenua dentista di Hunter che non comprende le sue avance. Hunter teme gli strumenti dentistici e Kreta approfitta della situazione. Sara però ha estratto un dente contenente delle informazioni a un malvivente del cui caso si occupa Selena. 13: Chi ha paura del dentista? In onda il: 1988-06-25 Sara è la bella e ingenua dentista di Hunter che non comprende le sue avance. Hunter teme gli strumenti dentistici e Kreta approfitta della situazione. Sara però ha estratto un dente contenente delle informazioni a un malvivente del cui caso si occupa Selena. In onda il: 1988-07-02 14: Meglio i soldi o l'amore? Stacy è una ragazza fredda, calcolatrice e attaccata al denaro che s'innamora di Hunter. Il presidente del club del fascino assolda diversi uomini per conquistarla, ma nessuno ci riesce. 14: Meglio i soldi o l'amore? In onda il: 1988-07-02 Stacy è una ragazza fredda, calcolatrice e attaccata al denaro che s'innamora di Hunter. Il presidente del club del fascino assolda diversi uomini per conquistarla, ma nessuno ci riesce. In onda il: 1988-07-09 15: La vendetta di Caterina (prima parte) La bella Caterina deve uccidere Falcon per vendicare la morte del padre. Mentre sta per uccidere Falcon, lui le salva la vita. Falcon era collega del padre di Caterina, dei mafiosi avevano rapito Caterina e ucciso il padre. 15: La vendetta di Caterina (prima parte) In onda il: 1988-07-09 La bella Caterina deve uccidere Falcon per vendicare la morte del padre. Mentre sta per uccidere Falcon, lui le salva la vita. Falcon era collega del padre di Caterina, dei mafiosi avevano rapito Caterina e ucciso il padre. In onda il: 1988-07-16 16: La vendetta di Caterina (seconda parte) Kaori e Hunter aiutano Falcon e Caterina a comprendere la realtà e a vendicarsi. Hunter salva Kaori in un attentato. 16: La vendetta di Caterina (seconda parte) In onda il: 1988-07-16 Kaori e Hunter aiutano Falcon e Caterina a comprendere la realtà e a vendicarsi. Hunter salva Kaori in un attentato. In onda il: 1988-07-23 17: La figlia del rivoluzionario (prima parte) Dei dirottatori chiedono denaro per un aereo. Selena in tv mostra la gamba con scritto XYZ per chiedere aiuto ad Hunter. 17: La figlia del rivoluzionario (prima parte) In onda il: 1988-07-23 Dei dirottatori chiedono denaro per un aereo. Selena in tv mostra la gamba con scritto XYZ per chiedere aiuto ad Hunter. In onda il: 1988-07-30 18: La figlia del rivoluzionario (seconda parte) Lisa è la figlia del primo ministro e per questo cercano di rapirla. Selena chiede aiuto a Falcon e assieme ad Hunter e Kreta riescono a scampare l'attentato. Selena viene rapita. Alla fine Lisa innamorata di Hunter gli chiede di seguirla. 18: La figlia del rivoluzionario (seconda parte) In onda il: 1988-07-30 Lisa è la figlia del primo ministro e per questo cercano di rapirla. Selena chiede aiuto a Falcon e assieme ad Hunter e Kreta riescono a scampare l'attentato. Selena viene rapita. Alla fine Lisa innamorata di Hunter gli chiede di seguirla. In onda il: 1988-08-06 19: Il brindisi Kaori accetta un lavoro per proteggere un uomo e la sua vecchia bottiglia di vino da un collezionista di vini senza scrupoli. Hunter rifiuta di prendere il vecchio uomo come cliente, ma quando Kaori decide di fare da se Hunter gli darà una mano di nascosto. 19: Il brindisi In onda il: 1988-08-06 Kaori accetta un lavoro per proteggere un uomo e la sua vecchia bottiglia di vino da un collezionista di vini senza scrupoli. Hunter rifiuta di prendere il vecchio uomo come cliente, ma quando Kaori decide di fare da se Hunter gli darà una mano di nascosto. In onda il: 1988-08-13 20: L'amnesia Kreta perde la memoria durante un attentato ad Hunter. Lui per scioccarla finge di essere quasi sposato con Reika. Il loro bacio viene interrotto dal riflesso condizionato di Kreta che le fa materializzare un martello. Reika e Selene cercano di farle ricordare l'amore per Hunter che pare volersi liberare di lei. Kreta riacquisterà la memoria. 20: L'amnesia In onda il: 1988-08-13 Kreta perde la memoria durante un attentato ad Hunter. Lui per scioccarla finge di essere quasi sposato con Reika. Il loro bacio viene interrotto dal riflesso condizionato di Kreta che le fa materializzare un martello. Reika e Selene cercano di farle ricordare l'amore per Hunter che pare volersi liberare di lei. Kreta riacquisterà la memoria. In onda il: 1988-08-20 21: La promessa Il tenente Selena non vuole partecipare alle olimpiadi come tiratrice, quindi chiede ad Hunter di addestrare l'agente Laura. Però la ragazza rischia la vita. Alla fine promette ad Hunter la medaglia d'oro. 21: La promessa In onda il: 1988-08-20 Il tenente Selena non vuole partecipare alle olimpiadi come tiratrice, quindi chiede ad Hunter di addestrare l'agente Laura. Però la ragazza rischia la vita. Alla fine promette ad Hunter la medaglia d'oro. In onda il: 1988-08-27 22: Missione Hunter! (prima parte) Gaia è una fotografa innamorata di Hunter però non lo conosce e crede che Ryo sia Gunter il fratello. Vorrebbe fare un servizio su Hunter così si installa in casa sua. Selene rivendica un favore ad Hunter che per lavorare senza Gaia tra i piedi si finge un travestito. 22: Missione Hunter! (prima parte) In onda il: 1988-08-27 Gaia è una fotografa innamorata di Hunter però non lo conosce e crede che Ryo sia Gunter il fratello. Vorrebbe fare un servizio su Hunter così si installa in casa sua. Selene rivendica un favore ad Hunter che per lavorare senza Gaia tra i piedi si finge un travestito. In onda il: 1988-09-03 23: Missione Hunter! (seconda parte) Gaia viene rapita ed Hunter, camuffato, la salva dal rapitore. Gaia scopre chi è Hunter e decide di non volerlo più intervistare per evitare che sia riconosciuto. Gaia perde la memoria e chiede a Gunter di uscire con lei. 23: Missione Hunter! (seconda parte) In onda il: 1988-09-03 Gaia viene rapita ed Hunter, camuffato, la salva dal rapitore. Gaia scopre chi è Hunter e decide di non volerlo più intervistare per evitare che sia riconosciuto. Gaia perde la memoria e chiede a Gunter di uscire con lei. In onda il: 1988-09-10 24: Ninja alla riscossa Una ninja che vuole eliminare Hunter assieme ai tre fratelli. 24: Ninja alla riscossa In onda il: 1988-09-10 Una ninja che vuole eliminare Hunter assieme ai tre fratelli. In onda il: 1988-09-17 25: Un testimone da proteggere (prima parte) Selena chiede a Creta di occuparsi di un uomo che in realtà è Katia travestita. 25: Un testimone da proteggere (prima parte) In onda il: 1988-09-17 Selena chiede a Creta di occuparsi di un uomo che in realtà è Katia travestita. In onda il: 1988-10-07 26: Un testimone da proteggere (seconda parte) Hunter fa arrestare lo spacciatore che minacciava Kaori. 26: Un testimone da proteggere (seconda parte) In onda il: 1988-10-07 Hunter fa arrestare lo spacciatore che minacciava Kaori. In onda il: 1988-10-14 27: Non toccate la memoria di Jeff (prima parte) Il defunto fratello di Kreta viene accusato di essere uno spacciatore. Persino Selena ed Hunter cominciano ad avere dubbi. Kreta scoprirà che il fratello portava i soldi in un orfanotrofio. Troverà l'anello dato ad Hunter. Reika aiuterà Kreta in cambio del suo lavoro assieme ad HUnter. Falcon salverà Hunter e Kreta perché doveva un favore a Jeff. 27: Non toccate la memoria di Jeff (prima parte) In onda il: 1988-10-14 Il defunto fratello di Kreta viene accusato di essere uno spacciatore. Persino Selena ed Hunter cominciano ad avere dubbi. Kreta scoprirà che il fratello portava i soldi in un orfanotrofio. Troverà l'anello dato ad Hunter. Reika aiuterà Kreta in cambio del suo lavoro assieme ad HUnter. Falcon salverà Hunter e Kreta perché doveva un favore a Jeff. In onda il: 1988-10-08 28: Non toccate la memoria di Jeff (seconda parte) Reika chiede ad Hunter un appuntamento, ma lui è preoccupato per Kreta che andrà all'orfanotrofio e troverà una lettera che scagionerà il fratello. In realtà il poliziotto accusatore era il reale trafficante. 28: Non toccate la memoria di Jeff (seconda parte) In onda il: 1988-10-08 Reika chiede ad Hunter un appuntamento, ma lui è preoccupato per Kreta che andrà all'orfanotrofio e troverà una lettera che scagionerà il fratello. In realtà il poliziotto accusatore era il reale trafficante. In onda il: 1988-10-28 29: Cuore ingenuo Laura ha sedici anni e deve essere operata al cuore, ma si rifiuta se prima non vede un uomo che le piace. 29: Cuore ingenuo In onda il: 1988-10-28 Laura ha sedici anni e deve essere operata al cuore, ma si rifiuta se prima non vede un uomo che le piace. In onda il: 1988-10-22 30: La vendetta di Selene Selena chiede aiuto ad Hunter per catturare una banda di rapinatori di banche, che portano via anche a Kreta i suoi risparmi. Selena invita Hunter per un drink, ma poi lo abbandona per il boss della cosca. Tutti e tre si troveranno su di una nave. 30: La vendetta di Selene In onda il: 1988-10-22 Selena chiede aiuto ad Hunter per catturare una banda di rapinatori di banche, che portano via anche a Kreta i suoi risparmi. Selena invita Hunter per un drink, ma poi lo abbandona per il boss della cosca. Tutti e tre si troveranno su di una nave. In onda il: 1988-11-11 31: Un vecchio compagno (prima parte) Hunter deve proteggere una principessa assieme ad un suo ex collega nonché amico, Robert, che tra l'altro è attratto da Kreta, il quale gli aveva salvato la vita. I due lavorano assieme per salvare la bellissima principessa Angela. Hunter è geloso di Robert. 31: Un vecchio compagno (prima parte) In onda il: 1988-11-11 Hunter deve proteggere una principessa assieme ad un suo ex collega nonché amico, Robert, che tra l'altro è attratto da Kreta, il quale gli aveva salvato la vita. I due lavorano assieme per salvare la bellissima principessa Angela. Hunter è geloso di Robert. In onda il: 1988-11-18 32: Un vecchio compagno (seconda parte) Seconda parte in cui Hunter ucciderà Robert perché era un traditore e ne soffrirà moltissimo. 32: Un vecchio compagno (seconda parte) In onda il: 1988-11-18 Seconda parte in cui Hunter ucciderà Robert perché era un traditore e ne soffrirà moltissimo. In onda il: 1988-11-25 33: Un contratto d'amore (prima parte) Hunter deve riportare ad Hellen la futura cognata in cambio di una storia d'amore. Sonia è la principessa di una banda di teppisti sarà ben presto attratta da Hunter e gli creerà diversi problemi tra cui la perdita dell'auto. Falcon li prenderà prigionieri. 33: Un contratto d'amore (prima parte) In onda il: 1988-11-25 Hunter deve riportare ad Hellen la futura cognata in cambio di una storia d'amore. Sonia è la principessa di una banda di teppisti sarà ben presto attratta da Hunter e gli creerà diversi problemi tra cui la perdita dell'auto. Falcon li prenderà prigionieri. In onda il: 1988-11-19 34: Un contratto d'amore (seconda parte) Hunter chiede a Falcon di badare a Sonia in cambio di metà della ricompensa, ma lei lo stende e scappa. Hunter sostituisce lo stampo delle banconote con uno con la sua faccia. Sonia, al matrimonio della cognata, si proporrà in cambio di Hellen per pagare Hunter con una notte d'amore; lui dirà: «Certo, ma tra qualche anno!». Lei lo bacerà sulla guancia e Hunter dividerà con Falcon la ricompensa. Liti tra i due anche perché Sonia saluta Falcon chiamandolo mio dolce Falcon. 34: Un contratto d'amore (seconda parte) In onda il: 1988-11-19 Hunter chiede a Falcon di badare a Sonia in cambio di metà della ricompensa, ma lei lo stende e scappa. Hunter sostituisce lo stampo delle banconote con uno con la sua faccia. Sonia, al matrimonio della cognata, si proporrà in cambio di Hellen per pagare Hunter con una notte d'amore; lui dirà: «Certo, ma tra qualche anno!». Lei lo bacerà sulla guancia e Hunter dividerà con Falcon la ricompensa. Liti tra i due anche perché Sonia saluta Falcon chiamandolo mio dolce Falcon. In onda il: 1988-09-12 35: Lezioni di autodifesa Emy assolda Hunter per imparare a sparare. L'amato zio è cambiato e ha rapito il padre di Emy, suo fratello e socio. Grazie ad Hunter la famiglia torna unita. 35: Lezioni di autodifesa In onda il: 1988-09-12 Emy assolda Hunter per imparare a sparare. L'amato zio è cambiato e ha rapito il padre di Emy, suo fratello e socio. Grazie ad Hunter la famiglia torna unita. In onda il: 1988-12-16 36: Buon gusto, Hunter Sara ha ereditato dalla madre una spaghetteria, ma solo Hunter gradisce i suoi spaghetti perché lei è carina. 36: Buon gusto, Hunter In onda il: 1988-12-16 Sara ha ereditato dalla madre una spaghetteria, ma solo Hunter gradisce i suoi spaghetti perché lei è carina. In onda il: 1988-12-23 37: Il più bel regalo di Natale (prima parte) Creta vuole aiutare i bimbi di un orfanotrofio, una bimba verrà rapita. 37: Il più bel regalo di Natale (prima parte) In onda il: 1988-12-23 Creta vuole aiutare i bimbi di un orfanotrofio, una bimba verrà rapita. In onda il: 1988-12-28 38: Il più bel regalo di Natale (seconda parte) I problemi dell'orfanotrofio verranno risolti da Creta ed Hunter. 38: Il più bel regalo di Natale (seconda parte) In onda il: 1988-12-28 I problemi dell'orfanotrofio verranno risolti da Creta ed Hunter. In onda il: 1989-01-20 39: Una richiesta di matrimonio (prima parte) Falcon per non sposare Miki - la ama e ha paura che con lui possa rischiare la vita - le dà come unica possibilità l'eliminazione di Hunter ma la pistola ha proiettili non veri. Miki era la figlia di un suo collega. Kreta aiuta Miki e incastra Hunter tra due travi. 39: Una richiesta di matrimonio (prima parte) In onda il: 1989-01-20 Falcon per non sposare Miki - la ama e ha paura che con lui possa rischiare la vita - le dà come unica possibilità l'eliminazione di Hunter ma la pistola ha proiettili non veri. Miki era la figlia di un suo collega. Kreta aiuta Miki e incastra Hunter tra due travi. In onda il: 1988-12-31 40: Una richiesta di matrimonio (seconda parte) Miki mette a rischio la vita di un bimbo a causa dell'auto-ipnosi. Falcon racconterà ad Hunter la sua storia con Miki. Lei ascolterà di nascosto. Alla fine ci sarà un duello tra Falcon e Hunter grazie al quale Falcon pur non sposandosi, resterà per sempre accanto a Miki. 40: Una richiesta di matrimonio (seconda parte) In onda il: 1988-12-31 Miki mette a rischio la vita di un bimbo a causa dell'auto-ipnosi. Falcon racconterà ad Hunter la sua storia con Miki. Lei ascolterà di nascosto. Alla fine ci sarà un duello tra Falcon e Hunter grazie al quale Falcon pur non sposandosi, resterà per sempre accanto a Miki. In onda il: 1989-02-03 41: La bambina che legge nel pensiero (prima parte) Una bambina è in grado di leggere nella mente e s'innamora di Hunter, ma lui è attratto dalla tutrice. 41: La bambina che legge nel pensiero (prima parte) In onda il: 1989-02-03 Una bambina è in grado di leggere nella mente e s'innamora di Hunter, ma lui è attratto dalla tutrice. In onda il: 1989-02-10 42: La bambina che legge nel pensiero (seconda parte) La bambina affronta lo zio e scopre che Hunter ama Kaori. Con rammarico capisce che per lei non c'è spazio nella sua vita. Alina, la tutrice, si scopre che era la fidanzata del padre. 42: La bambina che legge nel pensiero (seconda parte) In onda il: 1989-02-10 La bambina affronta lo zio e scopre che Hunter ama Kaori. Con rammarico capisce che per lei non c'è spazio nella sua vita. Alina, la tutrice, si scopre che era la fidanzata del padre. In onda il: 1989-02-17 43: Mai rubare la fidanzata di un altro! (prima parte) Carmen torna a chiedere aiuto ad Hunter per non sposarsi con un ipnotizzatore. Hunter verrà ipnotizzato e non gli piaceranno più le donne, ma qualcosa lo aiuterà a riprendersi. 43: Mai rubare la fidanzata di un altro! (prima parte) In onda il: 1989-02-17 Carmen torna a chiedere aiuto ad Hunter per non sposarsi con un ipnotizzatore. Hunter verrà ipnotizzato e non gli piaceranno più le donne, ma qualcosa lo aiuterà a riprendersi. In onda il: 1989-01-28 44: Mai rubare la fidanzata di un altro! (seconda parte) Carmen assieme ad Hunter vincono la sfida e svelano il mistero degli specchi e della nonna. Carmen andrà a lavorare al Cat's Eye con Miki e Falcon pur di stare accanto ad Hunter e conquistare il suo amore. 44: Mai rubare la fidanzata di un altro! (seconda parte) In onda il: 1989-01-28 Carmen assieme ad Hunter vincono la sfida e svelano il mistero degli specchi e della nonna. Carmen andrà a lavorare al Cat's Eye con Miki e Falcon pur di stare accanto ad Hunter e conquistare il suo amore. In onda il: 1989-02-04 45: La giovane vedova (prima parte) Hunter è al cimitero per salutare Jeff. Conosce Adele, diciannovenne vedova del boss mafioso, che è minacciata dal clan rivale. 45: La giovane vedova (prima parte) In onda il: 1989-02-04 Hunter è al cimitero per salutare Jeff. Conosce Adele, diciannovenne vedova del boss mafioso, che è minacciata dal clan rivale. In onda il: 1989-03-10 46: La giovane vedova (seconda parte) Hunter aiuta Adele a sconfiggere sia i nemici che il fantasma del marito. 46: La giovane vedova (seconda parte) In onda il: 1989-03-10 Hunter aiuta Adele a sconfiggere sia i nemici che il fantasma del marito. In onda il: 1989-02-18 47: La piccola amica di Hunter (prima parte) Betty, Una bambina sulla sedia a rotelle, spia Hunter con il cannocchiale. S'innamora di lui e scambia Kreta per suo fratello. Hunter è attratto dalla sorella e lei vorrebbe si sposassero. 47: La piccola amica di Hunter (prima parte) In onda il: 1989-02-18 Betty, Una bambina sulla sedia a rotelle, spia Hunter con il cannocchiale. S'innamora di lui e scambia Kreta per suo fratello. Hunter è attratto dalla sorella e lei vorrebbe si sposassero. In onda il: 1989-03-24 48: La piccola amica di Hunter (seconda parte) Con l'aiuto di Selena tutto si risolverà e la bambina sarà operata, camminerà e il proiettile dimostrerà il colpevole. 48: La piccola amica di Hunter (seconda parte) In onda il: 1989-03-24 Con l'aiuto di Selena tutto si risolverà e la bambina sarà operata, camminerà e il proiettile dimostrerà il colpevole. In onda il: 1989-03-31 49: L'attacco dell'Armata Nera (prima parte) Selena, Reika, Falcon e Hunter alle prese con Sara, una ragazza obbligata a sposarsi. Si fingerà innamorata di Hunter per ricevere protezione. 49: L'attacco dell'Armata Nera (prima parte) In onda il: 1989-03-31 Selena, Reika, Falcon e Hunter alle prese con Sara, una ragazza obbligata a sposarsi. Si fingerà innamorata di Hunter per ricevere protezione. In onda il: 1989-03-11 50: L'attacco dell'Armata Nera (seconda parte) Sara è in realtà Lady Panda (per il tatuaggio sulla coscia), Kreta viene ipnotizzata. Hunter le dichiarerà il suo amore baciandola, ma, finito l'effetto dell'ipnosi, Kreta non ricorderà con certezza. 50: L'attacco dell'Armata Nera (seconda parte) In onda il: 1989-03-11 Sara è in realtà Lady Panda (per il tatuaggio sulla coscia), Kreta viene ipnotizzata. Hunter le dichiarerà il suo amore baciandola, ma, finito l'effetto dell'ipnosi, Kreta non ricorderà con certezza. In onda il: 1989-03-18 51: Predizioni e ricordi Reika si fingerà negromante per scoprire se Hunter è innamorato di lei o di Kreta. L'appuntamento tra Reika e Hunter andrà in fumo perché Hunter correrà a salvare Kreta. Ma è tutta una messa in scena di Selena. 51: Predizioni e ricordi In onda il: 1989-03-18 Reika si fingerà negromante per scoprire se Hunter è innamorato di lei o di Kreta. L'appuntamento tra Reika e Hunter andrà in fumo perché Hunter correrà a salvare Kreta. Ma è tutta una messa in scena di Selena. In onda il: 1989-03-25 52: Vent'anni dopo (prima parte) Selena viene messa alle strette da Sabrina, vera sorella di Kreta. Hunter chiederà alla ragazza di non svelare la realtà a Kreta se non dopo un certo tempo. Sabrina ha lo stesso anello di Kreta: è l'unico ricordo della mamma. Entrambe verranno rapite. 52: Vent'anni dopo (prima parte) In onda il: 1989-03-25 Selena viene messa alle strette da Sabrina, vera sorella di Kreta. Hunter chiederà alla ragazza di non svelare la realtà a Kreta se non dopo un certo tempo. Sabrina ha lo stesso anello di Kreta: è l'unico ricordo della mamma. Entrambe verranno rapite. In onda il: 1989-04-01 53: Vent'anni dopo (seconda parte) Kreta dimostra di aver compreso che Sabrina è la sua vera sorella, ma preferisce restare con Hunter. 53: Vent'anni dopo (seconda parte) In onda il: 1989-04-01 Kreta dimostra di aver compreso che Sabrina è la sua vera sorella, ma preferisce restare con Hunter. In onda il: 1989-04-08 54: La nipote ritrovata (prima parte) Una corteggiatissima ragazzina s'innamora di Hunter assoldato dal nonno per proteggerla dagli innumerevoli corteggiatori. Hunter fingendosi suo fidanzato per scacciare i pretendenti perderà una ghiottissima occasione… Laura Vincent ha perso entrambi i genitori e vive col nonno e non conosce la nonna. 54: La nipote ritrovata (prima parte) In onda il: 1989-04-08 Una corteggiatissima ragazzina s'innamora di Hunter assoldato dal nonno per proteggerla dagli innumerevoli corteggiatori. Hunter fingendosi suo fidanzato per scacciare i pretendenti perderà una ghiottissima occasione… Laura Vincent ha perso entrambi i genitori e vive col nonno e non conosce la nonna. In onda il: 1989-04-15 55: La nipote ritrovata (seconda parte) Hunter fa rappacificare i due nonni - materno e paterna - e libera Laura che era stata rapita dai pretendenti all'eredità. 55: La nipote ritrovata (seconda parte) In onda il: 1989-04-15 Hunter fa rappacificare i due nonni - materno e paterna - e libera Laura che era stata rapita dai pretendenti all'eredità. In onda il: 1989-04-22 56: La ballerina della porta accanto (prima parte) Hunter cerca di andare nel palazzo accanto dove si dice ci siano i fantasmi, ma in realtà ci abita Magda, una ballerina. Per starle accanto Hunter farà persino un'audizione. 56: La ballerina della porta accanto (prima parte) In onda il: 1989-04-22 Hunter cerca di andare nel palazzo accanto dove si dice ci siano i fantasmi, ma in realtà ci abita Magda, una ballerina. Per starle accanto Hunter farà persino un'audizione. In onda il: 1989-04-29 57: La ballerina della porta accanto (seconda parte) Magda ha come portafortuna una piccola bambola trovata nella nuova casa. In essa però c'è un diamante. Hunter sostituirà la bambolina con una sua miniatura. 57: La ballerina della porta accanto (seconda parte) In onda il: 1989-04-29 Magda ha come portafortuna una piccola bambola trovata nella nuova casa. In essa però c'è un diamante. Hunter sostituirà la bambolina con una sua miniatura. In onda il: 1989-05-06 58: Un reuccio un po' troppo viziato (prima parte) Selena chiede ad Hunter di proteggere un giovane principe. Hunter accetterà il lavoro richiedendo al tutore un harem come ricompensa. 58: Un reuccio un po' troppo viziato (prima parte) In onda il: 1989-05-06 Selena chiede ad Hunter di proteggere un giovane principe. Hunter accetterà il lavoro richiedendo al tutore un harem come ricompensa. In onda il: 1989-05-13 59: Un reuccio un po' troppo viziato (seconda parte) Hunter addestra il principe e assieme sconfiggono le tre combattenti e lo zio. 59: Un reuccio un po' troppo viziato (seconda parte) In onda il: 1989-05-13 Hunter addestra il principe e assieme sconfiggono le tre combattenti e lo zio. In onda il: 1989-05-20 60: Una curiosa allergia... Naomi sta per essere eletta maga dell'anno. Assolda Hunter per salvare il suo lavoro, ma è allergica agli uomini così Hunter si traveste. 60: Una curiosa allergia... In onda il: 1989-05-20 Naomi sta per essere eletta maga dell'anno. Assolda Hunter per salvare il suo lavoro, ma è allergica agli uomini così Hunter si traveste. In onda il: 1989-05-27 61: L'assistente americana (prima parte) La bellissima modella americana Bloody Mary è in realtà l'ex collega di Hunter, nonché figlia del primo collega di Hunter. 61: L'assistente americana (prima parte) In onda il: 1989-05-27 La bellissima modella americana Bloody Mary è in realtà l'ex collega di Hunter, nonché figlia del primo collega di Hunter. In onda il: 1989-06-03 62: L'assistente americana (seconda parte) Mary finge di volere andare a letto con Hunter per ucciderlo. Tutto ciò per salvare il suo fidanzato. 62: L'assistente americana (seconda parte) In onda il: 1989-06-03 Mary finge di volere andare a letto con Hunter per ucciderlo. Tutto ciò per salvare il suo fidanzato. In onda il: 1989-06-10 63: L'assistente americana (terza parte) Hunter, Kreta e Falcon salvano il futuro marito di Mary. Anche Selene farà una piccola parte. Il finale dimostrerà la vera natura di Hunter. 63: L'assistente americana (terza parte) In onda il: 1989-06-10 Hunter, Kreta e Falcon salvano il futuro marito di Mary. Anche Selene farà una piccola parte. Il finale dimostrerà la vera natura di Hunter. Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  2. Info Generali Cast Crew Trailer Chi ha bisogno di Tenchi? The Movie - Memorie Lontane 1 h 43 m    1999         Animazione ◦ Dramma ◦ Fantasy Sembra un giorno come tutti gli altri al tempio Masaki, fino al momento in cui Tenchi si incammina fra gli alberi della foresta e svanisce. Sei mesi dopo, Ryoko e Ayeka sono ancora alla ricerca del ragazzo in tutto il Giappone. Alla fine scoprono che Tenchi si trova in un'altra dimensione con una strana donna, ma non sanno ne chi essa sia ne come fare per raggiungerli. Neppure sono a conoscenza se Tenchi ha ancora desiderio di vederle. Nell'altra dimensione, intanto il ragazzo completamente immemore del proprio passato, tenta di ricordare chi siano quelle persone che continuano a tornargli in mente. Alla fine le due dimensioni si incontrano, per Ryoko, Ayeka e Tenchi sta per arrivare il momento in cui tutti i nodi verranno al pettine. Shuichi Kakesu Editor Hiroyuki Morita Key Animation Hiroyuki Morita Storyboard Artist Taro Maki Executive Producer Hiroshi Negishi Director Masaharu Ayano Writer Tsuneyoshi Saito Original Music Composer Yasuyoshi Toyonaga Director of Photography Chitose Asakura Art Direction Akira Takata Key Animation Yukari Kobayashi Key Animation Hideki Takahashi Key Animation 松本憲生 Norio Matsumoto Key Animation Yukimaro Ohtsubo Key Animation Yoshimitsu Yamashita Key Animation Masahiro Kurio Key Animation Koji Kataoka Key Animation Ryuta Nakahara Key Animation Hisashi Ishii Key Animation Akiko Yamaguchi Key Animation Masao Nakata Key Animation Kiyotoshi Aoi Key Animation Shigeyuki Suga Key Animation Yukio Iwata Key Animation Naruyo Takahashi Key Animation Toshiya Washida Key Animation Shinichi Yoshino Animation Director Shinichi Yoshino Key Animation Nobuyuki Kitajima Key Animation Rie Nishino Key Animation Tsuyoshi Konakawa Key Animation Yoshimi Imagawa Key Animation Isamu Utsuki Key Animation Kazuhiro Oki Key Animation Hiroshi Konno Key Animation Shino Takada Key Animation Hitoshi Morikawa Key Animation Masakuni Kaneko Animation Director Yoshitaka Kohno Key Animation Hiroyuki Nakamura Key Animation Gen Takase Key Animation Masaya Tanaka Key Animation Hideki Watanabe Key Animation Norikatsu Nakano Key Animation Yumie Wada Key Animation Yoshihiko Matsui Key Animation Senho Yoshioka Key Animation Hideo Shimosaka Key Animation Michihiro Hamamori Key Animation Masami Kikuchi Tenchi Ai Orikasa Ryoko Yumi Takada Aeka Chisa Yokoyama Sasami Kikuko Inoue Haruna Etsuko Kozakura Ryo-Ohki Takehito Koyasu Yosho Takeshi Aono Katsuhito Masaki Yuko Mizutani Mihoshi Yuri Amano Kiyone Makibi Kenichi Ogata Azaka Takeshi Aono Nobuyuki Masaki Wataru Takagi Kamidake Yuko Kobayashi Washu (voice) Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  3. Info Generali Cast Crew Trailer Chi ha bisogno di Tenchi? The Movie - La vigilia dell'estate 1 h 0 m    1997         Animazione ◦ Fantascienza ◦ Commedia ◦ Avventura Una ragazza, Mayuka, compare un giorno dichiarando di essere la figlia di Tenchi, creando una grande confusione in casa Masaki. Washu tenta di venire a capo del mistero che circonda Mayuka. Come conseguenza della comparsa della ragazza però metterà Tenchi in una situazione di grave pericolo, e l'unica soluzione per il ragazzo è viaggiare con i propri compagni del regno di un demone chiamato Yuzuha, nel tentativo di rimettere le cose a posto. Ma la situazione è più critica di quanto si possa pensare. Kazuaki Mori Key Animation Tetsu Kimura Director Nobuaki Nagano Animation Director Nobuaki Nagano Character Designer Masahiko Murata Key Animation Masahiko Ohta Key Animation Shin'ichi Tsuji Key Animation Katsumi Aoshima Key Animation Noriyuki Fukuda Key Animation Kouichi Takada Key Animation Hiroyoshi Iida Key Animation Michio Sato Key Animation Misao Abe Key Animation Toshiharu Kumaoka Key Animation Toshiharu Sugie Key Animation Masayuki Sekine Key Animation Ryuji Shiromae Key Animation Toshiya Washida Key Animation Shuichi Okubo Key Animation Shinichi Yoshino Key Animation Rie Nishino Key Animation Yoshiaki Tsubata Key Animation Satoshi Kubo Key Animation Tsuyoshi Konakawa Key Animation Maki Fujita Key Animation Yoshitaka Yasuda Key Animation Hironori Sawada Key Animation Shinsuke Ishikawa Key Animation Masao Suwa Key Animation Shuji Kawakami Key Animation Keiko Hayashi Key Animation Kazuya Hayashi Key Animation Yoshiko Konno Key Animation Osamu Ohkubo Key Animation Takashi Yamazaki Key Animation Masami Kikuchi Tenchi Masaki Junko Iwao Mayuka Ai Orikasa Ryoko Yumi Takada Ayeka Chisa Yokoyama Sasami Yuko Mizutani Mihoshi Yuri Amano Kiyone Etsuko Kozakura Ryo-Ohki Yuko Kobayashi Washu (voice) Yō Inoue Yuzuha Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  4. Info Generali Cast Crew Trailer Chi ha bisogno di Tenchi? The Movie - Tenchi Muyo! In Love 1 h 35 m    1996         Animazione ◦ Commedia Il demoniaco criminale spaziale Kain, è riuscito ad evadere dalla prigione in cui era confinato, distruggendo il quartier generale della polizia intergalattica, che fa appena in tempo a diramare la notizia della fuga. Contemporaneamente a casa Masaki le cose prendono una strana piega. Tenchi sembra sul punto di scomparire, mentre il suo tempio comincia a cadere a pezzi. Washu protegge Tenchi con uno scudo e temporaneo, e insieme agli altri si mettono ad indagare su cosa sta succedendo. Il gruppo va indietro nel tempo di 26 anni, quando Achika e Nobuyuki (i genitori di Tenchi) erano degli adolescenti. Qui scopriranno che anche Kain sta osservando Achika, e se Tenchi e i suoi amici non interveranno per proteggere l'amore della coppia, per lui non ci potrà mai essere un futuro. Christopher Franke Original Music Composer Hiroyuki Morita Key Animation Hiroshi Negishi Screenplay Hiroshi Negishi Director Kazuya Kuroda Animation Director Yasuhiro Takemoto Key Animation Yoshiaki Ito Key Animation Shin Matsuo Key Animation Shin Matsuo Storyboard Artist Masaki Kajishima Original Story Masaki Kajishima Original Series Design Ryôe Tsukimura Screenplay Torao Arai Art Direction Shiho Takeuchi Key Animation Kenichi Shimizu Key Animation Hiroyuki Horiuchi Character Designer Hiroyuki Horiuchi Key Animation Hiroyuki Horiuchi Supervising Animation Director Koji Watanabe Key Animation Takashi Hashimoto Key Animation Takahiro Kishida Animation Director Takahiro Kishida Key Animation Michiyo Suzuki Animation Director Fumie Muroi Key Animation Jo Tanaka Key Animation Noriyuki Kitanohara Key Animation Masahiro Koyama Key Animation Hitoshi Haga Key Animation Chuichi Iguchi Key Animation Akira Kano Key Animation Yukio Okano Key Animation Kazunobu Hoshi Key Animation Satoshi Shigeta Key Animation Hisashi Ishii Key Animation Toshikazu Usami Key Animation Shinji Hashimoto Key Animation Takuya Saito Key Animation Atsuo Tobe Key Animation Kouichi Hashimoto Key Animation Shigeyuki Suga Key Animation Koichi Taguchi Key Animation Keiichi Ishikura Key Animation Mariko Aoki Key Animation Hikaru Takanashi Key Animation Hiroyuki Uchida Key Animation Takayuki Gorai Key Animation Hiroshi Konno Key Animation Tatsuo Kamiuto Key Animation Tsunenori Saito Key Animation Hiroyuki Shimizu Key Animation Murakami Motokazu Key Animation Yoshihiro Sugai Key Animation Shuji Kawakami Key Animation Toshinari Yamashita Key Animation Masaya Tanaka Key Animation Teruo Handa Key Animation Michio Ito Key Animation Nobuyuki Fukuchi Key Animation Fumio Sasaki Key Animation Tomokazu Kogo Key Animation Ayako Okamoto Key Animation Akira Sakuma Key Animation Naoto Okada Key Animation Masami Kikuchi Tenchi Masaki Ai Orikasa Ryoko Chisa Yokoyama Sasami Megumi Hayashibara Achika Ryuuzaburou Ootomo Kain Yumi Takada Ayeka Etsuko Kozakura Ryo-Ohki Toshiyuki Morikawa Nobuyuki Masaki Yuko Mizutani Mihoshi Yuri Amano Kiyone Takeshi Aono Katsuhito Masaki / Nobuyuki Masaki (old) Hochu Otsuka Sabato Yuko Kobayashi Washu (voice) Sherry Lynn Kiyone/Sasami (English Version, voice) Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  5. Info Generali Cast Crew Trailer Cowboy Bebop - Il film 1 h 56 m    2001         Azione ◦ Animazione ◦ Fantascienza Marte, 2071. Alla vigilia di Halloween, un gruppo di terroristi dirotta un camion sull'autostrada nei pressi di Alba City, facendo fuoriuscire un virus che uccide oltre 500 persone. Tale virus è stato realizzato su Marte, ed il governo ha stanziato 300 milioni di Woolongs per chiunque riesca a catturare l'uomo autore del micidiale progetto criminale, che si scoprirà poi essere Vincent Volaju, veterano del conflitto su Titano. La ciurma del Bebop decide di seguire il caso, ma il mistero dietro il virus è più complicato di quanto Spike e compagni credono, ed il pericolo che dovranno affrontare potrebbe rivelarsi davvero ingestibile. Yoko Kanno Original Music Composer Tensai Okamura Director Tensai Okamura Key Animation Haruyo Kanesaku Producer Yutaka Maseba Producer Hiroyuki Okiura Director Hiroyuki Okiura Opening/Ending Animation Shuichi Kakesu Editor Shinichiro Watanabe Director Shinichiro Watanabe Original Story Shinichiro Watanabe Storyboard Artist Keiko Nobumoto Screenplay Masahiko Minami Producer Minoru Takanashi Producer Masuo Ueda Producer Ryôhei Tsunoda Executive Producer Takayuki Yoshii Executive Producer Masahiro Ando Key Animation Yutaka Izubuchi Storyboard Artist Yoshiyuki Takei Co-Director Toshiyuki Tsuru Key Animation Shizuo Kurahashi Sound Effects Editor Katsutoshi Sugai Cinematography Katsuyoshi Kobayashi Sound Director Masami Saitou Background Designer Yoshihiko Umakoshi Key Animation Tetsuya Nishio Opening/Ending Animation Ichiro Itano Key Animation Shiho Takeuchi Set Designer Shiho Takeuchi Key Animation Shuko Murase Key Animation Takao Abo Key Animation Mitsuo Iso Key Animation Haruo Sotozaki Key Animation Atsushi Morikawa Art Direction Atsushi Morikawa Background Designer Jun Yukawa Producer Hiroshi Takeuchi Key Animation Hiroki Matsumoto Background Designer Toshihiro Kawamoto Animation Director Kenichi Yoshida Key Animation Kiyomi Oota Background Designer Masaki Yoshizaki Background Designer Hideki Takahashi Key Animation Masato Shibata Background Designer Takashi Aoi Background Designer Ken Ootsuka Key Animation Hiromitsu Morishita Key Animation Tatsufumi Itoh Key Animation Akitoshi Yokoyama Key Animation Isamu Imakake Key Animation Yasushi Muraki Key Animation Takeshi Ito Key Animation Yoshinori Hishinuma Background Designer Hiroyuki Kambe Key Animation Sachi Suzuki Special Effects Toshio Hasegawa Special Effects Youichi Ogami Director of Photography Ryota Itoh Key Animation Norimitsu Suzuki Key Animation Yoshiyuki Ito Key Animation Norifumi Nakamura Background Designer Takashi Tomioka Key Animation Atsushi Hasebe Key Animation Eiji Komatsu Key Animation Tomoki Mizuno Key Animation Yutaka Nakamura Storyboard Artist Masahiro Emoto Key Animation Hirotoshi Sano Key Animation Kouichi Arai Key Animation Tim Jensen Lyricist Katsuhiro Hashi Background Designer Masami Goto Animation Director Masami Goto Key Animation Masami Goto Storyboard Artist Masayuki Sato Key Animation Keisuke Masunaga Key Animation Mitsuo Yoshino Background Designer Kim Mi-Gyeong Background Designer Toshiyuki Kono Key Animation Hisashi Saito Key Animation Sagako Itakura Background Designer Kazuhisa Asai Background Designer Takaaki Uchiyama Sound Mixer Tadaaki Miyata Key Animation Tetsuichi Yamagishi Key Animation Tsunenori Saito Key Animation Takumi Honma Background Designer Rie Sugiyama Background Designer Takaaki Fukuyo Key Animation Tsuyoshi Hanzawa CGI Director Keiko Aoki Executive Producer Takayuki Horikoshi Producer Shirô Tanaka Producer Naoko Ueki Producer Kouji Abe Sound Recordist Futoshi Ueda Sound Recordist Koichi Yamadera Spike Spiegel (voice) Unsho Ishizuka Jet Black (voice) Aoi Tada Edward Wong Hau Pepelu Tivruski IV (voice) Ai Kobayashi Electra (voice) Megumi Hayashibara Faye Valentine (voice) Mickey Curtis Rasheed (voice) Tsutomu Isobe Vincent (voice) Jin Hirao Antonio (voice) Renji Ishibashi Renji (voice) Miki Nagasawa Judy (voice) Hiroshi Naka Jobin (voice) Akihiko Nakajima Carlos (voice) Kazuhiko Inoue Shadkins (voice) Katsuyuki Konishi Robber (voice) Kujira Old Woman (voice) Cowboy Bebop trailer ita ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  6. Info Generali Episodi Cast Crew Trailer Aria Stagione 3    Episodi 13         Animazione ◦ Commedia ◦ Dramma ◦ Sci-Fi & Fantasy Anno terrestre 2301: sono ormai passati 150 anni da quando Marte è stato terraformato. Al pianeta è stato dato il nuovo nome di Aqua a causa dello scioglimento della quasi totalità dei suoi ghiacci, cosa che gli ha anche portato il soprannome di "pianeta dell'acqua", mentre alla Terra è stato dato il nuovo nome di Man-Home. Akari Mizunashi è una giovane terrestre che si trasferisce su Aqua per imparare il mestiere di Undine, le gondoliere che fanno da guida turistica a Neo Venezia, riproduzione dell'antica Venezia terrestre ormai completamente sommersa. Nella "città sull'acqua", che non presenta ancora le innovazioni tecnologiche ormai parte della quotidianità sul pianeta madre, s'intrecciano le vicende di Akari, diventata apprendista all'Aria Company, e delle persone che incontra nel suo cammino verso il professionismo. Masayuki Onji Supervising Animation Director Yukako Inoue Music Producer Kenichi Tajiri Art Direction Toshiaki Asaka Producer Yoshikazu Beniya Producer Kaoru Matsumoto 3D Artist Tsuyoshi Yoshida Thanks Takahiro Natori Second Assistant Director Shinsaku Hatta Thanks Kenichi Takeshita Assistant Director Toshio Iizuka Producer Shinya Tagashira Producer Kentaro Tsubone Editor Masatsugu Arakawa Layout Supervisor Yoshiyuki Matsunaga Thanks Kazunori Okuda Online Editor Emi Maruo Online Editor Junichi Sato Series Composition Tetsuo Uchida Producer Junichi Sato Series Director Makoto Koga Character Designer Masao Fukuda Music Producer Toshiya Wada Sound Effects Takeshi Senoo Original Music Composer Hiroshi Yoshida Director of Photography Yasuhiro Mikami Thanks Sumihiro Kamitamari Thanks Hiroaki Yoshida Thanks Yoshitaka Hashimoto Thanks Nobue Yoshinaga Casting Kimitaka Kawasaki Sound Recordist Yoshimi Kawakami Color Designer Yui Makino Theme Song Performance Choro Club Musician Takeshi Senoo Musician Choro Club Original Music Composer Kozue Amano Comic Book Eri Kawai Vocals Erino Hazuki Akari Mizunashi (voice) Chiwa Saito Aika S. Granzchesta (voice) Ryo Hirohashi Alice Carroll (voice) Sayaka Ohara Alicia Florence (voice) Chinami Nishimura Aria Pokoteng (voice) Kaori Mizuhashi Ai Aino / Hime M. Granzchesta (voice) Episodi: 13  In onda il: 2008-01-08 1: That Imminent Spring Breeze... As winter melts into spring, Akari, Aika and Alice all continue to practice and set new goals for themselves. But Akari still feels like she isn't good enough to become a Prima. Will she or any of the girls ever be truly satisfied with their talents? 1: That Imminent Spring Breeze... In onda il: 2008-01-08 As winter melts into spring, Akari, Aika and Alice all continue to practice and set new goals for themselves. But Akari still feels like she isn't good enough to become a Prima. Will she or any of the girls ever be truly satisfied with their talents? In onda il: 2008-01-15 2: That Smiling Customer... Someone has requested Akari for a gondola tour! An old woman with a kind smile says that she'd like to see a side of Neo-Venezia that only Akari can show her. Akari takes her to many unique spots, but the woman already seems familiar with them all... 2: That Smiling Customer... In onda il: 2008-01-15 Someone has requested Akari for a gondola tour! An old woman with a kind smile says that she'd like to see a side of Neo-Venezia that only Akari can show her. Akari takes her to many unique spots, but the woman already seems familiar with them all... In onda il: 2008-01-22 3: Those Feelings Within... A new vendor has opened up shop in Piazza San Marco, selling heart-shaped chocolates in glass bottles. Akari buys a bottle, and later goes to buy another, but by then, the patissier has mysteriously disappeared. Where did he go, and will he ever return? 3: Those Feelings Within... In onda il: 2008-01-22 A new vendor has opened up shop in Piazza San Marco, selling heart-shaped chocolates in glass bottles. Akari buys a bottle, and later goes to buy another, but by then, the patissier has mysteriously disappeared. Where did he go, and will he ever return? In onda il: 2008-01-29 4: Those Who Aim for Tomorrow... Akari wants to help out more around the Aria Company, but she's only a Single. So Alicia suggests she try her hand at working on a Traghetto! A Traghetto is a ferry-style gondola run exclusively by Singles. Will Akari be up to the challenge? 4: Those Who Aim for Tomorrow... In onda il: 2008-01-29 Akari wants to help out more around the Aria Company, but she's only a Single. So Alicia suggests she try her hand at working on a Traghetto! A Traghetto is a ferry-style gondola run exclusively by Singles. Will Akari be up to the challenge? In onda il: 2008-02-05 5: That Keepsake Clover... Athena and Alicia both have wonderful talents, but what about Akira? For that matter, what about Aika? Aika gets discouraged, thinking that maybe she doesn't have any natural talent, but Akira has an old story to tell that might lift Aika's spirits. 5: That Keepsake Clover... In onda il: 2008-02-05 Athena and Alicia both have wonderful talents, but what about Akira? For that matter, what about Aika? Aika gets discouraged, thinking that maybe she doesn't have any natural talent, but Akira has an old story to tell that might lift Aika's spirits. In onda il: 2008-02-12 6: That Wonderful Extracurricular Lesson... Akari can be a bit clumsy and makes plenty of mistakes, but it seems like Alicia never gets angry with her. Alice makes it her mission to see how Alicia handles Akari's faults, and to see if it's true that no matter what, she never scolds Akari. 6: That Wonderful Extracurricular Lesson... In onda il: 2008-02-12 Akari can be a bit clumsy and makes plenty of mistakes, but it seems like Alicia never gets angry with her. Alice makes it her mission to see how Alicia handles Akari's faults, and to see if it's true that no matter what, she never scolds Akari. In onda il: 2008-02-19 7: In That Gently Passing Time... Akari and Alicia are going to visit Anna, the woman who trained with Alicia in the early days of the Aria Company! Many memories will be shared on this visit, including how the Aria Company itself was first founded. 7: In That Gently Passing Time... In onda il: 2008-02-19 Akari and Alicia are going to visit Anna, the woman who trained with Alicia in the early days of the Aria Company! Many memories will be shared on this visit, including how the Aria Company itself was first founded. In onda il: 2008-02-26 8: The Memories of That Precious Person... Alice and Athena are going on a picnic! Alice chooses a date and makes all sorts of elaborate plans... but Athena gets overloaded with work, and can't come. Athena tries to chase after Alice to apologize, but trips and falls - and somehow loses her memory! 8: The Memories of That Precious Person... In onda il: 2008-02-26 Alice and Athena are going on a picnic! Alice chooses a date and makes all sorts of elaborate plans... but Athena gets overloaded with work, and can't come. Athena tries to chase after Alice to apologize, but trips and falls - and somehow loses her memory! In onda il: 2008-03-04 9: Surrounded by That Orange Wind... Alice has just graduated from middle school. She feels confident, and excited about what's to come. And then, Athena suggests that they finally go on the picnic that they've been planning for so long. Alice's world is about to change... 9: Surrounded by That Orange Wind... In onda il: 2008-03-04 Alice has just graduated from middle school. She feels confident, and excited about what's to come. And then, Athena suggests that they finally go on the picnic that they've been planning for so long. Alice's world is about to change... In onda il: 2008-03-11 10: The Excitement on That Moon-Gazing Night... Akari, Aika and Alice decide to partake in an old Manhome tradition, Moon-watching. Aika secretly invited Al to their get-together, but he hasn't shown up yet. Aika goes to look for him, but she has no idea what surprises the night has in store. 10: The Excitement on That Moon-Gazing Night... In onda il: 2008-03-11 Akari, Aika and Alice decide to partake in an old Manhome tradition, Moon-watching. Aika secretly invited Al to their get-together, but he hasn't shown up yet. Aika goes to look for him, but she has no idea what surprises the night has in store. In onda il: 2008-03-18 11: Those Ever-Changing Days... Alice is so busy now; every waking moment is full of appointments and work. Though she enjoys the life she has now, she still misses the time that she spent with her friends. It's starting to feel like she might never see Akari and Aika again. 11: Those Ever-Changing Days... In onda il: 2008-03-18 Alice is so busy now; every waking moment is full of appointments and work. Though she enjoys the life she has now, she still misses the time that she spent with her friends. It's starting to feel like she might never see Akari and Aika again. In onda il: 2008-03-25 12: Embraced by That Blue Sea and Wind... As Akari and Aika leave for practice one cold winter morning, Aika has something to tell Akari. The two of them can't practice together anymore... As if that shock weren't enough, Alicia has something important to say as well. 12: Embraced by That Blue Sea and Wind... In onda il: 2008-03-25 As Akari and Aika leave for practice one cold winter morning, Aika has something to tell Akari. The two of them can't practice together anymore... As if that shock weren't enough, Alicia has something important to say as well. In onda il: 2008-04-01 13: To That New Beginning... Over the years, the Aria Company has changed. First it was Grandma's Aria Company, then it was Alicia's, and someday, it will be Akari's Aria Company. But that day might come sooner than Akari expected. Will she be ready for the future that lies ahead? 13: To That New Beginning... In onda il: 2008-04-01 Over the years, the Aria Company has changed. First it was Grandma's Aria Company, then it was Alicia's, and someday, it will be Akari's Aria Company. But that day might come sooner than Akari expected. Will she be ready for the future that lies ahead? Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  7. Info Generali Episodi Cast Crew Trailer Aria Stagione 2    Episodi 26         Animazione ◦ Commedia ◦ Dramma ◦ Sci-Fi & Fantasy Anno terrestre 2301: sono ormai passati 150 anni da quando Marte è stato terraformato. Al pianeta è stato dato il nuovo nome di Aqua a causa dello scioglimento della quasi totalità dei suoi ghiacci, cosa che gli ha anche portato il soprannome di "pianeta dell'acqua", mentre alla Terra è stato dato il nuovo nome di Man-Home. Akari Mizunashi è una giovane terrestre che si trasferisce su Aqua per imparare il mestiere di Undine, le gondoliere che fanno da guida turistica a Neo Venezia, riproduzione dell'antica Venezia terrestre ormai completamente sommersa. Nella "città sull'acqua", che non presenta ancora le innovazioni tecnologiche ormai parte della quotidianità sul pianeta madre, s'intrecciano le vicende di Akari, diventata apprendista all'Aria Company, e delle persone che incontra nel suo cammino verso il professionismo. Masayuki Onji Supervising Animation Director Yukako Inoue Music Producer Kenichi Tajiri Art Direction Toshiaki Asaka Producer Yoshikazu Beniya Producer Kaoru Matsumoto 3D Artist Tsuyoshi Yoshida Thanks Takahiro Natori Second Assistant Director Shinsaku Hatta Thanks Kenichi Takeshita Assistant Director Toshio Iizuka Producer Shinya Tagashira Producer Kentaro Tsubone Editor Masatsugu Arakawa Layout Supervisor Yoshiyuki Matsunaga Thanks Kazunori Okuda Online Editor Emi Maruo Online Editor Junichi Sato Series Composition Tetsuo Uchida Producer Junichi Sato Series Director Makoto Koga Character Designer Masao Fukuda Music Producer Toshiya Wada Sound Effects Takeshi Senoo Original Music Composer Hiroshi Yoshida Director of Photography Yasuhiro Mikami Thanks Sumihiro Kamitamari Thanks Hiroaki Yoshida Thanks Yoshitaka Hashimoto Thanks Nobue Yoshinaga Casting Kimitaka Kawasaki Sound Recordist Yoshimi Kawakami Color Designer Yui Makino Theme Song Performance Choro Club Musician Takeshi Senoo Musician Choro Club Original Music Composer Kozue Amano Comic Book Eri Kawai Vocals Erino Hazuki Akari Mizunashi (voice) Chiwa Saito Aika S. Granzchesta (voice) Ryo Hirohashi Alice Carroll (voice) Sayaka Ohara Alicia Florence (voice) Chinami Nishimura Aria Pokoteng (voice) Kaori Mizuhashi Ai Aino / Hime M. Granzchesta (voice) Episodi: 26  In onda il: 2006-04-02 1: That Encounter at the Carnevale... Two wonderful things have happened: it's time for Neo-Venezia's annual Carnevale, and Ai has come back to Aqua for a visit! As Akari and Ai wander through streets full of bright colors and beautiful masks, they catch a glimpse of Casanova, the mysterious master of ceremonies. Who is the man behind the mask? The two are curious, but they'll need to be careful. You know what they say about curiosity and the cat, after all... 1: That Encounter at the Carnevale... In onda il: 2006-04-02 Two wonderful things have happened: it's time for Neo-Venezia's annual Carnevale, and Ai has come back to Aqua for a visit! As Akari and Ai wander through streets full of bright colors and beautiful masks, they catch a glimpse of Casanova, the mysterious master of ceremonies. Who is the man behind the mask? The two are curious, but they'll need to be careful. You know what they say about curiosity and the cat, after all... In onda il: 2006-04-09 2: Looking for That Treasure... Spring is beginning to bloom in Neo-Venezia, bringing with it sunshine and warm breezes. Akari, Aika and Alice are out practicing their sculling when they find a small treasure box hidden by a statue. Inside there's a a simple little riddle that sends them off on a treasure hunt that spans the entire city! What sort of riches await them at the finish line? 2: Looking for That Treasure... In onda il: 2006-04-09 Spring is beginning to bloom in Neo-Venezia, bringing with it sunshine and warm breezes. Akari, Aika and Alice are out practicing their sculling when they find a small treasure box hidden by a statue. Inside there's a a simple little riddle that sends them off on a treasure hunt that spans the entire city! What sort of riches await them at the finish line? In onda il: 2006-04-16 3: That Night of the Meteor Shower... There's going to be a meteor shower, and Akari, Aika and Alice have made plans to watch it together. But this time, there's a little twist - Al, one of Neo-Venezia's gravity-controlling Gnomes, will be there as well. Even though he's shorter than the girls, he's actually three years their senior; and he knows all about physics, planets, and the beauty of the universe. What he doesn't seem to know, however, is how Aika feels whenever she's with him. 3: That Night of the Meteor Shower... In onda il: 2006-04-16 There's going to be a meteor shower, and Akari, Aika and Alice have made plans to watch it together. But this time, there's a little twist - Al, one of Neo-Venezia's gravity-controlling Gnomes, will be there as well. Even though he's shorter than the girls, he's actually three years their senior; and he knows all about physics, planets, and the beauty of the universe. What he doesn't seem to know, however, is how Aika feels whenever she's with him. In onda il: 2006-04-23 4: That Neo-Venezia–Colored Heart... The mailman's gondola is being repaired, so just for today, Akari is making the rounds with him to get the job done. As she learns the ins and outs of what it means to be a mail carrier, she meets a boy who needs his letter delivered at any cost. Whatever the envelope he's holding contains, it's very close to his heart. 4: That Neo-Venezia–Colored Heart... In onda il: 2006-04-23 The mailman's gondola is being repaired, so just for today, Akari is making the rounds with him to get the job done. As she learns the ins and outs of what it means to be a mail carrier, she meets a boy who needs his letter delivered at any cost. Whatever the envelope he's holding contains, it's very close to his heart. In onda il: 2006-04-30 5: The Wonder of That Rainy Day... / The Discoveries on That Spring Day... Akari and Alicia are visiting a shrine that looks just like the old Japanese shrines on Manhome. Though the grounds are beautiful, there's also a hint of mystery and danger in the air... Later, they are wandering on a different island, looking for a beautiful spot that Alicia once saw. But the farther they go, the less certain their path becomes. How do you reach your destination when you don't know the way there? 5: The Wonder of That Rainy Day... / The Discoveries on That Spring Day... In onda il: 2006-04-30 Akari and Alicia are visiting a shrine that looks just like the old Japanese shrines on Manhome. Though the grounds are beautiful, there's also a hint of mystery and danger in the air... Later, they are wandering on a different island, looking for a beautiful spot that Alicia once saw. But the farther they go, the less certain their path becomes. How do you reach your destination when you don't know the way there? In onda il: 2006-05-07 6: The Smile Reflected in that Mirror... Something's strange about Alice... Athena has noticed that Alice doesn't really seem to have any friends her own age. If she's not with Akari and Aika, she's simply alone. In fact, when Alice receives an invitation to a party with other Orange Planet Pairs, she flatly rejects it. It's up to Aika and Akari to get to the bottom of Alice's puzzling behavior. 6: The Smile Reflected in that Mirror... In onda il: 2006-05-07 Something's strange about Alice... Athena has noticed that Alice doesn't really seem to have any friends her own age. If she's not with Akari and Aika, she's simply alone. In fact, when Alice receives an invitation to a party with other Orange Planet Pairs, she flatly rejects it. It's up to Aika and Akari to get to the bottom of Alice's puzzling behavior. In onda il: 2006-05-14 7: To the Kingdom of Cats... While practicing one day, the girls see President Aria in his own little gondola. But he doesn't see them... instead, he disappears down a canal that's normally closed off. According to Alicia, there's an old legend on Manhome that tells of the Kingdom of Cats, a strange realm that people aren't allowed to enter. Could such a place really exist? 7: To the Kingdom of Cats... In onda il: 2006-05-14 While practicing one day, the girls see President Aria in his own little gondola. But he doesn't see them... instead, he disappears down a canal that's normally closed off. According to Alicia, there's an old legend on Manhome that tells of the Kingdom of Cats, a strange realm that people aren't allowed to enter. Could such a place really exist? In onda il: 2006-05-21 8: The Day of Festa del Bocolo... Another wonderful holiday has arrived: Festa Del Bocolo! This day is a celebration of an ages-old story on Manhome, about a knight whose love for his lady lived on after his death in the form of a rose. In Neo-Venezia, that means that women everywhere receive roses from the people who admire them. Akatsuki wants to give Alicia as many roses as he can, but he's too nervous to deliver them (even though he'd never admit it). Will Akari be able to help? 8: The Day of Festa del Bocolo... In onda il: 2006-05-21 Another wonderful holiday has arrived: Festa Del Bocolo! This day is a celebration of an ages-old story on Manhome, about a knight whose love for his lady lived on after his death in the form of a rose. In Neo-Venezia, that means that women everywhere receive roses from the people who admire them. Akatsuki wants to give Alicia as many roses as he can, but he's too nervous to deliver them (even though he'd never admit it). Will Akari be able to help? In onda il: 2006-05-28 9: Those Honest Stars... Akari is taking customers out for a tour! Alicia is along to help, of course, and it's a good thing she's there. When the tourists start asking questions that Akari doesn't know the answers to, Alicia answers them with ease... but this worries Akari. Will she ever know the city as well as Alicia? This sparks a fire in Aika and Alice as well - they've decided to compete to see which one of them knows the most hidden wonders in Neo-Venezia. 9: Those Honest Stars... In onda il: 2006-05-28 Akari is taking customers out for a tour! Alicia is along to help, of course, and it's a good thing she's there. When the tourists start asking questions that Akari doesn't know the answers to, Alicia answers them with ease... but this worries Akari. Will she ever know the city as well as Alicia? This sparks a fire in Aika and Alice as well - they've decided to compete to see which one of them knows the most hidden wonders in Neo-Venezia. In onda il: 2006-06-04 10: That Heartwarming Town and Its People... Even though Akari is originally from Manhome, she seems to know more people in Neo-Venezia than Aika and Alice do, and they've lived on Aqua all their lives. No matter where she is, Akari has the ability to befriend any stranger. To learn more about this mysterious power Akari has, Aika and Alice decide to follow her in secret... but they might have to blow their cover once Akari innocently starts talking to a dangerous-looking man in black! 10: That Heartwarming Town and Its People... In onda il: 2006-06-04 Even though Akari is originally from Manhome, she seems to know more people in Neo-Venezia than Aika and Alice do, and they've lived on Aqua all their lives. No matter where she is, Akari has the ability to befriend any stranger. To learn more about this mysterious power Akari has, Aika and Alice decide to follow her in secret... but they might have to blow their cover once Akari innocently starts talking to a dangerous-looking man in black! In onda il: 2006-06-11 11: That Precious Sparkle... Akari has been given her very first solo job: carrying a shipment of Neo-Venezian glassware. They're beautiful pieces that sparkle in the sun, but the glassmaker's apprentice has a disposition that's anything but bright. He's sour and angry, and he's the one who'll be traveling with Akari as she delivers the shipment. Will Akari be able to handle the pressure of fragile cargo and a critical taskmaster? 11: That Precious Sparkle... In onda il: 2006-06-11 Akari has been given her very first solo job: carrying a shipment of Neo-Venezian glassware. They're beautiful pieces that sparkle in the sun, but the glassmaker's apprentice has a disposition that's anything but bright. He's sour and angry, and he's the one who'll be traveling with Akari as she delivers the shipment. Will Akari be able to handle the pressure of fragile cargo and a critical taskmaster? In onda il: 2006-06-18 12: Chasing That Mirage... / The Light from That Nightshine Chime... Summer is blazing in Neo-Venezia. The days are so hot that Akari is starting to see things... One minute, she's walking down a crowded street, and the next, everyone is gone. Following President Aria in a haze, Akari wanders into a mysterious cafe, with a very unusual clientele... Later, the girls all decide to buy Nightshine Chimes, delicate little wind chimes with a glowing bead inside. The glow only lasts for a month before it fades, so Akari decides to make the most of the time she has. 12: Chasing That Mirage... / The Light from That Nightshine Chime... In onda il: 2006-06-18 Summer is blazing in Neo-Venezia. The days are so hot that Akari is starting to see things... One minute, she's walking down a crowded street, and the next, everyone is gone. Following President Aria in a haze, Akari wanders into a mysterious cafe, with a very unusual clientele... Later, the girls all decide to buy Nightshine Chimes, delicate little wind chimes with a glowing bead inside. The glow only lasts for a month before it fades, so Akari decides to make the most of the time she has. In onda il: 2006-06-25 13: Those Really Self-Imposed Rules... Alice has created a new challenge for herself: when she walks home from school, she can only step on shadows. This is an ironclad law for her - but try as she might, she keeps failing. Even worse, Athena interferes by trying to help out. Alice's self-imposed challenge is something that she must conquer alone, or so she thinks; but maybe there's more to success than just doing everything by yourself. 13: Those Really Self-Imposed Rules... In onda il: 2006-06-25 Alice has created a new challenge for herself: when she walks home from school, she can only step on shadows. This is an ironclad law for her - but try as she might, she keeps failing. Even worse, Athena interferes by trying to help out. Alice's self-imposed challenge is something that she must conquer alone, or so she thinks; but maybe there's more to success than just doing everything by yourself. In onda il: 2006-07-02 14: That Newest Memory... Many of the water touring companies in Neo-Venezia have their own palina - a tall, decorated pole used to hitch gondolas. But strangely, the Aria Company doesn't have one. When Akari asks Alicia about it, Alicia gives her full permission to make a palina of her own! It's tough work building something from scratch, but Akari is determined to make the best palina possible. 14: That Newest Memory... In onda il: 2006-07-02 Many of the water touring companies in Neo-Venezia have their own palina - a tall, decorated pole used to hitch gondolas. But strangely, the Aria Company doesn't have one. When Akari asks Alicia about it, Alicia gives her full permission to make a palina of her own! It's tough work building something from scratch, but Akari is determined to make the best palina possible. In onda il: 2006-07-09 15: The Center of That Large Circle... Even though Akari is relatively new to Neo-Venezia, most of her friends have lived in the quiet island town all their lives. One sunny afternoon, as Akari, Akatsuki, Akria and Al are all eating lunch together, Al tells a story about when they were children, and the mysterious young boy who put Akatsuki squarely in his place. 15: The Center of That Large Circle... In onda il: 2006-07-09 Even though Akari is relatively new to Neo-Venezia, most of her friends have lived in the quiet island town all their lives. One sunny afternoon, as Akari, Akatsuki, Akria and Al are all eating lunch together, Al tells a story about when they were children, and the mysterious young boy who put Akatsuki squarely in his place. In onda il: 2006-07-16 16: Parting with That Gondola... When Akari takes her gondola in for a routine inspection, she's given some startling news - the repairman tells her that the gondola is now too old and worn for tourism use, and should be sold off for hauling cargo. Although she at first resists, Akari knows that the repairman is right; so she decides to travel with her gondola to all the wonderful places that she's been, as a way of saying goodbye. 16: Parting with That Gondola... In onda il: 2006-07-16 When Akari takes her gondola in for a routine inspection, she's given some startling news - the repairman tells her that the gondola is now too old and worn for tourism use, and should be sold off for hauling cargo. Although she at first resists, Akari knows that the repairman is right; so she decides to travel with her gondola to all the wonderful places that she's been, as a way of saying goodbye. In onda il: 2006-07-23 17: After That Rainy Night... On the night before her old gondola is set to be taken away, Akari and Alicia decide to have an evening picnic out on the water. As they laugh and talk, Alicia tells her stories of the gondola, and how it was an important part of her life as an apprentice, as well. 17: After That Rainy Night... In onda il: 2006-07-23 On the night before her old gondola is set to be taken away, Akari and Alicia decide to have an evening picnic out on the water. As they laugh and talk, Alicia tells her stories of the gondola, and how it was an important part of her life as an apprentice, as well. In onda il: 2006-07-30 18: That New Me... Aika is proud of her long, beautiful hair, and takes care of it as best she can... but things don't always go the way we want. One afternoon, while everyone is enjoying a cook-out on the beach, Aika leans in a little too close to the grill, and her hair catches on fire! No one is hurt, but her long beautiful locks are a lost cause. How will the hot-tempered Aika handle losing something that was so precious to her? 18: That New Me... In onda il: 2006-07-30 Aika is proud of her long, beautiful hair, and takes care of it as best she can... but things don't always go the way we want. One afternoon, while everyone is enjoying a cook-out on the beach, Aika leans in a little too close to the grill, and her hair catches on fire! No one is hurt, but her long beautiful locks are a lost cause. How will the hot-tempered Aika handle losing something that was so precious to her? In onda il: 2006-08-06 19: That Crybaby... / That Young Girl's Heart... Aika is stuck in bed after catching a cold. She wonders about Akari and Alice... Are they slacking off without her? Surely they're lost without her guidance! So she sneaks out of bed one day to go take a peek... Later, Aika has a cute new set of hairpins, and she'd like to show them to Al. But she can't find the chance to visit him, and it's bothering her more than it should. Why does her heart ache when she thinks about it? 19: That Crybaby... / That Young Girl's Heart... In onda il: 2006-08-06 Aika is stuck in bed after catching a cold. She wonders about Akari and Alice... Are they slacking off without her? Surely they're lost without her guidance! So she sneaks out of bed one day to go take a peek... Later, Aika has a cute new set of hairpins, and she'd like to show them to Al. But she can't find the chance to visit him, and it's bothering her more than it should. Why does her heart ache when she thinks about it? In onda il: 2006-08-13 20: That Shadowless Invitation... The whole town is sizzling in a strong summer heat wave, and the girls are doing the best they can to beat the heat. But then, Akari spots a woman dressed all in black, with even her face covered with a thick black veil. Aika tells Akari a Manhome legend about the spirit of a woman dressed in black, who was angered that she couldn't be buried on San Michele Island. Supposedly the ghost spirits away any gondolier foolish enough to take her on board... but that's only an old story, right? 20: That Shadowless Invitation... In onda il: 2006-08-13 The whole town is sizzling in a strong summer heat wave, and the girls are doing the best they can to beat the heat. But then, Akari spots a woman dressed all in black, with even her face covered with a thick black veil. Aika tells Akari a Manhome legend about the spirit of a woman dressed in black, who was angered that she couldn't be buried on San Michele Island. Supposedly the ghost spirits away any gondolier foolish enough to take her on board... but that's only an old story, right? In onda il: 2006-08-20 21: That Night of the Galaxy Express... In the still of the night, Akari is woken up by the distant sound of a train. But Neo-Venezia's trains don't run at that hour, so what was it she heard? And to make matters even more mysterious, the next day, President Aria gifts her with a train ticket. It would seem Akari is about to have another brush with the secretive spirit, Cait Sith... 21: That Night of the Galaxy Express... In onda il: 2006-08-20 In the still of the night, Akari is woken up by the distant sound of a train. But Neo-Venezia's trains don't run at that hour, so what was it she heard? And to make matters even more mysterious, the next day, President Aria gifts her with a train ticket. It would seem Akari is about to have another brush with the secretive spirit, Cait Sith... In onda il: 2006-08-27 22: That Mysterious World... / That Guardian of Aqua... When Akari innocently suggests that perhaps the little space between two stairs at the Aria Company is a portal to another world, President Aria, ever curious, squeezes through the gap, and pops out on the other side to find a terrifying sight! The second story is a flashback to when Akatsuki was little. He considered himself to be a superhero, but he wasn't quite as heroic as his imagination led him to believe... 22: That Mysterious World... / That Guardian of Aqua... In onda il: 2006-08-27 When Akari innocently suggests that perhaps the little space between two stairs at the Aria Company is a portal to another world, President Aria, ever curious, squeezes through the gap, and pops out on the other side to find a terrifying sight! The second story is a flashback to when Akatsuki was little. He considered himself to be a superhero, but he wasn't quite as heroic as his imagination led him to believe... In onda il: 2006-09-03 23: That Sea, Love, and Heart... As summer begins to wane, Alicia and Akari give a tour to an elderly couple who have come to Neo-Venezia to celebrate their anniversary. Although the woman is sweet and charming, the man is a bit of a grump. He orders her around, doesn't seem interested in sightseeing with his wife, and just acts cranky in general. But things aren't always as they appear... Even though he's tough on the outside, he still wants what's best for his wife, and it's up to the girls to help him set up a celebration that she'll remember always. 23: That Sea, Love, and Heart... In onda il: 2006-09-03 As summer begins to wane, Alicia and Akari give a tour to an elderly couple who have come to Neo-Venezia to celebrate their anniversary. Although the woman is sweet and charming, the man is a bit of a grump. He orders her around, doesn't seem interested in sightseeing with his wife, and just acts cranky in general. But things aren't always as they appear... Even though he's tough on the outside, he still wants what's best for his wife, and it's up to the girls to help him set up a celebration that she'll remember always. In onda il: 2006-09-10 24: Those Undines of Tomorrow... Heavy rain keeps the girls from their usual gondola practice, so instead they spend the day at Himeya. They start off studying at first, but when their minds drift off to what nicknames they'll take as Primas, Akira steps in and gives them some good old-fashioned paperwork to do. Even that can't get Aika down, however... because she's noticed lately that people whisper to each other when she walks past. Does that mean she's finally being recognized for her skills as an Undine? 24: Those Undines of Tomorrow... In onda il: 2006-09-10 Heavy rain keeps the girls from their usual gondola practice, so instead they spend the day at Himeya. They start off studying at first, but when their minds drift off to what nicknames they'll take as Primas, Akira steps in and gives them some good old-fashioned paperwork to do. Even that can't get Aika down, however... because she's noticed lately that people whisper to each other when she walks past. Does that mean she's finally being recognized for her skills as an Undine? In onda il: 2006-09-17 25: The Fruits of That Encounter... Akari, Aika and Alice have been given their latest assignment: they must host a party on the Festa del Redentore! It's a festival that marks the start of autumn, and it's celebrated with feasts and fireworks. They rent a large boat, and start brushing up on their hostess skills, but Akari can't help but be a little distracted. She hasn't heard from Ai in a while, and all her emails have gone unanswered... 25: The Fruits of That Encounter... In onda il: 2006-09-17 Akari, Aika and Alice have been given their latest assignment: they must host a party on the Festa del Redentore! It's a festival that marks the start of autumn, and it's celebrated with feasts and fireworks. They rent a large boat, and start brushing up on their hostess skills, but Akari can't help but be a little distracted. She hasn't heard from Ai in a while, and all her emails have gone unanswered... In onda il: 2006-09-24 26: That White, Kind City... As snow softly covers Neo-Venezia, Akari and Alicia are out for a walk. Akari asks Alicia what she thought as a child - back then, what did she want to be like when she grew up? But in response, Alicia just begins to roll a ball of snow on the ground. As they walk around the city pushing the snowball, it grows bigger and bigger, to the point where people remark on it everywhere they go. Alicia only continues to smile, but it's certain that her answer is hidden there somewhere. 26: That White, Kind City... In onda il: 2006-09-24 As snow softly covers Neo-Venezia, Akari and Alicia are out for a walk. Akari asks Alicia what she thought as a child - back then, what did she want to be like when she grew up? But in response, Alicia just begins to roll a ball of snow on the ground. As they walk around the city pushing the snowball, it grows bigger and bigger, to the point where people remark on it everywhere they go. Alicia only continues to smile, but it's certain that her answer is hidden there somewhere. Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  8. Info Generali Episodi Cast Crew Trailer Fate/EXTRA Last Encore Speciali    Episodi 3         Animazione ◦ Action & Adventure Hakuno Kishinami si ritrova al centro della Guerra del Santo Graal e non si ricorda come ci sia arrivato. È confuso, ma deve battersi per poter sopravvivere. Shin'ya Takano CGI Director Kosuke Murayama Lead Animator Akiyuki Simbo Director Yukihiro Miyamoto Director Satoru Kosaki Original Music Composer Kinoko Nasu Original Story Masaaki Takiyama Character Designer Masaaki Takiyama Supervising Animation Director Hiroki Yamamura Character Designer Hiroki Yamamura Supervising Animation Director Kinoko Nasu Series Composition Kazuhiro Miwa Action Director Takuma Mochizuki Art Direction Hitoshi Hibino Color Designer Takayuki Aizu Director of Photography Rie Matsubara Editor Yota Tsuruoka Sound Director Riki Matsuura Lead Animator Masaharu Yamanouchi Music Producer Shizuka Kurosaki Producer Yoshiaki Matsumoto Producer Hajime Maruyama Executive Producer Sota Furuhashi Executive Producer Daisuke Suzuki Assistant Art Director Hidemi Tanaka Sound Effects Satoshi Yano Sound Recordist Takanori Nishikawa Theme Song Performance Sayuri Theme Song Performance Atsushi Abe Hakuno Kishinami (voice) Sakura Tange Saber (voice) Hiroshi Kamiya Shinji Matou (voice) Noriko Shitaya Sakura Matou (voice) Mugihito Dan Blackmore (voice) Kana Ueda Rin Tohsaka (voice) Urara Takano Rider (voice) Ai Nonaka Caster (voice) Kunihiko Yasui Berserker (voice) Wataru Hatano Julius B. Harway (voice) Ayaka Imamura Misao Amari (voice) Episodi: 3  In onda il: 2018-07-29 1: Excalibur Galatine Hakuno and Saber reach the final floor, where a thousand years ago, a previous incarnation of Hakuno defeated the Master before perishing. 1: Excalibur Galatine In onda il: 2018-07-29 Hakuno and Saber reach the final floor, where a thousand years ago, a previous incarnation of Hakuno defeated the Master before perishing. In onda il: 2018-07-29 2: Chakravartin Now back on the lowest floor, it seems as if Hakuno and Saber have to start all over again -- and they're running out of time. 2: Chakravartin In onda il: 2018-07-29 Now back on the lowest floor, it seems as if Hakuno and Saber have to start all over again -- and they're running out of time. In onda il: 2018-07-29 3: Olympia Plaudere At long last, the final battle begins. Hakuno’s ultimate opponent reveals his identity and the reasons for constructing this war. 3: Olympia Plaudere In onda il: 2018-07-29 At long last, the final battle begins. Hakuno’s ultimate opponent reveals his identity and the reasons for constructing this war. Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  9. Info Generali Episodi Cast Crew Trailer Fate/stay night: Unlimited Blade Works Speciali    Episodi 2         Action & Adventure ◦ Animazione ◦ Dramma ◦ Sci-Fi & Fantasy Shirou Emiya è un normale studente che viene improvvisamente trascinato in una guerra per ottenere il Santo Graal, un oggetto capace di esaudire qualunque desiderio. Tutti i partecipanti devono usare spiriti eroici chiamati Servant per combattere tra di loro, tuttavia, dato che Shirou è un novizio e privo delle abilità magiche necessarie, deve unirsi a Rin Tohsaka per sopravvivere le battaglie. Questa è solo una soluzione temporanea, dato che Archer, il Servant di Rin, detesta Shirou per qualche sconosciuta ragione. Aimer Theme Song Performance Koji Eto Art Direction Atsushi Ikariya Character Designer Kinoko Nasu Novel Tomonori Sudo Character Designer Hisayuki Tabata Character Designer Takahiro Miura Series Director Hideyuki Fukasawa Original Music Composer Tomonori Sudo Supervising Animation Director Takashi Takeuchi Producer Manabu Kamino Editor Yuichi Terao Director of Photography Hisayuki Tabata Supervising Animation Director Atsushi Ikariya Supervising Animation Director Ryu Suzuki Production Manager Masahiro Kimura Prop Designer Hikaru Kondo Producer Atsuhiro Iwakami Producer Emi Chiba Color Designer Mika Matsuoka Color Designer Kojiro Shishido 3D Director Takashi Takeuchi Character Designer Noriaki Sugiyama Shirou Emiya (voice) Kana Ueda Rin Tohsaka (voice) Junichi Suwabe Archer (voice) Ayako Kawasumi Saber (voice) Episodi: 2  In onda il: 2014-10-05 1: Prologue Rin Tohsaka, a young girl, finds her father's memento. All she has is a catalyst and a pendant. She sets out to summon Saber, a powerful spirit. 1: Prologue In onda il: 2014-10-05 Rin Tohsaka, a young girl, finds her father's memento. All she has is a catalyst and a pendant. She sets out to summon Saber, a powerful spirit. In onda il: 2015-10-07 2: Sunny Day An alternative ending. The final battle has ended, Saber still exists, and Shirou awakes to a peaceful sunny day. 2: Sunny Day In onda il: 2015-10-07 An alternative ending. The final battle has ended, Saber still exists, and Shirou awakes to a peaceful sunny day. Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  10. Info Generali Episodi Cast Crew Trailer Fate/stay night: Unlimited Blade Works Stagione 2    Episodi 13         Action & Adventure ◦ Animazione ◦ Dramma ◦ Sci-Fi & Fantasy Shirou Emiya è un normale studente che viene improvvisamente trascinato in una guerra per ottenere il Santo Graal, un oggetto capace di esaudire qualunque desiderio. Tutti i partecipanti devono usare spiriti eroici chiamati Servant per combattere tra di loro, tuttavia, dato che Shirou è un novizio e privo delle abilità magiche necessarie, deve unirsi a Rin Tohsaka per sopravvivere le battaglie. Questa è solo una soluzione temporanea, dato che Archer, il Servant di Rin, detesta Shirou per qualche sconosciuta ragione. Aimer Theme Song Performance Koji Eto Art Direction Atsushi Ikariya Character Designer Kinoko Nasu Novel Tomonori Sudo Character Designer Hisayuki Tabata Character Designer Takahiro Miura Series Director Hideyuki Fukasawa Original Music Composer Tomonori Sudo Supervising Animation Director Takashi Takeuchi Producer Manabu Kamino Editor Yuichi Terao Director of Photography Hisayuki Tabata Supervising Animation Director Atsushi Ikariya Supervising Animation Director Ryu Suzuki Production Manager Masahiro Kimura Prop Designer Hikaru Kondo Producer Atsuhiro Iwakami Producer Emi Chiba Color Designer Mika Matsuoka Color Designer Kojiro Shishido 3D Director Takashi Takeuchi Character Designer Noriaki Sugiyama Shirou Emiya (voice) Kana Ueda Rin Tohsaka (voice) Junichi Suwabe Archer (voice) Ayako Kawasumi Saber (voice) Episodi: 13  In onda il: 2015-04-05 1: Il momento della separazione Shirō riflette sugli eventi precedenti e ricorda gli ideali di Kiritsugu. Nel frattempo, Rin incontra Kirei in chiesa e fa una scoperta sconcertante. 1: Il momento della separazione In onda il: 2015-04-05 Shirō riflette sugli eventi precedenti e ricorda gli ideali di Kiritsugu. Nel frattempo, Rin incontra Kirei in chiesa e fa una scoperta sconcertante. In onda il: 2015-04-12 2: La principessa della Colchide Malgrado le recenti sconfitte, Shirō decide di continuare a battersi per il Santo Graal. Rin propone un'eccezionale alleanza con Illyasviel. 2: La principessa della Colchide In onda il: 2015-04-12 Malgrado le recenti sconfitte, Shirō decide di continuare a battersi per il Santo Graal. Rin propone un'eccezionale alleanza con Illyasviel. In onda il: 2015-04-19 3: Lo scontro leggendario Illyasviel ha uno strano incontro con la madre, durante il quale scopre i segreti dei suoi familiari e il loro ruolo nella battaglia per il Santo Graal. 3: Lo scontro leggendario In onda il: 2015-04-19 Illyasviel ha uno strano incontro con la madre, durante il quale scopre i segreti dei suoi familiari e il loro ruolo nella battaglia per il Santo Graal. In onda il: 2015-04-26 4: Giorni d'inverno, la forma del desiderio Il gruppo di Shirō si prepara allo scontro con Shinji. Inizia una battaglia all'ultimo sangue, alla fine della quale l'identità del Servant di Shinji è rivelata. 4: Giorni d'inverno, la forma del desiderio In onda il: 2015-04-26 Il gruppo di Shirō si prepara allo scontro con Shinji. Inizia una battaglia all'ultimo sangue, alla fine della quale l'identità del Servant di Shinji è rivelata. In onda il: 2015-05-03 5: La lama oscura mostra i suoi denti Rin e Shirō affrontano nuovamente Caster e il suo Master. Nel frattempo, Archer rivela il suo piano a Lancer. 5: La lama oscura mostra i suoi denti In onda il: 2015-05-03 Rin e Shirō affrontano nuovamente Caster e il suo Master. Nel frattempo, Archer rivela il suo piano a Lancer. In onda il: 2015-05-10 6: Un futuro già deciso Mentre cercano di mettere in salvo Rin dal dominio di Illyasviel, Shirō e Saber ricevono aiuto da una fonte inaspettata. 6: Un futuro già deciso In onda il: 2015-05-10 Mentre cercano di mettere in salvo Rin dal dominio di Illyasviel, Shirō e Saber ricevono aiuto da una fonte inaspettata. In onda il: 2015-05-17 7: La fine (risposta) dell'ideale Archer e Saber rivelano il loro passato. Chi ha realizzato i propri ideali nel modo migliore? Archer sottolinea le somiglianze tra le sue motivazioni e quelle di Shirō. 7: La fine (risposta) dell'ideale In onda il: 2015-05-17 Archer e Saber rivelano il loro passato. Chi ha realizzato i propri ideali nel modo migliore? Archer sottolinea le somiglianze tra le sue motivazioni e quelle di Shirō. In onda il: 2015-05-24 8: Unlimited Blade Works Archer ha rivelato la sua vera identità e lotta all'ultimo sangue contro Shirō. Rin e Lancer continuano ad avere seri problemi con Shinji. 8: Unlimited Blade Works In onda il: 2015-05-24 Archer ha rivelato la sua vera identità e lotta all'ultimo sangue contro Shirō. Rin e Lancer continuano ad avere seri problemi con Shinji. In onda il: 2015-05-31 9: Answer Shirō sta per perdere nello scontro con Archer, ma entrambi sono tormentati da frammenti di ricordi e Shirō vuole usare la situazione a proprio vantaggio. 9: Answer In onda il: 2015-05-31 Shirō sta per perdere nello scontro con Archer, ma entrambi sono tormentati da frammenti di ricordi e Shirō vuole usare la situazione a proprio vantaggio. In onda il: 2015-06-07 10: Giorni d'inverno, la lunga strada verso casa Il Santo Graal dovrebbe essere evocato al tempio Ryūdō. Rin pensa che Shirō possa vincere la battaglia solo utilizzando la Creazione di Spade. 10: Giorni d'inverno, la lunga strada verso casa In onda il: 2015-06-07 Il Santo Graal dovrebbe essere evocato al tempio Ryūdō. Rin pensa che Shirō possa vincere la battaglia solo utilizzando la Creazione di Spade. In onda il: 2015-06-14 11: Rivelazione Rin e Shirō vogliono distruggere il Santo Graal presso il tempio Ryūdō. Nel frattempo, Saber affronta in un feroce duello il guardiano del tempio. 11: Rivelazione In onda il: 2015-06-14 Rin e Shirō vogliono distruggere il Santo Graal presso il tempio Ryūdō. Nel frattempo, Saber affronta in un feroce duello il guardiano del tempio. In onda il: 2015-06-21 12: Un'infinita creazione di spade Tutti i combattenti rimasti nella lotta per il Santo Graal si affrontano in uno scontro finale per la sopravvivenza. Chi vincerà? 12: Un'infinita creazione di spade In onda il: 2015-06-21 Tutti i combattenti rimasti nella lotta per il Santo Graal si affrontano in uno scontro finale per la sopravvivenza. Chi vincerà? In onda il: 2015-06-28 13: Epilogo Dopo gli accadimenti in Giappone, i sopravvissuti ora sono membri della scuola dei maghi a Londra. Ci sono vecchie conoscenze e nuovi protagonisti. 13: Epilogo In onda il: 2015-06-28 Dopo gli accadimenti in Giappone, i sopravvissuti ora sono membri della scuola dei maghi a Londra. Ci sono vecchie conoscenze e nuovi protagonisti. Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  11. Info Generali Cast Crew Trailer Fate/stay night: Heaven's Feel III. Spring Song 2 h 2 m    2020         Animazione ◦ Romance ◦ Fantasy ◦ Azione ◦ Dramma Maghi e Spiriti Eroici combattono e si affrontano nella Guerra del Santo Graal, al fine di ottenere la coppa onnipotente in grado di esaudire qualsiasi desiderio. Si tratta di una guerra distorta, dove una ragazza di nome Sakura Matou annega nell'oscurità a causa dei peccati commessi, e un ragazzo di nome Shirou Emiya si lancia nella furiosa battaglia per proteggere la ragazza che ama e fermare la Guerra. Kazuo Ebisawa Background Designer Yuki Kajiura Original Music Composer Kinoko Nasu Novel Hikaru Kondo Producer Mitsuru Obunai Key Animation Yuki Nomura Background Designer Tomonori Sudo Director Tomonori Sudo Character Designer Tomonori Sudo Storyboard Artist Tomonori Sudo Supervising Animation Director Kojiro Shishido 3D Animator Kojiro Shishido Compositing Artist Akira Matsushima Key Animation Atsuhiro Iwakami Producer Atsushi Ikariya Character Designer Atsushi Ikariya Key Animation Teiichi Takiguchi Key Animation Mie Kasai Background Designer Masaru Yanaka Background Designer Satoshi Kadowaki Key Animation Hironori Tanaka Key Animation Seiji Matsuda Compositing Artist Kei Tsunematsu Storyboard Artist Kei Tsunematsu Second Unit Director Takuro Takahashi Second Unit Director Akihiko Uda Key Animation Shunya Kikuchi Key Animation Yuka Shiojima Animation Director Yuka Shiojima Key Animation Takashi Suhara Prop Designer Takashi Suhara Key Animation Takashi Suhara Art Designer Atsushi Ogasawara Key Animation Satoshi Takahashi Key Animation Takuya Nonaka Second Unit Director Takayuki Motegi Animation Director Tetsuhito Sato Animation Director Mieko Ogata Animation Director Mieko Ogata Key Animation Toshiharu Kudou Key Animation Koji Eto Art Direction Koji Eto Background Designer Minoru Maeda Background Designer Kayo Kizawa Key Animation Daisuke Mataga Key Animation Nozomu Abe Key Animation Atsushi Tanaka Animation Director Akira Hiyama Screenplay Yuichi Terao Director of Photography Manabu Kamino Editor Hisayuki Tabata Character Designer Takashi Takeuchi Producer Ryosuke Naya Sound Recordist Natsuko Shimizu Key Animation Yuji Akazawa Sound Effects Yasunori Mori Music Producer Mizuka Ueda Background Designer Natsumi Murakata Background Designer Shizuka Kurosaki Associate Producer Sakae Shibuya Key Animation Takahiro Miura Storyboard Artist Takahiro Miura Second Unit Director Aimer Theme Song Performance Miho Kato Key Animation Tomoya Atsumi Key Animation Ai Asari Animation Director Sakura Katsumata Foley Artist Yutaka Araki Key Animation Ayami Hidaka Background Designer Haruka Yoshida 3D Animator Haruka Yoshida Compositing Artist Yukari Takeuchi Key Animation Ken Takahashi Key Animation Ken Takahashi Second Unit Director Shinya Shimomura Key Animation Shinsuke Gomi Animation Director Shinsuke Gomi Key Animation Yuri Kabasawa Assistant Art Director Yuri Kabasawa Background Designer Kazuki Nishiwaki 3D Director Kazuki Nishiwaki Compositing Artist Yuma Takahashi Associate Producer Mika Matsuoka Color Designer Ryu Suzuki Production Manager Masaharu Koyama Prop Designer Masaharu Koyama Key Animation Hiromi Niwa Key Animation Miu Miyamoto Background Designer Masato Nagamori Key Animation Koji Akiyama Animation Director Koji Akiyama Key Animation Shogo Fujiwara Key Animation Kana Ishigo Key Animation Gao Jiawei Key Animation Shinsuke Yasuda Key Animation Ken Nakazawa Key Animation Yuri Kato Key Animation Hitomi Okada Key Animation Ikumi Kawamura Key Animation Kumiko Nakashiki Key Animation Daiki Tsuchiya Key Animation Yukiko Saijou Key Animation Yukako Serai Key Animation Yusuke Ogura Key Animation Reo Kagami Key Animation Yushiro Hatano Key Animation Takeyoshi Omagari Key Animation Masaru Kimura Key Animation Hiroto Kinoshita Key Animation Kosuke Uto Key Animation Shintaro Nomura Key Animation Masayuki Kunihiro Key Animation Aya Hanzawa Key Animation Ryo Onoue Key Animation Mihoko Adachihara Key Animation Shiori Shutou Key Animation Aki Iguchi Key Animation Shun Yamaoka Key Animation Minami Takemura Key Animation Akikazu Toshima Key Animation Akira Ono Key Animation Hirotoshi Arai Key Animation Sae Yoshikawa Compositing Artist Daiki Teppozuka 3D Animator Daiki Teppozuka Compositing Artist Kaori Fujii Background Designer Wago Manabe Background Designer Yuki Ikenoue Background Designer Yumie Katou Background Designer Noriko Fujimoto Key Animation Ryuuta Ura Key Animation Sakiyo Hama Key Animation Yaeko Watanabe Animation Director Yoshiyuki Ohkubo Key Animation Maiko Miyake Animation Director Maiko Miyake Key Animation Kaito Senkoji Key Animation Kim Kyung-eun Key Animation Misaki Nishimoto Key Animation Mashu Inoue Key Animation Satomi Nishio Key Animation Yuri Takahashi Assistant Editor Shinobu Yamaguchi Background Designer Tatsuya Mori Key Animation Kinichi Okubo Background Designer Xuan Chenguang Production Assistant Takashi Toda Production Assistant Yuko Kito Background Designer Li Gaolin Background Designer Chen Kun Background Designer Sakiko Miura Background Designer Mai Ito Background Designer Satomi Gunji Background Designer Haruna Sato Background Designer Koushi Nakamura Background Designer Taketo Gonpei Background Designer Rensei Yamamoto Background Designer Jun Osano Background Designer Kanako Shirai Background Designer Seiko Imaizumi Background Designer Kazuki Niwa Background Designer Ikuko Kogayu Background Designer Hiromi Ueno Background Designer Oomi Tateiwa Background Designer Ken Tokashiki Background Designer Kazuhiro Nagano Background Designer Sho Midorikawa Background Designer Sho Hata Background Designer Gu Ja-seon Background Designer Tram Anh Background Designer Thanh Ngoc Nguyen Background Designer Le Dinh Tri Background Designer Phan Diem Trang Background Designer Tran Hoang Bao Vy Background Designer Attachai Boonsamai Background Designer Aditep Meechaijreonying Background Designer Parinya Phetwiphat Background Designer Rungrat Khankaew Background Designer Mineaki Sugata Background Designer Joung Han-sol Background Designer Kim Min-woo Background Designer Kim Yong-woo Background Designer Nam Joong-hyun Background Designer Choi Gyu-jeong Background Designer Park Sang-yeon Background Designer Park Jung-ah Background Designer Lee Mi-jin Background Designer Thanh Duy Background Designer Tran Huynh Background Designer Binh Thuoc Background Designer Arseniy Chebynkin Background Designer Yuuro Background Designer Makoto Nakamura Key Animation Rima Nishinaka 3D Animator Rima Nishinaka Compositing Artist Naoki Sato Compositing Artist Yuuto Ikawa 3D Animator Yuuto Ikawa Compositing Artist Soichiro Iwata 3D Animator Zhang Hao 3D Animator Zhang Hao Compositing Artist Keigo Shinohara Production Assistant Shinya Kato Online Editor Naoki Okabe Sound Mixer Kozue Hayashi Sound Mixer Shunji Sakamoto Production Assistant Noriaki Sugiyama Shirou Emiya (voice) Noriko Shitaya Sakura Matou (voice) Ayako Kawasumi Saber Alter (voice) Kana Ueda Rin Tohsaka (voice) Mai Kadowaki Illyasviel von Einzbern (voice) Miki Ito Taiga Fujimura (voice) Jouji Nakata Kirei Kotomine (voice) Masane Tsukayama Zouken Matou (voice) Yuu Asakawa Rider (voice) Junichi Suwabe Archer (voice) Tetsu Inada True Assassin (voice) Haruhi Nanao Sella (voice) Miho Miyagawa Leysritt (voice) Tadahisa Saizen Berserker (voice) Fumie Mizusawa Ayako Mitsuzuri (voice) Ikuya Sawaki Kischur Zelretch Schweinorg (voice) Yoji Ueda Nagato Tohsaka (voice) Shinnosuke Tachibana Zolgen Makiri (voice) Sayaka Ohara Justeaze Lizrich von Einzbern (voice) Ai Kayano Claudia (voice) Masashi Uchida Newscaster (voice) Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  12. Info Generali Cast Crew Trailer Fate/Stay Night: Heaven’s Feel II. Lost Butterfly 1 h 57 m    2019         Animazione ◦ Azione ◦ Fantasy ◦ Dramma ◦ Romance Shiro approfondisce il suo rapporto con Sakura mentre continua a combattere la Guerra del Santo Graal, sebbene non sia più un Master. Yuki Kajiura Original Music Composer Yuki Kajiura Main Title Theme Composer Kinoko Nasu Novel Hikaru Kondo Producer Hikaru Kondo Sound Director Mitsuru Obunai Key Animation Tomonori Sudo Director Tomonori Sudo Character Designer Tomonori Sudo Storyboard Artist Tomonori Sudo Supervising Animation Director Kojiro Shishido 3D Animator Kojiro Shishido Compositing Artist Atsuhiro Iwakami Producer Atsushi Ikariya Character Designer Teiichi Takiguchi Key Animation Satoru Hirayanagi Background Designer Masaru Yanaka Background Designer Miyuki Sato Key Animation Seiji Matsuda Compositing Artist Kei Tsunematsu Second Unit Director Takuro Takahashi Second Unit Director Akihiko Uda Key Animation Shunya Kikuchi Key Animation Yuka Shiojima Animation Director Yuka Shiojima Key Animation Atsushi Ogasawara Key Animation Satoshi Takahashi Key Animation Takuya Nonaka Key Animation Takuya Nonaka Second Unit Director Masatoshi Tsuji Key Animation Takayuki Motegi Key Animation Tetsuhito Sato Animation Director Mieko Ogata Key Animation Ryuuichi Makino Key Animation Chiemi Irisa Special Effects Masanori Tsuchiya Sound Recordist Koji Eto Art Direction Koji Eto Background Designer Minoru Maeda Background Designer Rio Niisato Key Animation Nozomu Abe Key Animation Atsushi Tanaka Animation Director Atsushi Tanaka Key Animation Mika Nishimura Background Designer Akira Hiyama Screenplay Yuichi Terao Director of Photography Manabu Kamino Editor Hisayuki Tabata Character Designer Takashi Takeuchi Producer Ryosuke Naya Sound Recordist Yuji Akazawa Sound Effects Yasunori Mori Music Producer Yoshihiro Maeda Key Animation Shizuka Kurosaki Associate Producer Sakae Shibuya Key Animation Takahiro Miura Storyboard Artist Takahiro Miura Second Unit Director Hiroaki Otsuji Key Animation Sagako Itakura Background Designer Toshiya Washida Key Animation Aimer Theme Song Performance Miho Kato Key Animation Tomoya Atsumi Key Animation Ai Asari Key Animation Keita Nagahara Key Animation Takeshi Sekino Background Designer Natsuko Inoue Foley Artist Yutaka Araki Key Animation Ayami Hidaka Background Designer Haruka Yoshida 3D Animator Haruka Yoshida Compositing Artist Kouki Nagayoshi Background Designer Ken Takahashi Key Animation Yuri Kabasawa Assistant Art Director Yuri Kabasawa Background Designer Kazuki Nishiwaki 3D Director Kazuki Nishiwaki Compositing Artist Yuma Takahashi Associate Producer Kasumi Takeuchi Assistant Art Director Kasumi Takeuchi Background Designer Mika Matsuoka Color Designer Ryu Suzuki Production Manager Masaharu Koyama Key Animation Chihiro Saito Key Animation Hanako Kikuchi Key Animation Hiromi Niwa Key Animation Akio Shimotsukasa Key Animation Sachiko Sugimoto Key Animation Masato Nagamori Key Animation Koji Akiyama Animation Director Akane Okabe Key Animation Aoi Okabe Key Animation Shogo Fujiwara Animation Director Yui Kobayashi Key Animation Gao Jiawei Key Animation Shinsuke Yasuda Key Animation Hitomi Okada Key Animation Ikumi Kawamura Key Animation Yukiko Saijou Key Animation Yusuke Ogura Key Animation Takeyoshi Omagari Key Animation Masaru Kimura Key Animation Kosuke Uto Key Animation Masayuki Kunihiro Key Animation Aya Hanzawa Key Animation Ryo Onoue Key Animation Mihoko Adachihara Key Animation Shiori Shutou Key Animation Shun Yamaoka Key Animation Akikazu Toshima Key Animation Hirotoshi Arai Key Animation Sae Yoshikawa Compositing Artist Ricardo Shimabukuro Animation Director Ricardo Shimabukuro Key Animation Daiki Teppozuka 3D Animator Daiki Teppozuka Compositing Artist Wang Huan Background Designer Kaori Fujii Background Designer Wago Manabe Background Designer Yuki Ikenoue Background Designer Ryuuta Ura Key Animation Sakiyo Hama Key Animation Yoshiyuki Ohkubo Key Animation Kaori Urata Key Animation Maiko Miyake Animation Director Maiko Miyake Key Animation Yurie Hama Animation Director Yurie Hama Key Animation Chie Morishita Key Animation Daiki Fujii Key Animation Haruka Oikawa Key Animation Kai Shibata Key Animation Kaito Senkoji Key Animation Kazunori Hashimoto Key Animation Maho Shindo Key Animation Yukina Kosaka Key Animation Toru Iwazawa Key Animation Yuki Tamori Key Animation Chen Zhongning Key Animation Kazuma Koda Background Designer Yuri Takahashi Assistant Editor Shinobu Yamaguchi Background Designer Jin Hon'ami Online Editor Yuko Kito Background Designer Li Gaolin Background Designer Chen Kun Background Designer Kanako Shirai Background Designer Seiko Imaizumi Background Designer Hiromi Ueno Background Designer Oomi Tateiwa Background Designer Ken Tokashiki Background Designer Kazuhiro Nagano Background Designer Sho Midorikawa Background Designer Sho Hata Background Designer Arseniy Chebynkin Background Designer Makoto Nakamura Key Animation Shusaku Takayanagi 3D Animator Shusaku Takayanagi Compositing Artist Yuko Horikoshi Background Designer Fuki Zenyoji Background Designer Nguyen Huu Chinh Background Designer Yuki Araki Background Designer Tomoyo Yoshida Background Designer Yuki Yamaguchi Compositing Artist Rima Nishinaka 3D Animator Rima Nishinaka Compositing Artist Naoki Sato 3D Animator Naoki Sato Compositing Artist Yuuto Ikawa 3D Animator Yuuto Ikawa Compositing Artist Keigo Takenaka 3D Animator Keigo Takenaka Compositing Artist Kaori Seki Special Effects Keigo Shinohara Production Assistant Manabu Takahashi Foley Artist Naoki Okabe Sound Mixer Kayo Izawa Foley Mixer Noriaki Sugiyama Shirou Emiya (voice) Noriko Shitaya Sakura Matou (voice) Hiroshi Kamiya Shinji Matou (voice) Ayako Kawasumi Saber Alter (voice) Kana Ueda Rin Tohsaka (voice) Miki Ito Taiga Fujimura (voice) Jouji Nakata Kirei Kotomine (voice) Masane Tsukayama Zouken Matou (voice) Tomokazu Seki Gilgamesh (voice) Yuu Asakawa Rider (voice) Tetsu Inada True Assassin (voice) Junichi Suwabe Archer (voice) Mai Kadowaki Illyasviel von Einzbern (voice) Shinya Takahashi (voice) Ryuichi Kijima (voice) Riho Sugiyama (voice) Ayumi Mano (voice) Chiaki Kobayashi (voice) Aoi Koga (voice) Kaoruko Negishi (voice) Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  13. Info Generali Cast Crew Trailer Jenny la tennista - Il film 1 h 28 m    1979         Animazione ◦ Dramma Hiromi Oka è una normalissima quindicenne senza particolari qualità iscrittasi al liceo Mishi, famoso per la grande abilità dei suoi tennisti, tanto da essere conosciuto come il “Regno del tennis”. Anche Hiromi frequenta il club di tennis, ma non certo per amore di tale sport; lei prova infatti una grandissima ammirazione per Reyka Ryuzaki, stella del club femminile sopprannominata, per l'abilità e la leggiadria dei suoi movimento, Madame Butterfly. La vita scorre tranquilla e felice per Hiromi, finchè l'arrivo di un nuovo allenatore sconvolge tutti gli equilibri del club. Jin Munakata, questo il nome del nuovo coach, avverte del potenziale in Hiromi e decide di selezionarla per il campionato distrettuale interscolastico. Inizia così l'inferno per Hiromi, isolata dal resto delle compagnie del club che ritengono che abbia approfittato di un'amicizia segreta con l'allenatore per farsi selezionare... Shichiro Kobayashi Art Direction Osamu Dezaki Director Ryutaro Nakamura Key Animation Manabu Oohashi Key Animation Akio Sugino Animation Director Keisuke Fujikawa Screenplay Katsumi Aoshima Key Animation Hisatoshi Motoki Key Animation Kazuo Tomizawa Key Animation Yuichi Endo Key Animation Takeshi Oosaka Key Animation Yukimatsu Ito Key Animation Takayoshi Kaya Key Animation Shigemitsu Koshiba Key Animation Sakiko Kobayashi Key Animation Makoto Kousaka Hiromi Oka (voice) Masako Ikeda Reika Ryuuzaki (voice) Kôji Nakata Jin Munakata (voice) Katsuji Mori Takayuki Todou (voice) Masako Sugaya Maki Aikawa (voice) Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  14. Info Generali Episodi Cast Crew Trailer 3x3 Occhi 3x3 Occhi - La leggenda del demone divino    Episodi 3         Animazione ◦ Action & Adventure ◦ Sci-Fi & Fantasy Pai è l'ultima discendente dei Sanzhiyan Hum Kara, l'antico popolo dei triclopi, detentore del segreto dell'eterna giovinezza ed immortalità. La ragazza è alla ricerca del modo per diventare un essere umano. La storia si apre in Tibet, dove il morente professor Fuji promette a Pai che suo figlio Yakumo l'aiuterà a realizzare il suo compito. Quando però Pai arriva in Giappone e riesce fortuitamente a trovare il ragazzo, Yakumo viene ucciso da Takuhi, un demone al servizio di Pai ma di cui lei perde il controllo. A Pai resta un solo modo per impedire all'anima di Yakumo di raggiungere l'aldilà: assimilarla e fare di lui il proprio Wu, il suo guardiano immortale. Da quel momento in poi la vita dei due sarà legata a doppio filo: Pai è ricercata da tutti i demoni che vogliono diventare immortali e se lei morisse morirebbe anche Yakumo. Riuscirà Yakumo con le sue sole forze a proteggerla? E soprattutto esiste ancora il modo per diventare umani? Nessun dato per la Crew disponibile Megumi Hayashibara Pai Ayanokodzi / Sanjiyan Koji Tsujitani Yakumo Fujii Episodi: 3  In onda il: 1995-07-25 1: Descent The time for the resurrection of the dark lord Kuei-Yan-Wang draws near, as does the end of the world. Yakuma Fuji searches for the holder of his soul so he can become human again, but first must take part in an epic battle full of ancient mysticism and blood and thunder. 1: Descent In onda il: 1995-07-25 The time for the resurrection of the dark lord Kuei-Yan-Wang draws near, as does the end of the world. Yakuma Fuji searches for the holder of his soul so he can become human again, but first must take part in an epic battle full of ancient mysticism and blood and thunder. In onda il: 1995-12-18 2: The Key As Yakumo and Pai embark on a quest to unlock Pai's hidden memories they unleash the full extent of her power. They team up with a magical monk and a disreputable treasure hunter as they try to find the Lost City of the Sanjiyan - before the ultimate battle begins. 2: The Key In onda il: 1995-12-18 As Yakumo and Pai embark on a quest to unlock Pai's hidden memories they unleash the full extent of her power. They team up with a magical monk and a disreputable treasure hunter as they try to find the Lost City of the Sanjiyan - before the ultimate battle begins. In onda il: 1996-06-25 3: The Return Yakumo and Pai's quest coming towards a conclusion as they embark on the most dangerous part of their journey. They arrive at the Sacred Gate of Lost Time where they must journey into the dark past of the Sanjigan people. The final battle fast approaches, and the forces of darkness continue to build their power, so it is down to Pai's powers to make sure good triumphs over evil. 3: The Return In onda il: 1996-06-25 Yakumo and Pai's quest coming towards a conclusion as they embark on the most dangerous part of their journey. They arrive at the Sacred Gate of Lost Time where they must journey into the dark past of the Sanjigan people. The final battle fast approaches, and the forces of darkness continue to build their power, so it is down to Pai's powers to make sure good triumphs over evil. Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  15. Info Generali Episodi Cast Crew Trailer Dragons: Oltre i confini di Berk Stagione 6    Episodi 13         Famiglia ◦ Kids ◦ Animazione ◦ Action & Adventure ◦ Sci-Fi & Fantasy Collocata tra Dragon Trainer e Dragon Trainer 2, le vicende seguono Hiccup mentre cerca di mantenere l'equilibrio nella nuova convivenza di draghi e vichinghi. Oltre a tenere il passo con la nuova struttura l'Accademia dei draghi, Hiccup, Sdentato, e il resto dei cavalieri dei draghi sono messi alla prova quando si trovano di fronte a nuovi mondi più duri di Berk, nuovi draghi che non possono essere addestrati tutti, e nuovi nemici che cercano ogni ragione per distruggere del tutto l'armonia tra vichinghi e draghi. Nessun dato per la Crew disponibile Jay Baruchel Hiccup (voice) America Ferrera Astrid (voice) Zack Pearlman Snotlout (voice) Christopher Mintz-Plasse Fishlegs (voice) Episodi: 13  In onda il: 2018-02-16 1: Una Terribile Scoperta Durante la caccia alle pietre preziose per l'Occhio di drago 2, Hiccup scopre che un vecchio amico non è quello che sembra. Dagur affronta un bullo del passato. 1: Una Terribile Scoperta In onda il: 2018-02-16 Durante la caccia alle pietre preziose per l'Occhio di drago 2, Hiccup scopre che un vecchio amico non è quello che sembra. Dagur affronta un bullo del passato. In onda il: 2018-02-16 2: Astuzia Per Astuzia Stoick e Hiccup finiscono su una falsa pista in cerca della corteccia di salice per la medicina, lasciando Berk vulnerabile a un attacco nemico. 2: Astuzia Per Astuzia In onda il: 2018-02-16 Stoick e Hiccup finiscono su una falsa pista in cerca della corteccia di salice per la medicina, lasciando Berk vulnerabile a un attacco nemico. In onda il: 2018-02-16 3: La Catena Di Comando Durante un viaggio all'isola delle Ancelle Alate alla ricerca di una lente dell'Occhio di drago, Moccicoso sfida Hiccup. Su un'altra isola fiorisce un improbabile amore. 3: La Catena Di Comando In onda il: 2018-02-16 Durante un viaggio all'isola delle Ancelle Alate alla ricerca di una lente dell'Occhio di drago, Moccicoso sfida Hiccup. Su un'altra isola fiorisce un improbabile amore. In onda il: 2018-02-16 4: La Vendetta Dei Dramillion Sconvolto dopo aver scoperto che i suoi antenati erano i Cacciatori che hanno ucciso i Dramillion, Gambedipesce decide di trovare una qualsiasi delle specie rimaste. 4: La Vendetta Dei Dramillion In onda il: 2018-02-16 Sconvolto dopo aver scoperto che i suoi antenati erano i Cacciatori che hanno ucciso i Dramillion, Gambedipesce decide di trovare una qualsiasi delle specie rimaste. In onda il: 2018-02-16 5: Il Tesoro Nascosto Hiccup nutre sospetti quando Testa Rude arriva al compleanno dei gemelli per celebrare un rito di passaggio dei Thorston che comprende tre sfide pericolose. 5: Il Tesoro Nascosto In onda il: 2018-02-16 Hiccup nutre sospetti quando Testa Rude arriva al compleanno dei gemelli per celebrare un rito di passaggio dei Thorston che comprende tre sfide pericolose. In onda il: 2018-02-16 6: Pericolo Nozze Un annuncio porta Astrid a mettere in discussione il suo rapporto con Hiccup. I Cavalieri scoprono un drago Ala Corazzata particolare. 6: Pericolo Nozze In onda il: 2018-02-16 Un annuncio porta Astrid a mettere in discussione il suo rapporto con Hiccup. I Cavalieri scoprono un drago Ala Corazzata particolare. In onda il: 2018-02-16 7: Scelta dDi Campo Durante la visita all'isola delle Ancelle Alate, un piccolo di Ali di Lama crea un legame con Testa Bruta, che all'improvviso si trova a tentare di diventare un'Ancella. 7: Scelta dDi Campo In onda il: 2018-02-16 Durante la visita all'isola delle Ancelle Alate, un piccolo di Ali di Lama crea un legame con Testa Bruta, che all'improvviso si trova a tentare di diventare un'Ancella. In onda il: 2018-02-16 8: Triplo Incrocio Quando i Voladraghi cercano di ucciderlo perché ormai inutile, Viggo costringe Hiccup ad aiutarlo a vendicarsi rubando il loro Occhio di drago e le lenti. 8: Triplo Incrocio In onda il: 2018-02-16 Quando i Voladraghi cercano di ucciderlo perché ormai inutile, Viggo costringe Hiccup ad aiutarlo a vendicarsi rubando il loro Occhio di drago e le lenti. In onda il: 2018-02-16 9: Questioni di Famiglia Dopo aver scoperto che Krogan sta usando un Canto Letale per attirare le Code Incendiarie nel suo esercito di Voladraghi, i Cavalieri decidono di salvare il drago. 9: Questioni di Famiglia In onda il: 2018-02-16 Dopo aver scoperto che Krogan sta usando un Canto Letale per attirare le Code Incendiarie nel suo esercito di Voladraghi, i Cavalieri decidono di salvare il drago. In onda il: 2018-02-16 10: La notte più buia Durante un pattugliamento notturno, Stoick è attaccato dai Voladraghi e resta ferito, lasciando Hiccup diviso tra i suoi doveri di figlio e di leader dei Cavalieri. 10: La notte più buia In onda il: 2018-02-16 Durante un pattugliamento notturno, Stoick è attaccato dai Voladraghi e resta ferito, lasciando Hiccup diviso tra i suoi doveri di figlio e di leader dei Cavalieri. In onda il: 2018-02-16 11: Vanaheim sotto attacco Dopo aver scoperto che numerosi Voladraghi hanno seguito Heather a Vanaheim, i Cavalieri devono impedire che segnalino la posizione dell'isola sacra al loro capo. 11: Vanaheim sotto attacco In onda il: 2018-02-16 Dopo aver scoperto che numerosi Voladraghi hanno seguito Heather a Vanaheim, i Cavalieri devono impedire che segnalino la posizione dell'isola sacra al loro capo. In onda il: 2018-02-16 12: Il Re dei Draghi, parte 1 Con la quinta lente al suo posto, l'Occhio di drago 2 rivela il finto Re dei draghi, e Gambedipesce sa immediatamente che cosa è e dove trovarlo. 12: Il Re dei Draghi, parte 1 In onda il: 2018-02-16 Con la quinta lente al suo posto, l'Occhio di drago 2 rivela il finto Re dei draghi, e Gambedipesce sa immediatamente che cosa è e dove trovarlo. In onda il: 2018-02-16 13: Il Re dei Draghi, parte 2 I Cavalieri corrono all'abitazione del vero Re dei draghi, ma i Voladraghi sono già lì e presto si ritrovano faccia a faccia con la creatura leggendaria. 13: Il Re dei Draghi, parte 2 In onda il: 2018-02-16 I Cavalieri corrono all'abitazione del vero Re dei draghi, ma i Voladraghi sono già lì e presto si ritrovano faccia a faccia con la creatura leggendaria. Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  16. Info Generali Episodi Cast Crew Trailer Dragons: Oltre i confini di Berk Stagione 5    Episodi 13         Famiglia ◦ Kids ◦ Animazione ◦ Action & Adventure ◦ Sci-Fi & Fantasy Collocata tra Dragon Trainer e Dragon Trainer 2, le vicende seguono Hiccup mentre cerca di mantenere l'equilibrio nella nuova convivenza di draghi e vichinghi. Oltre a tenere il passo con la nuova struttura l'Accademia dei draghi, Hiccup, Sdentato, e il resto dei cavalieri dei draghi sono messi alla prova quando si trovano di fronte a nuovi mondi più duri di Berk, nuovi draghi che non possono essere addestrati tutti, e nuovi nemici che cercano ogni ragione per distruggere del tutto l'armonia tra vichinghi e draghi. Nessun dato per la Crew disponibile Jay Baruchel Hiccup (voice) America Ferrera Astrid (voice) Zack Pearlman Snotlout (voice) Christopher Mintz-Plasse Fishlegs (voice) Episodi: 13  In onda il: 2017-08-25 1: La Minaccia Del Vulcano Mentre tentano di stabilizzare il vulcano che minaccia di distruggere la Riva del drago, i Cavalieri scoprono prove inquietanti di nuove attività dei Cacciatori. 1: La Minaccia Del Vulcano In onda il: 2017-08-25 Mentre tentano di stabilizzare il vulcano che minaccia di distruggere la Riva del drago, i Cavalieri scoprono prove inquietanti di nuove attività dei Cacciatori. In onda il: 2017-08-25 2: Il Regalo di Fidanzamento Mentre i Cavalieri indagano sul perché i mercanti stanno scomparendo dai Mercati del nord, Hiccup e Moccicoso cadono vittime di un drago custode di tesori. 2: Il Regalo di Fidanzamento In onda il: 2017-08-25 Mentre i Cavalieri indagano sul perché i mercanti stanno scomparendo dai Mercati del nord, Hiccup e Moccicoso cadono vittime di un drago custode di tesori. In onda il: 2017-08-25 3: Il Super Apprendista I Cavalieri accettano un invito all'isola dei Grandi Guerrieri, dove l'incontro con Heather, Dagur e un volto giovane e familiare è interrotto da un'improvvisa rivolta. 3: Il Super Apprendista In onda il: 2017-08-25 I Cavalieri accettano un invito all'isola dei Grandi Guerrieri, dove l'incontro con Heather, Dagur e un volto giovane e familiare è interrotto da un'improvvisa rivolta. In onda il: 2017-08-25 4: L'Isola Delle Ancelle Alate Moccicoso pensa di essere arrivato nel Valhalla quando una tribù di donne alate lo salva da una tempesta... ma poi scopre di essere la loro cena. 4: L'Isola Delle Ancelle Alate In onda il: 2017-08-25 Moccicoso pensa di essere arrivato nel Valhalla quando una tribù di donne alate lo salva da una tempesta... ma poi scopre di essere la loro cena. In onda il: 2017-08-25 5: Nuove Prospettive Disobbedendo a Hiccup, i gemelli seguono un Eruptodon in pensione al luogo del suo riposo finale e scoprono perché nessun essere umano ci sia mai andato prima. 5: Nuove Prospettive In onda il: 2017-08-25 Disobbedendo a Hiccup, i gemelli seguono un Eruptodon in pensione al luogo del suo riposo finale e scoprono perché nessun essere umano ci sia mai andato prima. In onda il: 2017-08-25 6: L'Alter Ego Malvagio Quando una coppia di Esiliati fa visita alla Riva per chiedere l'aiuto di Thor Spaccaossa, Gambedipesce consente a Moccicoso di ipnotizzarlo per evocare il suo alter ego. 6: L'Alter Ego Malvagio In onda il: 2017-08-25 Quando una coppia di Esiliati fa visita alla Riva per chiedere l'aiuto di Thor Spaccaossa, Gambedipesce consente a Moccicoso di ipnotizzarlo per evocare il suo alter ego. In onda il: 2017-08-25 7: L'Alba della Distruzione La Riva è l'obiettivo di un'imboscata delle Code Incendiarie e i Cavalieri prendono subito il volo per allontanarli, ma restano scioccati quando li vedono più da vicino. 7: L'Alba della Distruzione In onda il: 2017-08-25 La Riva è l'obiettivo di un'imboscata delle Code Incendiarie e i Cavalieri prendono subito il volo per allontanarli, ma restano scioccati quando li vedono più da vicino. In onda il: 2017-08-25 8: Le Ali Della Guerra, parte 1 I Cavalieri volano a Berk, dove il piano di Stoick di sconfiggere i Voladraghi a costo di un sacrificio doloroso sprona Hiccup a cercare un'alternativa. 8: Le Ali Della Guerra, parte 1 In onda il: 2017-08-25 I Cavalieri volano a Berk, dove il piano di Stoick di sconfiggere i Voladraghi a costo di un sacrificio doloroso sprona Hiccup a cercare un'alternativa. In onda il: 2017-08-25 9: Le Ali Della Guerra, parte 2 Hiccup ha un alleato improbabile per scoprire i comportamenti delle Code Incendiarie da sfruttare per conquistare i Voladraghi. Krogan commette un errore strategico. 9: Le Ali Della Guerra, parte 2 In onda il: 2017-08-25 Hiccup ha un alleato improbabile per scoprire i comportamenti delle Code Incendiarie da sfruttare per conquistare i Voladraghi. Krogan commette un errore strategico. In onda il: 2017-08-25 10: Il Posto Giusto Quando Tempestosa affronta due velenosi draghi Ala Strisciante per difendere Garff, Astrid deve rischiare la vita per ottenere un ingrediente per preparare l'antidoto. 10: Il Posto Giusto In onda il: 2017-08-25 Quando Tempestosa affronta due velenosi draghi Ala Strisciante per difendere Garff, Astrid deve rischiare la vita per ottenere un ingrediente per preparare l'antidoto. In onda il: 2017-08-25 11: Un Amore Sfumato Quando Testa Bruta si rifiuta di sposare Throk perché significherebbe lasciare il gemello, Testa di Tufo finge di morire per lasciarla libera di seguire il suo cuore. 11: Un Amore Sfumato In onda il: 2017-08-25 Quando Testa Bruta si rifiuta di sposare Throk perché significherebbe lasciare il gemello, Testa di Tufo finge di morire per lasciarla libera di seguire il suo cuore. In onda il: 2017-08-25 12: Il Sentiero Della Speranza Un disegno in un vecchio diario porta Hiccup e Gambedipesce di nuovo a Vanaheim, dove aiutano Dagur a cercare il padre da tempo scomparso. 12: Il Sentiero Della Speranza In onda il: 2017-08-25 Un disegno in un vecchio diario porta Hiccup e Gambedipesce di nuovo a Vanaheim, dove aiutano Dagur a cercare il padre da tempo scomparso. In onda il: 2017-08-25 13: La Lente Dell Occhio Di Drago Heather si reca all'incontro con un uomo che sostiene di aver visto Oswald, ma finisce in una trappola che costringe i Cavalieri a pagare un prezzo caro e inaspettato. 13: La Lente Dell Occhio Di Drago In onda il: 2017-08-25 Heather si reca all'incontro con un uomo che sostiene di aver visto Oswald, ma finisce in una trappola che costringe i Cavalieri a pagare un prezzo caro e inaspettato. Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  17. Info Generali Episodi Cast Crew Trailer Dragons: Oltre i confini di Berk Stagione 4    Episodi 13         Famiglia ◦ Kids ◦ Animazione ◦ Action & Adventure ◦ Sci-Fi & Fantasy Collocata tra Dragon Trainer e Dragon Trainer 2, le vicende seguono Hiccup mentre cerca di mantenere l'equilibrio nella nuova convivenza di draghi e vichinghi. Oltre a tenere il passo con la nuova struttura l'Accademia dei draghi, Hiccup, Sdentato, e il resto dei cavalieri dei draghi sono messi alla prova quando si trovano di fronte a nuovi mondi più duri di Berk, nuovi draghi che non possono essere addestrati tutti, e nuovi nemici che cercano ogni ragione per distruggere del tutto l'armonia tra vichinghi e draghi. Nessun dato per la Crew disponibile Jay Baruchel Hiccup (voice) America Ferrera Astrid (voice) Zack Pearlman Snotlout (voice) Christopher Mintz-Plasse Fishlegs (voice) Episodi: 13  In onda il: 2017-02-17 1: I Paladini delle Ali, parte 2 Per dimostrare fedeltà e buone intenzioni, i Cavalieri cercano di salvare il drago della regina Mala rubato da Viggo per distruggere la Riva del drago. 1: I Paladini delle Ali, parte 2 In onda il: 2017-02-17 Per dimostrare fedeltà e buone intenzioni, i Cavalieri cercano di salvare il drago della regina Mala rubato da Viggo per distruggere la Riva del drago. In onda il: 2017-02-17 2: Testa Rude alla Riva del Drago Testa di Tufo accoglie a braccia aperte il cugino in visita, ma Testa Bruta ha dei dubbi sul vero motivo del suo arrivo alla Riva del drago. 2: Testa Rude alla Riva del Drago In onda il: 2017-02-17 Testa di Tufo accoglie a braccia aperte il cugino in visita, ma Testa Bruta ha dei dubbi sul vero motivo del suo arrivo alla Riva del drago. In onda il: 2017-02-17 3: La taglia I Cavalieri partecipano alla celebrazione per i 400 anni di Berk, ma una taglia sulla testa di Hiccup getta un'ombra sui festeggiamenti. 3: La taglia In onda il: 2017-02-17 I Cavalieri partecipano alla celebrazione per i 400 anni di Berk, ma una taglia sulla testa di Hiccup getta un'ombra sui festeggiamenti. In onda il: 2017-02-17 4: Figlio di tanto padre Seguendo il cattivo consiglio del padre, Moccicoso cerca di diventare il leader dei Cavalieri e comincia a prendere decisioni avventate. 4: Figlio di tanto padre In onda il: 2017-02-17 Seguendo il cattivo consiglio del padre, Moccicoso cerca di diventare il leader dei Cavalieri e comincia a prendere decisioni avventate. In onda il: 2017-02-17 5: Salviamo Distruttore Vedere Dagur tra i Cacciatori di draghi lascia sbigottiti Hiccup ed Heather. Moccicoso si sottopone a una serie di prove da superare per diventare il re consorte di Mala. 5: Salviamo Distruttore In onda il: 2017-02-17 Vedere Dagur tra i Cacciatori di draghi lascia sbigottiti Hiccup ed Heather. Moccicoso si sottopone a una serie di prove da superare per diventare il re consorte di Mala. In onda il: 2017-02-17 6: In brutte acque Quando le navi mercantili dirette a Berk rischiano di finire nei gorghi creati da un drago, i Cavalieri devono debellare la bestia evitando di essere risucchiati. 6: In brutte acque In onda il: 2017-02-17 Quando le navi mercantili dirette a Berk rischiano di finire nei gorghi creati da un drago, i Cavalieri devono debellare la bestia evitando di essere risucchiati. In onda il: 2017-02-17 7: Il sole di mezzanotte Con i compagni intontiti per la mancanza di sonno causata dal sole di mezzanotte, Hiccup cerca di aiutare da solo un drago ferito, ma d'improvviso le cose si complicano. 7: Il sole di mezzanotte In onda il: 2017-02-17 Con i compagni intontiti per la mancanza di sonno causata dal sole di mezzanotte, Hiccup cerca di aiutare da solo un drago ferito, ma d'improvviso le cose si complicano. In onda il: 2017-02-17 8: La febbre dell'oro Quando Dagur si fa vivo alla Riva del drago dicendo di sapere dove Viggo tiene l'oro, i Cavalieri volano via per trovare il nascondiglio e restituire il maltolto a Berk. 8: La febbre dell'oro In onda il: 2017-02-17 Quando Dagur si fa vivo alla Riva del drago dicendo di sapere dove Viggo tiene l'oro, i Cavalieri volano via per trovare il nascondiglio e restituire il maltolto a Berk. In onda il: 2017-02-17 9: Il sacro nido Per garantire la sopravvivenza della sua tribù, Mala deve posare, insieme a Hiccup, un uovo fresco di Eruptodon nel Gran vulcano letale per farlo schiudere. 9: Il sacro nido In onda il: 2017-02-17 Per garantire la sopravvivenza della sua tribù, Mala deve posare, insieme a Hiccup, un uovo fresco di Eruptodon nel Gran vulcano letale per farlo schiudere. In onda il: 2017-02-17 10: Doppia visione Diretti ai Mercati del nord per riparare la mazza di Testa di Tufo, i gemelli si trovano accidentalmente invischiati in un'operazione segreta dei Cacciatori di draghi. 10: Doppia visione In onda il: 2017-02-17 Diretti ai Mercati del nord per riparare la mazza di Testa di Tufo, i gemelli si trovano accidentalmente invischiati in un'operazione segreta dei Cacciatori di draghi. In onda il: 2017-02-17 11: Colpi alla cieca Mentre cerca di salvare i draghi da un incendio nelle stalle causato dai fulmini, Astrid subisce un infortunio che la rende cieca. 11: Colpi alla cieca In onda il: 2017-02-17 Mentre cerca di salvare i draghi da un incendio nelle stalle causato dai fulmini, Astrid subisce un infortunio che la rende cieca. In onda il: 2017-02-17 12: L'arma segreta, parte 1 Dopo mesi di preparativi, Hiccup lancia un'incursione per rubare l'Occhio di drago dalle mani di Viggo, ma scopre che qualcuno l'ha battuto sul tempo. 12: L'arma segreta, parte 1 In onda il: 2017-02-17 Dopo mesi di preparativi, Hiccup lancia un'incursione per rubare l'Occhio di drago dalle mani di Viggo, ma scopre che qualcuno l'ha battuto sul tempo. In onda il: 2017-02-17 13: L'arma segreta, parte 2 Nonostante Viggo mantenga la sua promessa a proposito dell'Occhio di drago, Hiccup non sa se può fidarsi di lui come alleato contro Ryker e il drago Corazza Infernale. 13: L'arma segreta, parte 2 In onda il: 2017-02-17 Nonostante Viggo mantenga la sua promessa a proposito dell'Occhio di drago, Hiccup non sa se può fidarsi di lui come alleato contro Ryker e il drago Corazza Infernale. Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  18. Info Generali Episodi Cast Crew Trailer Dragons: Oltre i confini di Berk Stagione 3    Episodi 13         Famiglia ◦ Kids ◦ Animazione ◦ Action & Adventure ◦ Sci-Fi & Fantasy Collocata tra Dragon Trainer e Dragon Trainer 2, le vicende seguono Hiccup mentre cerca di mantenere l'equilibrio nella nuova convivenza di draghi e vichinghi. Oltre a tenere il passo con la nuova struttura l'Accademia dei draghi, Hiccup, Sdentato, e il resto dei cavalieri dei draghi sono messi alla prova quando si trovano di fronte a nuovi mondi più duri di Berk, nuovi draghi che non possono essere addestrati tutti, e nuovi nemici che cercano ogni ragione per distruggere del tutto l'armonia tra vichinghi e draghi. Nessun dato per la Crew disponibile Jay Baruchel Hiccup (voice) America Ferrera Astrid (voice) Zack Pearlman Snotlout (voice) Christopher Mintz-Plasse Fishlegs (voice) Episodi: 13  In onda il: 2016-06-24 1: Il nemico del mio nemico Mentre cercano di occuparsi dei conti in sospeso, Hiccup e Sdentato sono attirati in una trappola e ricevono un improbabile aiuto. 1: Il nemico del mio nemico In onda il: 2016-06-24 Mentre cercano di occuparsi dei conti in sospeso, Hiccup e Sdentato sono attirati in una trappola e ricevono un improbabile aiuto. In onda il: 2016-06-24 2: L'usurpatore La Regina dei Minidraghi è ferita e chiede aiuto ai Cavalieri per proteggere un bene prezioso da una creatura sconosciuta dotata di poteri insoliti e appiccicosi. 2: L'usurpatore In onda il: 2016-06-24 La Regina dei Minidraghi è ferita e chiede aiuto ai Cavalieri per proteggere un bene prezioso da una creatura sconosciuta dotata di poteri insoliti e appiccicosi. In onda il: 2016-06-24 3: Segui il Capo Quando la situazione sfugge di mano con lui al comando, Gambedipesce non si lascia scappare un'altra occasione di dimostrare di avere le carte in regola per fare il capo. 3: Segui il Capo In onda il: 2016-06-24 Quando la situazione sfugge di mano con lui al comando, Gambedipesce non si lascia scappare un'altra occasione di dimostrare di avere le carte in regola per fare il capo. In onda il: 2016-06-24 4: Coda Incendiaria Il padre di Hiccup e quello di Moccicoso mettono da parte le loro differenze per fare gioco di squadra con i figli e difendere un magazzino da un invasore inusuale. 4: Coda Incendiaria In onda il: 2016-06-24 Il padre di Hiccup e quello di Moccicoso mettono da parte le loro differenze per fare gioco di squadra con i figli e difendere un magazzino da un invasore inusuale. In onda il: 2016-06-24 5: Il Flagello di Odino Dopo un'allarmante scoperta, la vita di Astrid dipende da un drago ritenuto da tutti ormai estinto. I suoi amici iniziano una corsa contro il tempo per trovarlo. 5: Il Flagello di Odino In onda il: 2016-06-24 Dopo un'allarmante scoperta, la vita di Astrid dipende da un drago ritenuto da tutti ormai estinto. I suoi amici iniziano una corsa contro il tempo per trovarlo. In onda il: 2016-06-24 6: Una Triste Ritirata Un riluttante Hiccup consente ai Cavalieri di godersi un'agognata vacanza su un'isola deserta, ma la cosa ha uno strano effetto sui draghi. 6: Una Triste Ritirata In onda il: 2016-06-24 Un riluttante Hiccup consente ai Cavalieri di godersi un'agognata vacanza su un'isola deserta, ma la cosa ha uno strano effetto sui draghi. In onda il: 2016-06-24 7: Heather o non Heather Dopo aver scoperto dei contatti segreti con Gambedipesce, il gruppo invita Heather alla Riva del drago per convincerla a unirsi ai Cavalieri. 7: Heather o non Heather In onda il: 2016-06-24 Dopo aver scoperto dei contatti segreti con Gambedipesce, il gruppo invita Heather alla Riva del drago per convincerla a unirsi ai Cavalieri. In onda il: 2016-06-24 8: L'arena della vergogna Quando Hiccup e Sdentato finiscono involontariamente in una trappola dei Cacciatori di draghi, si ritrovano a combattere in un'arena come nuovi gladiatori. 8: L'arena della vergogna In onda il: 2016-06-24 Quando Hiccup e Sdentato finiscono involontariamente in una trappola dei Cacciatori di draghi, si ritrovano a combattere in un'arena come nuovi gladiatori. In onda il: 2016-06-24 9: Il Canto del Drago Hiccup e la sua squadra salvano un uovo e lo portano alla Riva del drago, dove si schiude per rivelare una sorpresa assordante. 9: Il Canto del Drago In onda il: 2016-06-24 Hiccup e la sua squadra salvano un uovo e lo portano alla Riva del drago, dove si schiude per rivelare una sorpresa assordante. In onda il: 2016-06-24 10: Tra l'Incudine e il Martello Il gruppo indaga sui blocchi di marmo estratti da una cava e misteriosamente spediti da Viggo e poi cerca di salvare due draghi sfruttati come schiavi. 10: Tra l'Incudine e il Martello In onda il: 2016-06-24 Il gruppo indaga sui blocchi di marmo estratti da una cava e misteriosamente spediti da Viggo e poi cerca di salvare due draghi sfruttati come schiavi. In onda il: 2016-06-24 11: Un Nobile Gesto Quando Dagur compare inaspettatamente, Hiccup fa di tutto per impedire che il giovane e Heather scoprano delle rispettive presenze. 11: Un Nobile Gesto In onda il: 2016-06-24 Quando Dagur compare inaspettatamente, Hiccup fa di tutto per impedire che il giovane e Heather scoprano delle rispettive presenze. In onda il: 2016-06-24 12: Draghi all'Asta Moccicoso partecipa sotto copertura all'asta dei draghi di Viggo come parte di un piano per salvare le creature e impedire al giovane di diventare più ricco. 12: Draghi all'Asta In onda il: 2016-06-24 Moccicoso partecipa sotto copertura all'asta dei draghi di Viggo come parte di un piano per salvare le creature e impedire al giovane di diventare più ricco. In onda il: 2016-06-24 13: I Paladini delle ali, parte 1 Quando Viggo offre a Hiccup una tregua, i Cavalieri diffidenti iniziano a indagare e trovano un gruppo di potenziali alleati nella lotta contro i Cacciatori di draghi. 13: I Paladini delle ali, parte 1 In onda il: 2016-06-24 Quando Viggo offre a Hiccup una tregua, i Cavalieri diffidenti iniziano a indagare e trovano un gruppo di potenziali alleati nella lotta contro i Cacciatori di draghi. Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  19. Info Generali Episodi Cast Crew Trailer Dragons: Oltre i confini di Berk Stagione 2    Episodi 13         Famiglia ◦ Kids ◦ Animazione ◦ Action & Adventure ◦ Sci-Fi & Fantasy Collocata tra Dragon Trainer e Dragon Trainer 2, le vicende seguono Hiccup mentre cerca di mantenere l'equilibrio nella nuova convivenza di draghi e vichinghi. Oltre a tenere il passo con la nuova struttura l'Accademia dei draghi, Hiccup, Sdentato, e il resto dei cavalieri dei draghi sono messi alla prova quando si trovano di fronte a nuovi mondi più duri di Berk, nuovi draghi che non possono essere addestrati tutti, e nuovi nemici che cercano ogni ragione per distruggere del tutto l'armonia tra vichinghi e draghi. Nessun dato per la Crew disponibile Jay Baruchel Hiccup (voice) America Ferrera Astrid (voice) Zack Pearlman Snotlout (voice) Christopher Mintz-Plasse Fishlegs (voice) Episodi: 13  In onda il: 2016-01-08 1: La Squadra di Astrid Berk viene attaccata. Astrid addestra al combattimento una squadra di Cavalieri di riserva, ma nessuno immagina quanto sia vicino l'assalto successivo. 1: La Squadra di Astrid In onda il: 2016-01-08 Berk viene attaccata. Astrid addestra al combattimento una squadra di Cavalieri di riserva, ma nessuno immagina quanto sia vicino l'assalto successivo. In onda il: 2016-01-08 2: La notte dei cacciatori, Parte 1 Un nuovo nemico chiamato Ryker cattura Tempestosa. Hiccup, Sdentato e gli altri si adoperano per salvarla prima che sia troppo tardi. 2: La notte dei cacciatori, Parte 1 In onda il: 2016-01-08 Un nuovo nemico chiamato Ryker cattura Tempestosa. Hiccup, Sdentato e gli altri si adoperano per salvarla prima che sia troppo tardi. In onda il: 2016-01-08 3: La notte dei cacciatori, Parte 2 Mentre si affrettano a salvare gli altri dai Cacciatori di draghi, Hiccup e Moccicoso non si rendono conto che qualcuno del gruppo si è alleato con il nemico. 3: La notte dei cacciatori, Parte 2 In onda il: 2016-01-08 Mentre si affrettano a salvare gli altri dai Cacciatori di draghi, Hiccup e Moccicoso non si rendono conto che qualcuno del gruppo si è alleato con il nemico. In onda il: 2016-01-08 4: Il Drago Mannaro Morso da una strana creatura, Testa di Tufo crede di potersi trasformare nel leggendario drago Licantroala alla prima luna piena. Riusciranno i suoi amici a salvarlo? 4: Il Drago Mannaro In onda il: 2016-01-08 Morso da una strana creatura, Testa di Tufo crede di potersi trasformare nel leggendario drago Licantroala alla prima luna piena. Riusciranno i suoi amici a salvarlo? In onda il: 2016-01-08 5: Storie da un Matrimonio Intenti a portare un'ascia speciale a un matrimonio, Moccicoso e Astrid devono unire le forze quando il loro piano viene minato da un drago Ala Corazzata. 5: Storie da un Matrimonio In onda il: 2016-01-08 Intenti a portare un'ascia speciale a un matrimonio, Moccicoso e Astrid devono unire le forze quando il loro piano viene minato da un drago Ala Corazzata. In onda il: 2016-01-08 6: Il Bizippo Riconoscente Dopo l'eroico salvataggio di Vomito e Rutto da parte di Hiccup e Sdentato, il riconoscente Bizippo cerca di ripagarli abbandonando Testa Bruta e Testa di Tufo. 6: Il Bizippo Riconoscente In onda il: 2016-01-08 Dopo l'eroico salvataggio di Vomito e Rutto da parte di Hiccup e Sdentato, il riconoscente Bizippo cerca di ripagarli abbandonando Testa Bruta e Testa di Tufo. In onda il: 2016-01-08 7: Fuga tra i Ghiacci Intenzionato a creare una chiave per l'Occhio di drago, Ryker si reca sull'Isola del ghiacciaio per cercare Furia Gelida, che i Cavalieri stanno proteggendo. 7: Fuga tra i Ghiacci In onda il: 2016-01-08 Intenzionato a creare una chiave per l'Occhio di drago, Ryker si reca sull'Isola del ghiacciaio per cercare Furia Gelida, che i Cavalieri stanno proteggendo. In onda il: 2016-01-08 8: Sulla Riva del Disastro, parte 1 Quando Testa Bruta viene catturata dai Cacciatori di draghi, tocca ad Astrid e a Testa di Tufo difendere la Riva del drago dall'esercito invasore dei Cacciatori stessi. 8: Sulla Riva del Disastro, parte 1 In onda il: 2016-01-08 Quando Testa Bruta viene catturata dai Cacciatori di draghi, tocca ad Astrid e a Testa di Tufo difendere la Riva del drago dall'esercito invasore dei Cacciatori stessi. In onda il: 2016-01-08 9: Sulla Riva del Disastro, parte 2 Ignari della guerra scoppiata alla Riva del drago, Hiccup, Moccicoso e Johann scoprono un'isola piena di creature che sono state ferite dai Cacciatori di draghi. 9: Sulla Riva del Disastro, parte 2 In onda il: 2016-01-08 Ignari della guerra scoppiata alla Riva del drago, Hiccup, Moccicoso e Johann scoprono un'isola piena di creature che sono state ferite dai Cacciatori di draghi. In onda il: 2016-01-08 10: Loki Day Dopo il ritrovamento nella baia del nuovo drago Squotimari, i Cavalieri devono aiutarlo a fuggire da un gruppo di Scalderoni affamati. 10: Loki Day In onda il: 2016-01-08 Dopo il ritrovamento nella baia del nuovo drago Squotimari, i Cavalieri devono aiutarlo a fuggire da un gruppo di Scalderoni affamati. In onda il: 2016-01-08 11: La Vendetta dello Skrill Quando riappare il drago malefico Skrill, pieno di rancore verso Hiccup e Sdentato, i Cavalieri devono scegliere una nuova linea d'azione per fermarlo. 11: La Vendetta dello Skrill In onda il: 2016-01-08 Quando riappare il drago malefico Skrill, pieno di rancore verso Hiccup e Sdentato, i Cavalieri devono scegliere una nuova linea d'azione per fermarlo. In onda il: 2016-01-08 12: Mazze e artigli, parte 1 Hiccup e Astrid cercano affannosamente di impedire ai Cacciatori di draghi di trovare il Paura Volante dopo che Heather ha rivelato i segreti di Viggo Facciatruce. 12: Mazze e artigli, parte 1 In onda il: 2016-01-08 Hiccup e Astrid cercano affannosamente di impedire ai Cacciatori di draghi di trovare il Paura Volante dopo che Heather ha rivelato i segreti di Viggo Facciatruce. In onda il: 2016-01-08 13: Mazze e artigli, parte 2 Quando Viggo e i Cacciatori di draghi catturano Heather e il Paura Volante, Hiccup deve escogitare un piano per superare in astuzia l'agguerritissimo nuovo nemico. 13: Mazze e artigli, parte 2 In onda il: 2016-01-08 Quando Viggo e i Cacciatori di draghi catturano Heather e il Paura Volante, Hiccup deve escogitare un piano per superare in astuzia l'agguerritissimo nuovo nemico. Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  20. Info Generali Episodi Cast Crew Trailer Dungeons & Dragons Stagione 3    Episodi 6         Animazione ◦ Sci-Fi & Fantasy ◦ Commedia ◦ Action & Adventure ◦ Kids L'introduzione è mostrata nella sigla iniziale, in cui un gruppo di adolescenti si ritrova al Luna Park dove decide di entrare in un'attrazione che ha per tema il gioco Dungeons & Dragons e da qui finiscono in un mondo fantasy simile a quello delle ambientazioni del gioco. I giovani si ritrovano vestiti con abiti e accessori tipici di alcune classi del gioco (cavaliere, ladro, mago, acrobata, barbaro, ranger) e vengono dotati dal Dungeon Master di alcuni oggetti magici in grado di aiutarli nel loro nuovo "ruolo" e nel primo scontro con i cattivi del cartone, ovvero il demone Venger e il drago policefalo Tiamat. Durante la storia i personaggi cercheranno informazioni sul modo per poter tornare nel loro mondo, aiutati nella loro missione da un cucciolo di unicorno e dalle (a volte ambigue) missioni dategli dal Dungeon Master. Karl Geurs Writer Gary Gygax Producer Lee Gunther Producer David H. DePatie Producer Takashi Masunaga Production Design Adam Rich Presto the Magician Bob Holt Shadow Demon Don Most Eric the Cavalier Frank Welker Uni the Unicorn Frank Welker Tiamat Katie Leigh Sheila the Thief Peter Cullen Venger Sidney Miller Dungeon Master Teddy Field III Bobby the Barbarian Tonia Gayle Smith Diana the Acrobat Willie Aames Hank the Ranger Jennifer Darling Episodi: 6  In onda il: 1985-09-14 1: The Dungeon at the Heart of Dawn Eric and Bobby retrieve a box for Dungeon Master. Dispite the fact that they were under strict orders not to open it, Eric gets curious. Just as he pulls the pin from the lock, Dungeon Master appears and warns Eric to place the pin back in place before it's too late. But Eric is taken by surprise when a force blows the top of the box off and releases He Whose Name Cannot Be Spoken. He is Venger's master, pure evil, and a powerful entity. The Realm is covered in darkness and a whirlwind envelopes the land. Dungeon Master then instructs the kids to flee on foot, and he joins them. When Eric demands to know why he should follow any further, Dungeon Master simply informs him: We are running, Cavalier, for our very lives. 1: The Dungeon at the Heart of Dawn In onda il: 1985-09-14 Eric and Bobby retrieve a box for Dungeon Master. Dispite the fact that they were under strict orders not to open it, Eric gets curious. Just as he pulls the pin from the lock, Dungeon Master appears and warns Eric to place the pin back in place before it's too late. But Eric is taken by surprise when a force blows the top of the box off and releases He Whose Name Cannot Be Spoken. He is Venger's master, pure evil, and a powerful entity. The Realm is covered in darkness and a whirlwind envelopes the land. Dungeon Master then instructs the kids to flee on foot, and he joins them. When Eric demands to know why he should follow any further, Dungeon Master simply informs him: We are running, Cavalier, for our very lives. In onda il: 1985-09-21 2: The Time Lost Venger's got a new idea for eliminating his annoying young enemies, and pulls both a futuristic plane and a WWII Nazi fighter pilot into the Realm using his Crystal of Chronos. Venger intends to send Josef Mueller, the pilot, back to Earth to win the war for Germany, but after meeting the kids, Josef has other plans. 2: The Time Lost In onda il: 1985-09-21 Venger's got a new idea for eliminating his annoying young enemies, and pulls both a futuristic plane and a WWII Nazi fighter pilot into the Realm using his Crystal of Chronos. Venger intends to send Josef Mueller, the pilot, back to Earth to win the war for Germany, but after meeting the kids, Josef has other plans. In onda il: 1985-09-28 3: Odyssey of the Twelfth Talisman A lonely but smart orphan, Lorne, finds a lost amulet that leads him into big trouble. He and Eric become fast friends through the usual exchange of insults and bad-mouthing, and the gang teams up with him on their search for the Stone of Astra. But the wizard Korlok also seeks the Stone, and is close on their tail. 3: Odyssey of the Twelfth Talisman In onda il: 1985-09-28 A lonely but smart orphan, Lorne, finds a lost amulet that leads him into big trouble. He and Eric become fast friends through the usual exchange of insults and bad-mouthing, and the gang teams up with him on their search for the Stone of Astra. But the wizard Korlok also seeks the Stone, and is close on their tail. In onda il: 1985-10-12 4: Citadel of Shadow After getting yelled at by Eric for botching up a thieving job, Sheila is anxious to prove her worth by befriending Karena, a young woman who is more than she appears to be. Soon the gang finds themselves caught in the middle of a very bitter family feud when they realize Karena is related to none other than...Venger! 4: Citadel of Shadow In onda il: 1985-10-12 After getting yelled at by Eric for botching up a thieving job, Sheila is anxious to prove her worth by befriending Karena, a young woman who is more than she appears to be. Soon the gang finds themselves caught in the middle of a very bitter family feud when they realize Karena is related to none other than...Venger! In onda il: 1985-11-09 5: Cave of the Fairie Dragons Tasmira, queen of the Faerie Dragons, is held prisoner by the greedy King Varen, an evil warlord who desires their treasure. Aided by the sassy little dragon Amber, the gang must free her and help her people find a new home. 5: Cave of the Fairie Dragons In onda il: 1985-11-09 Tasmira, queen of the Faerie Dragons, is held prisoner by the greedy King Varen, an evil warlord who desires their treasure. Aided by the sassy little dragon Amber, the gang must free her and help her people find a new home. In onda il: 1985-12-07 6: The Winds of Darkness The Darkling, a skeletal creature of darkness, kidnaps Hank. The kids have to convince the kindly Martha to help rescue their leader, before the Darkling claims his final victim and his Winds of Darkness destroy all light in the Realm. But Martha has been hurt by the creature one too many times and wants nothing to do with their quest. 6: The Winds of Darkness In onda il: 1985-12-07 The Darkling, a skeletal creature of darkness, kidnaps Hank. The kids have to convince the kindly Martha to help rescue their leader, before the Darkling claims his final victim and his Winds of Darkness destroy all light in the Realm. But Martha has been hurt by the creature one too many times and wants nothing to do with their quest. Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  21. Info Generali Episodi Cast Crew Trailer Dungeons & Dragons Stagione 2    Episodi 8         Animazione ◦ Sci-Fi & Fantasy ◦ Commedia ◦ Action & Adventure ◦ Kids L'introduzione è mostrata nella sigla iniziale, in cui un gruppo di adolescenti si ritrova al Luna Park dove decide di entrare in un'attrazione che ha per tema il gioco Dungeons & Dragons e da qui finiscono in un mondo fantasy simile a quello delle ambientazioni del gioco. I giovani si ritrovano vestiti con abiti e accessori tipici di alcune classi del gioco (cavaliere, ladro, mago, acrobata, barbaro, ranger) e vengono dotati dal Dungeon Master di alcuni oggetti magici in grado di aiutarli nel loro nuovo "ruolo" e nel primo scontro con i cattivi del cartone, ovvero il demone Venger e il drago policefalo Tiamat. Durante la storia i personaggi cercheranno informazioni sul modo per poter tornare nel loro mondo, aiutati nella loro missione da un cucciolo di unicorno e dalle (a volte ambigue) missioni dategli dal Dungeon Master. Karl Geurs Writer Gary Gygax Producer Lee Gunther Producer David H. DePatie Producer Takashi Masunaga Production Design Adam Rich Presto the Magician Bob Holt Shadow Demon Don Most Eric the Cavalier Frank Welker Uni the Unicorn Frank Welker Tiamat Katie Leigh Sheila the Thief Peter Cullen Venger Sidney Miller Dungeon Master Teddy Field III Bobby the Barbarian Tonia Gayle Smith Diana the Acrobat Willie Aames Hank the Ranger Jennifer Darling Episodi: 8  In onda il: 1984-09-08 1: The Girl Who Dreamed Tomorrow The children meet a girl who has been swept into the Realm, as they have, on a rollercoaster car. The girl, Terri, has the ability to dream the future. Together they set out to find the portal home that is hidden at the end of Venger's Maze of Darkness. 1: The Girl Who Dreamed Tomorrow In onda il: 1984-09-08 The children meet a girl who has been swept into the Realm, as they have, on a rollercoaster car. The girl, Terri, has the ability to dream the future. Together they set out to find the portal home that is hidden at the end of Venger's Maze of Darkness. In onda il: 1984-09-15 2: The Treasure Of Tardos Dungeon Master sends the Young Ones to the walled city of Tardos Keep to save Queen Solinara and her people from Venger's besigement. But the evil wizard has a wicked surprise for the kids--Demodragon, a two-headed fire and ice spitting monster capable of trashing the entire Realm. Will they learn what the fabled treasure of Tardos Keep is before the out-of-control Demodragon destroys their chance to get home? 2: The Treasure Of Tardos In onda il: 1984-09-15 Dungeon Master sends the Young Ones to the walled city of Tardos Keep to save Queen Solinara and her people from Venger's besigement. But the evil wizard has a wicked surprise for the kids--Demodragon, a two-headed fire and ice spitting monster capable of trashing the entire Realm. Will they learn what the fabled treasure of Tardos Keep is before the out-of-control Demodragon destroys their chance to get home? In onda il: 1984-09-22 3: City at the Edge of Midnight Back in the real world, a boy named Jimmy is pulled under his bed and vanishes. In the world of Dungeons and Dragons, the kids are lost. The Dungeon Master tells them they have to find the City at the Edge of Midnight, where children from this world and the theirs are being held prisoner. They then find an oasis, that's inhabited by a clan of monsters. When the monsters have them surrounded, a traveller by the name of Ramuud comes and saves them. He then leads them away from the cursed oasis to his own encampment. Ramuud then explains that long ago his daughter, Aisha, was kidnapped by the Nightwalker and is being held prisoner at the City at the Edge of Midnight. Wanting to return the favor of saving them from the monsters, the kids offer their help, but Ramuud tells them that it's not nessary. But when Bobby is kidnapped that night, they're forced to enter the City at the Edge of Midnight to fight the dreaded Nightwalker. 3: City at the Edge of Midnight In onda il: 1984-09-22 Back in the real world, a boy named Jimmy is pulled under his bed and vanishes. In the world of Dungeons and Dragons, the kids are lost. The Dungeon Master tells them they have to find the City at the Edge of Midnight, where children from this world and the theirs are being held prisoner. They then find an oasis, that's inhabited by a clan of monsters. When the monsters have them surrounded, a traveller by the name of Ramuud comes and saves them. He then leads them away from the cursed oasis to his own encampment. Ramuud then explains that long ago his daughter, Aisha, was kidnapped by the Nightwalker and is being held prisoner at the City at the Edge of Midnight. Wanting to return the favor of saving them from the monsters, the kids offer their help, but Ramuud tells them that it's not nessary. But when Bobby is kidnapped that night, they're forced to enter the City at the Edge of Midnight to fight the dreaded Nightwalker. In onda il: 1984-09-29 4: The Traitor While resting in the Moon Forest, they're awakened during a sneak attack by Venger's Orc Army. Bobby and Hank are captured and Shiela tells everyone that she's going to follow the Orcs to see where they take them. The remaining three escape with these creatures called Cloud Bears. When Shiela searches for Hank, she's shocked to find him planning an ambush with the orc army, even saying that Venger need not worry and that everything will happen as planned. When he returns to the group, Shiela exposes him to the rest and he's branded a traitor by his friends. The truth is Hank is going along with Venger so he will not harm Bobby. If Hank so much as reveals his true cause for betrayal, he endangers Bobby's life. Caught between a rock and a hard place, Hank must still lead his non-trusting friends and help save Bobby. 4: The Traitor In onda il: 1984-09-29 While resting in the Moon Forest, they're awakened during a sneak attack by Venger's Orc Army. Bobby and Hank are captured and Shiela tells everyone that she's going to follow the Orcs to see where they take them. The remaining three escape with these creatures called Cloud Bears. When Shiela searches for Hank, she's shocked to find him planning an ambush with the orc army, even saying that Venger need not worry and that everything will happen as planned. When he returns to the group, Shiela exposes him to the rest and he's branded a traitor by his friends. The truth is Hank is going along with Venger so he will not harm Bobby. If Hank so much as reveals his true cause for betrayal, he endangers Bobby's life. Caught between a rock and a hard place, Hank must still lead his non-trusting friends and help save Bobby. In onda il: 1984-10-06 5: Day of the Dungeon Master After an attack by a swarm of wasps, the Dungeon Master greets the kids. Eric expresses that Dungeon Master's presence is always convient for him and his power is going to waste. The Dungeon Master then explains that his job requires him to give his attention to many places that need him and that his job is never an easy one. When Eric states that if he were dungeon master it would be the easiest job in the world, the Dungeon Master takes him up on his offer. For one whole day, Eric is the Dungeon Master. His last instructions are to head to Dark Haven to seek the Golden Grimoir, which holds the key to everything they seek. When everyone starts to think Eric being the dungeon master is a bad idea, Eric promises to get everyone home once he figures out the powers of being dungeon master. Soon Venger finds out about Eric being dungeon master and begins searching for his chance to aquire the power of Dungeon Master. 5: Day of the Dungeon Master In onda il: 1984-10-06 After an attack by a swarm of wasps, the Dungeon Master greets the kids. Eric expresses that Dungeon Master's presence is always convient for him and his power is going to waste. The Dungeon Master then explains that his job requires him to give his attention to many places that need him and that his job is never an easy one. When Eric states that if he were dungeon master it would be the easiest job in the world, the Dungeon Master takes him up on his offer. For one whole day, Eric is the Dungeon Master. His last instructions are to head to Dark Haven to seek the Golden Grimoir, which holds the key to everything they seek. When everyone starts to think Eric being the dungeon master is a bad idea, Eric promises to get everyone home once he figures out the powers of being dungeon master. Soon Venger finds out about Eric being dungeon master and begins searching for his chance to aquire the power of Dungeon Master. In onda il: 1984-10-13 6: The Last Illusion The children come to a cursed village in the middle of the Swamp of Darkness. Venger is using a wild talent illusionist called Varla to keep the village in a permanent state of decay. The children meet Varla's parents and have their weapons stolen by Venger, who uses Varla's powers to trick them and bring the village against them. The children set out to regain their weapons and rescue Varla from Venger's fortress. 6: The Last Illusion In onda il: 1984-10-13 The children come to a cursed village in the middle of the Swamp of Darkness. Venger is using a wild talent illusionist called Varla to keep the village in a permanent state of decay. The children meet Varla's parents and have their weapons stolen by Venger, who uses Varla's powers to trick them and bring the village against them. The children set out to regain their weapons and rescue Varla from Venger's fortress. In onda il: 1984-10-20 7: The Dragon's Graveyard After another attempt at getting home is foiled by Venger, the frustration is too much for the kids. They decide to take the fight to Venger and finish things once and for all. Their idea: Tiamat - Venger's mortal enemy. When they disregard Dungeon Master's next mission to embark on their own, he advises against it and then indicates where they can find Tiamat. A place called the Dragon's Graveyard, where old dragons go to die. The kids then start their journey to the graveyard, but not without the presence of Venger in the midsts. 7: The Dragon's Graveyard In onda il: 1984-10-20 After another attempt at getting home is foiled by Venger, the frustration is too much for the kids. They decide to take the fight to Venger and finish things once and for all. Their idea: Tiamat - Venger's mortal enemy. When they disregard Dungeon Master's next mission to embark on their own, he advises against it and then indicates where they can find Tiamat. A place called the Dragon's Graveyard, where old dragons go to die. The kids then start their journey to the graveyard, but not without the presence of Venger in the midsts. In onda il: 1984-10-27 8: Child of the Stargazer The kids stumble upon a young man, sick from exhaustion and hunger. His name is Kosar and he has escaped imprisonment by a demon called Queen Seris. She wanted Kosar out of the way so she can remain in rule, fearing the 1000 year-old ancient prophecy that must be fulfilled by a 'child of the stargazer.' The legend states: And on the night of star fall, the child of the stargazer shall come from a faraway land to stand in the Temple of Light. The demon shall be vanished and the child shall journey home. After an attack to take back Kosar, the kids start their journey to the Temple of Light. But when Kosar is taken back by magical means, Diana is taken back with him. Once there, they have to fulfill the prophecy until the others catch up with them. 8: Child of the Stargazer In onda il: 1984-10-27 The kids stumble upon a young man, sick from exhaustion and hunger. His name is Kosar and he has escaped imprisonment by a demon called Queen Seris. She wanted Kosar out of the way so she can remain in rule, fearing the 1000 year-old ancient prophecy that must be fulfilled by a 'child of the stargazer.' The legend states: And on the night of star fall, the child of the stargazer shall come from a faraway land to stand in the Temple of Light. The demon shall be vanished and the child shall journey home. After an attack to take back Kosar, the kids start their journey to the Temple of Light. But when Kosar is taken back by magical means, Diana is taken back with him. Once there, they have to fulfill the prophecy until the others catch up with them. Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
  22. Info Generali Episodi Cast Crew Trailer He-Man e i dominatori dell'universo Stagione 2    Episodi 65         Animazione ◦ Action & Adventure ◦ Sci-Fi & Fantasy He-Man e i dominatori dell'universo (He-Man and the Masters of the Universe) è una serie televisiva di animazione statunitense prodotta nel 1983 dalla Filmation, a supporto della linea di giocattoli Action figure della Mattel: “Masters of the Universe”. È composta da due stagioni di 65 episodi cadauna. Questa serie animata ebbe un grande successo ed è oggi considerata un pilastro della animazione anni ottanta. Il protagonista di questa serie animata, basata su di un’impostazione "fantasy eroico", è He-Man, “l’uomo più forte dell'universo”, dedito a proteggere Eternia e Grayskull dalle mire di conquista del malvagio stregone Skeletor. Rick Maki Layout Haim Saban Original Music Composer Shuki Levy Original Music Composer Erika Lane Original Music Composer Randy Sanchez Animation Brynne Stephens Writer Lou Scheimer Producer Norm Prescott Producer Patricia Ryan Producer Erika Lane Music John Erwin He-Man / Prince Adam / Ram Man / Beast Man / Whiplash / Webstor / Faker / Granamyr Alan Oppenheimer Skeletor / Battle Cat / Cringer / Man-at-Arms / Mer-Man / Buzz-Off Linda Gary Teela / Evil-Lyn / Queen Marlena / Sorceress of Castle Greyskull Erika Scheimer Lou Scheimer Orko / King Randor / Stratos / Mekaneck / Man-E-Faces Episodi: 65  In onda il: 1984-09-11 1: The Shadow of Skeletor When Beast Man crashlands by Palace Eternia in one of Skeletor's shuttles, Adam, Teela, Man-At-Arms, Man-E-Faces and Ram Man discover that he was being sent to the Dark Moon of Eternia. Curious as to why Skeletor wanted to send him there, they imprison Beast Man in jail and take the ship up there themselves. Reaching Eternia's Bright Moon, they discover that Eternia's two moons are at war with one another after a resident of the Dark Moon reported seeing the people of the Bright Moon causing severe destruction on the Dark Moon. Knowing that the residents of the Bright Moon are innocent, the heroic warriors realise that Skeletor must be the real cause of the destruction, and so Man-E-Faces disguises himself with a Beast Man costume, and goes to the Dark Moon to spy on Skeletor and his warriors and foil their scheme. 1: The Shadow of Skeletor In onda il: 1984-09-11 When Beast Man crashlands by Palace Eternia in one of Skeletor's shuttles, Adam, Teela, Man-At-Arms, Man-E-Faces and Ram Man discover that he was being sent to the Dark Moon of Eternia. Curious as to why Skeletor wanted to send him there, they imprison Beast Man in jail and take the ship up there themselves. Reaching Eternia's Bright Moon, they discover that Eternia's two moons are at war with one another after a resident of the Dark Moon reported seeing the people of the Bright Moon causing severe destruction on the Dark Moon. Knowing that the residents of the Bright Moon are innocent, the heroic warriors realise that Skeletor must be the real cause of the destruction, and so Man-E-Faces disguises himself with a Beast Man costume, and goes to the Dark Moon to spy on Skeletor and his warriors and foil their scheme. In onda il: 1984-09-12 2: The Energy Beast An ancient temple is found within Mount Eternia, and when investigating it, Orko accidentally unleashes The Energy Beast, a powerful electrical demon that once ruled Eternia. He-Man, Man-At-Arms and Teela must drill into the mountain to find the Gold Chamber, which contains the magic needed to control the Energy Beast, before it is too late. But they also face trouble from Skeletor, who is hoping to strike a deal with the Energy Beast himself. 2: The Energy Beast In onda il: 1984-09-12 An ancient temple is found within Mount Eternia, and when investigating it, Orko accidentally unleashes The Energy Beast, a powerful electrical demon that once ruled Eternia. He-Man, Man-At-Arms and Teela must drill into the mountain to find the Gold Chamber, which contains the magic needed to control the Energy Beast, before it is too late. But they also face trouble from Skeletor, who is hoping to strike a deal with the Energy Beast himself. In onda il: 1984-09-13 3: Fisto's Forest Fisto tells a young boy the story of how he was once a bad guy, terrorizing the forest. 3: Fisto's Forest In onda il: 1984-09-13 Fisto tells a young boy the story of how he was once a bad guy, terrorizing the forest. In onda il: 1984-09-14 4: The Gamesman A chess-playing nobleman called Lord Todd, from a far-off land, visits Palace Eternia and instantly charms and astounds the Royal Family with the wonderful gifts he provides them, and his incredible skill at chess. To repay King Randor for allowing him to visit, he offers to take Teela on a tour of his own home- the far-off Castle Star. The two of them depart together. However, things turn disturbing when Man-At-Arms is called to Grayskull by The Sorceress, who tells him that a great evil has arrived on Eternia from another dimension... and it has taken its base nowhere other than Castle Star..... 4: The Gamesman In onda il: 1984-09-14 A chess-playing nobleman called Lord Todd, from a far-off land, visits Palace Eternia and instantly charms and astounds the Royal Family with the wonderful gifts he provides them, and his incredible skill at chess. To repay King Randor for allowing him to visit, he offers to take Teela on a tour of his own home- the far-off Castle Star. The two of them depart together. However, things turn disturbing when Man-At-Arms is called to Grayskull by The Sorceress, who tells him that a great evil has arrived on Eternia from another dimension... and it has taken its base nowhere other than Castle Star..... In onda il: 1984-09-15 5: The Rarest Gift of All When Orko messes up several attempts to help his friends prepare for the King and Queen's wedding anniversary, he decides he is useless and runs away from the palace with Cringer. He-Man, Teela and Man-At-Arms begin to search for him, to get him back and convince him that they love him as he is. 5: The Rarest Gift of All In onda il: 1984-09-15 When Orko messes up several attempts to help his friends prepare for the King and Queen's wedding anniversary, he decides he is useless and runs away from the palace with Cringer. He-Man, Teela and Man-At-Arms begin to search for him, to get him back and convince him that they love him as he is. In onda il: 1984-09-18 6: To Save Skeletor Whiplash arrives at the Royal Palace, badly wounded, and asking for help. Skeletor has tried to summon up Sh'Gora, a dreaded creature from another dimension, only to have the being turn on him and imprison him along with Evil Lyn and Trap Jaw. Reluctantly, He-Man and his allies must rescue Skeletor and join forces to stop Sh'Gora taking over Eternia and the powers of Castle Grayskull... 6: To Save Skeletor In onda il: 1984-09-18 Whiplash arrives at the Royal Palace, badly wounded, and asking for help. Skeletor has tried to summon up Sh'Gora, a dreaded creature from another dimension, only to have the being turn on him and imprison him along with Evil Lyn and Trap Jaw. Reluctantly, He-Man and his allies must rescue Skeletor and join forces to stop Sh'Gora taking over Eternia and the powers of Castle Grayskull... In onda il: 1984-09-19 7: The Good Shall Survive A prehistoric race of Bee People know as the Tychons come back to life, and threaten to steal the food supply of Buzz-Off and his hive. And when Skeletor gets involved, the stakes are raised. 7: The Good Shall Survive In onda il: 1984-09-19 A prehistoric race of Bee People know as the Tychons come back to life, and threaten to steal the food supply of Buzz-Off and his hive. And when Skeletor gets involved, the stakes are raised. In onda il: 1984-09-20 8: Day of the Machines Man-At-Arms almost kills the King and Queen when a device accidentally malfunctions, and fearing his skills are weakening with age, considers resigning from his position. Skeletor takes advantage of the situation by installing an energy bug called Byte into the Royal computers to make all the machinery malfunction. Can He-Man find the cause of the problem before it is too late? 8: Day of the Machines In onda il: 1984-09-20 Man-At-Arms almost kills the King and Queen when a device accidentally malfunctions, and fearing his skills are weakening with age, considers resigning from his position. Skeletor takes advantage of the situation by installing an energy bug called Byte into the Royal computers to make all the machinery malfunction. Can He-Man find the cause of the problem before it is too late? In onda il: 1984-09-21 9: The Cat and the Spider Prince Adam and Melaktha undertake an archaeological expedition of the Temple of the Cats, once occupied by an apparently extinct race of Cat People. They take from the temple an ancient statue, called the Grymalkin. But unknown to them, the Cat People still exist and dwell deep within the temple- and the Grymalkin contains an evil demon imprisoned inside. The Cat People's king sends an agile Catwoman, Kittrina, to recover the statue from the Royal Palace. But at the same time, Skeletor sends his minion Webstor after the statue, and beating Kittrina to it, Webstor takes the statue back to his master, who subsequently frees the demon..... 9: The Cat and the Spider In onda il: 1984-09-21 Prince Adam and Melaktha undertake an archaeological expedition of the Temple of the Cats, once occupied by an apparently extinct race of Cat People. They take from the temple an ancient statue, called the Grymalkin. But unknown to them, the Cat People still exist and dwell deep within the temple- and the Grymalkin contains an evil demon imprisoned inside. The Cat People's king sends an agile Catwoman, Kittrina, to recover the statue from the Royal Palace. But at the same time, Skeletor sends his minion Webstor after the statue, and beating Kittrina to it, Webstor takes the statue back to his master, who subsequently frees the demon..... In onda il: 1984-09-22 10: Trouble in Trolla Dree Elle comes to Eternia to enlist Orko's help, explaining that an ambitious Trollan wizard called Snoob has defeated Uncle Montork and taken his position as head of the Academy of Magic. Since Montork claims to have felt inexplicably weak when fighting Snoob, they suspect unfair play was used. Orko and Dree Elle go to Trolla, followed by He-Man and Battle Cat, and it soon transpires that Snoob is being controlled by Whiplash, who is trying to learn magic in order to impress Skeletor. It is up to He-Man to stop his scheme, with the help of his Trollan friends! 10: Trouble in Trolla In onda il: 1984-09-22 Dree Elle comes to Eternia to enlist Orko's help, explaining that an ambitious Trollan wizard called Snoob has defeated Uncle Montork and taken his position as head of the Academy of Magic. Since Montork claims to have felt inexplicably weak when fighting Snoob, they suspect unfair play was used. Orko and Dree Elle go to Trolla, followed by He-Man and Battle Cat, and it soon transpires that Snoob is being controlled by Whiplash, who is trying to learn magic in order to impress Skeletor. It is up to He-Man to stop his scheme, with the help of his Trollan friends! In onda il: 1984-09-25 11: The Great Books Mystery Orko is searching all over the Royal Palace for a book he has bought Prince Adam for his birthday. It soon transpires that not only this book is missing, but every book in the kingdom! The books have been stolen by a villain called Batros, who has hidden them in the Temple of the Sun. As the heroes set out to recover the books, Skeletor sends Beast Man and Trap Jaw out to recruit Batros into his army. 11: The Great Books Mystery In onda il: 1984-09-25 Orko is searching all over the Royal Palace for a book he has bought Prince Adam for his birthday. It soon transpires that not only this book is missing, but every book in the kingdom! The books have been stolen by a villain called Batros, who has hidden them in the Temple of the Sun. As the heroes set out to recover the books, Skeletor sends Beast Man and Trap Jaw out to recruit Batros into his army. In onda il: 1984-09-26 12: Origin of the Sorceress The Sorceress realizes her old enemy Morgoth is attempting to return to Eternia. She decides to make a stand and tells He-Man how her first battle against Morgoth caused her to take up the mantle of Sorceress of Grayskull. 12: Origin of the Sorceress In onda il: 1984-09-26 The Sorceress realizes her old enemy Morgoth is attempting to return to Eternia. She decides to make a stand and tells He-Man how her first battle against Morgoth caused her to take up the mantle of Sorceress of Grayskull. In onda il: 1984-09-27 13: Betrayal of Stratos Stratos is exiled from Avion after being accused of sabotaging the kingdom's defense shield. During his next attack, Skeletor manages to steal the Egg of Avion and hides it in the Demon Zone with his ally Whiplash. 13: Betrayal of Stratos In onda il: 1984-09-27 Stratos is exiled from Avion after being accused of sabotaging the kingdom's defense shield. During his next attack, Skeletor manages to steal the Egg of Avion and hides it in the Demon Zone with his ally Whiplash. In onda il: 1984-09-28 14: The Ice Age Cometh An irresponsible junior guard, Philip, fails to notice Whiplash sneaking into the palace grounds to steal the King's Ice Raider. He-Man stops Whiplash just in time, but King Randor relocates Philip to the Eternian Weather Station to improve his responsibilities. Skeletor, determined to get hold of the Ice Raider, consults his agent in the North, Icer, and orders him to take over the Weather Station. Icer has no trouble in taking over, and before long weather disasters are occurring all over Eternia. 14: The Ice Age Cometh In onda il: 1984-09-28 An irresponsible junior guard, Philip, fails to notice Whiplash sneaking into the palace grounds to steal the King's Ice Raider. He-Man stops Whiplash just in time, but King Randor relocates Philip to the Eternian Weather Station to improve his responsibilities. Skeletor, determined to get hold of the Ice Raider, consults his agent in the North, Icer, and orders him to take over the Weather Station. Icer has no trouble in taking over, and before long weather disasters are occurring all over Eternia. In onda il: 1984-09-29 15: The Arena Man-At-Arms has managed to make contact with a peaceful alien being called Om, hovering above Eternia. When Om is being welcomed by the people of Eternos, Skeletor invades the city with General Tataran and the Goblin Army. A fierce battle follows, and Om is confused by the way the two sides fight against one another, as his race knows no violence. So to see which side is wiser and stronger, Om selects He-Man from the side of good, and Skeletor from the side of evil, and pits them against one another in a fight to the finish. 15: The Arena In onda il: 1984-09-29 Man-At-Arms has managed to make contact with a peaceful alien being called Om, hovering above Eternia. When Om is being welcomed by the people of Eternos, Skeletor invades the city with General Tataran and the Goblin Army. A fierce battle follows, and Om is confused by the way the two sides fight against one another, as his race knows no violence. So to see which side is wiser and stronger, Om selects He-Man from the side of good, and Skeletor from the side of evil, and pits them against one another in a fight to the finish. In onda il: 1984-10-02 16: Disappearing Dragons Once again, Granamyr asks for He-Man's help. The dragons of Eternia are mysteriously disappearing and Webstor and Kobra Khan seem to be behind it. 16: Disappearing Dragons In onda il: 1984-10-02 Once again, Granamyr asks for He-Man's help. The dragons of Eternia are mysteriously disappearing and Webstor and Kobra Khan seem to be behind it. In onda il: 1984-10-03 17: Island of Fear Man-At-Arms has built a new dam around the kingdom of Eternos, to block off the Eternian ocean and prevent flooding. However, some of his food ships have gone missing, and while flying over the ocean to investigate, Buzz-Off has noticed a strange volcanic island which is not marked on any map. Adam, Cringer, Orko, Man-At-Arms, Teela and Buzz-Off go to investigate further. It soon turns out that Skeletor is the source of the problem, using a floating island to capture the food ships, planning to starve the Eternians then smash through the dam to flood Randor's kingdom! Can the heroes stop him before he succeeds? 17: Island of Fear In onda il: 1984-10-03 Man-At-Arms has built a new dam around the kingdom of Eternos, to block off the Eternian ocean and prevent flooding. However, some of his food ships have gone missing, and while flying over the ocean to investigate, Buzz-Off has noticed a strange volcanic island which is not marked on any map. Adam, Cringer, Orko, Man-At-Arms, Teela and Buzz-Off go to investigate further. It soon turns out that Skeletor is the source of the problem, using a floating island to capture the food ships, planning to starve the Eternians then smash through the dam to flood Randor's kingdom! Can the heroes stop him before he succeeds? In onda il: 1984-10-04 18: Revenge Is Never Sweet As Prince Adam and Teela attempt to fix a broken-down Attak Trak in the desert, Orko stumbles upon the wizard Kothos, who was transformed into a sand slug by Evil-Lyn in the earlier episode "The Witch and the Warrior". He turns him back to his true form, but has made a mistake as Kothos captures the heroes and offers them to Skeletor in return for his second-in-command, Evil-Lyn, upon whom Kothos is determined to enact revenge. 18: Revenge Is Never Sweet In onda il: 1984-10-04 As Prince Adam and Teela attempt to fix a broken-down Attak Trak in the desert, Orko stumbles upon the wizard Kothos, who was transformed into a sand slug by Evil-Lyn in the earlier episode "The Witch and the Warrior". He turns him back to his true form, but has made a mistake as Kothos captures the heroes and offers them to Skeletor in return for his second-in-command, Evil-Lyn, upon whom Kothos is determined to enact revenge. In onda il: 1984-10-05 19: The Littlest Giant Squinch the Widget visits Snake Mountain, hoping that Skeletor may be able to help him become bigger and stronger. Evil-Lyn gives him a gift for He-Man, and tells him she will make him big if he delivers it to He-Man. But of course, when he delivers it it turns out to be a trick- the box contains soporific mist which makes He-Man and Battle Cat fall asleep, thus enabling Skeletor to capture them! Realising he has been tricked, Squinch vows to make up for his mistake. But with his small size, is he big or strong enough to rescue Eternia's hero himself? 19: The Littlest Giant In onda il: 1984-10-05 Squinch the Widget visits Snake Mountain, hoping that Skeletor may be able to help him become bigger and stronger. Evil-Lyn gives him a gift for He-Man, and tells him she will make him big if he delivers it to He-Man. But of course, when he delivers it it turns out to be a trick- the box contains soporific mist which makes He-Man and Battle Cat fall asleep, thus enabling Skeletor to capture them! Realising he has been tricked, Squinch vows to make up for his mistake. But with his small size, is he big or strong enough to rescue Eternia's hero himself? In onda il: 1984-10-06 20: Attack from Below Teela and Orko are returning from admiring one of the Eternian farmer's bumper crops, when strong tremors suddenly shake the ground and whole crops disappear. Teela is sucked underground with one of the tremors, where she finds herself in the tunnels of an underground community called the Belats. While Orko raises the alarm, the Belat's King, Subternias, who is determined to feed his people no matter what, holds Teela prisoner, and she finds that the Belats are not evil, but are very mistrusting, after being tricked by Skeletor years before... 20: Attack from Below In onda il: 1984-10-06 Teela and Orko are returning from admiring one of the Eternian farmer's bumper crops, when strong tremors suddenly shake the ground and whole crops disappear. Teela is sucked underground with one of the tremors, where she finds herself in the tunnels of an underground community called the Belats. While Orko raises the alarm, the Belat's King, Subternias, who is determined to feed his people no matter what, holds Teela prisoner, and she finds that the Belats are not evil, but are very mistrusting, after being tricked by Skeletor years before... In onda il: 1984-10-09 21: Into the Abyss Prince Adam finds his work as He-Man is tiring him out, and Teela is getting frustrated with Adam's apparent laziness, unaware of the real reason for it. After a heated argument between the two of them, Teela decides to make up for it by making Adam train in a fun way, by following her across an obstacle course with a tracking device. Teela runs way ahead of Adam, but runs headfirst into danger as she slips over the edge of Castle Grayskull's abyss and falls down into its bottomless depths. When they realise the possibly fatal situation Teela is in, Adam (as He-Man), Man-At-Arms and The Sorceress must do their best to rescue her before it's too late. 21: Into the Abyss In onda il: 1984-10-09 Prince Adam finds his work as He-Man is tiring him out, and Teela is getting frustrated with Adam's apparent laziness, unaware of the real reason for it. After a heated argument between the two of them, Teela decides to make up for it by making Adam train in a fun way, by following her across an obstacle course with a tracking device. Teela runs way ahead of Adam, but runs headfirst into danger as she slips over the edge of Castle Grayskull's abyss and falls down into its bottomless depths. When they realise the possibly fatal situation Teela is in, Adam (as He-Man), Man-At-Arms and The Sorceress must do their best to rescue her before it's too late. In onda il: 1984-10-10 22: Fraidy Cat Skeletor devises a cunning scheme to capture Queen Marlena and lead He-Man to his robot bird Screeech, and he sends Whiplash, Merman, Clawful and Kobra Khan to carry it out. Kobra Khan kidnaps Marlena after overpowering the Royal Family with his sleep gas, then he and Merman take her through the Haunted Forest back to Snake Mountain. Whiplash and Clawful, meanwhile, create visible tracks in the ground in the opposite direction. When the Royal Family awake, He-Man, Man-At-Arms and Teela follow Whiplash and Clawful's false trail, which will only lead them to Screech. But Cringer's sense of smell detects that Marlena was taken towards the Haunted Forest, and so he and Orko set out to follow the correct trail. Encountering many dangers along the way, this is Cringer's big chance to prove he's no Fraidy Cat! 22: Fraidy Cat In onda il: 1984-10-10 Skeletor devises a cunning scheme to capture Queen Marlena and lead He-Man to his robot bird Screeech, and he sends Whiplash, Merman, Clawful and Kobra Khan to carry it out. Kobra Khan kidnaps Marlena after overpowering the Royal Family with his sleep gas, then he and Merman take her through the Haunted Forest back to Snake Mountain. Whiplash and Clawful, meanwhile, create visible tracks in the ground in the opposite direction. When the Royal Family awake, He-Man, Man-At-Arms and Teela follow Whiplash and Clawful's false trail, which will only lead them to Screech. But Cringer's sense of smell detects that Marlena was taken towards the Haunted Forest, and so he and Orko set out to follow the correct trail. Encountering many dangers along the way, this is Cringer's big chance to prove he's no Fraidy Cat! In onda il: 1984-10-11 23: The Rainbow Warrior Skeletor captures King Randor, Prince Adam, Teela, Man-At-Arms and Orko, intending to attack the Palace and take over Eternos City. Since Adam is unable to become He-Man when in Skeletor's clutches, only one person is able to save them... Queen Marlena, as pilot of the Rainbow Explorer, the ship which brought her from Earth to Eternia. Using her amazing pilot skills she leads a fleet towards Snake ountain to rescue Skeletor's captives. 23: The Rainbow Warrior In onda il: 1984-10-11 Skeletor captures King Randor, Prince Adam, Teela, Man-At-Arms and Orko, intending to attack the Palace and take over Eternos City. Since Adam is unable to become He-Man when in Skeletor's clutches, only one person is able to save them... Queen Marlena, as pilot of the Rainbow Explorer, the ship which brought her from Earth to Eternia. Using her amazing pilot skills she leads a fleet towards Snake ountain to rescue Skeletor's captives. In onda il: 1984-10-12 24: A Trip to Morainia King Randor sends Adam, Cringer and Orko to the Ice Kingdom of Morainia, to collect a powerful energy crystal from his friend King Moraius. However, Skeletor wants the crystal for himself and follows them, capturing King Moraius and demanding that the Royals give him the crystal in return for their King. As He-Man, Adam teams up with the King's daughter, Princess Janis, who helps devise a scheme to rescue her father.King Randor sends Adam, Cringer and Orko to the Ice Kingdom of Morainia, to collect a powerful energy crystal from his friend King Moraius. However, Skeletor wants the crystal for himself and follows them, capturing King Moraius and demanding that the Royals give him the crystal in return for their King. As He-Man, Adam teams up with the King's daughter, Princess Janis, who helps devise a scheme to rescue her father. 24: A Trip to Morainia In onda il: 1984-10-12 King Randor sends Adam, Cringer and Orko to the Ice Kingdom of Morainia, to collect a powerful energy crystal from his friend King Moraius. However, Skeletor wants the crystal for himself and follows them, capturing King Moraius and demanding that the Royals give him the crystal in return for their King. As He-Man, Adam teams up with the King's daughter, Princess Janis, who helps devise a scheme to rescue her father.King Randor sends Adam, Cringer and Orko to the Ice Kingdom of Morainia, to collect a powerful energy crystal from his friend King Moraius. However, Skeletor wants the crystal for himself and follows them, capturing King Moraius and demanding that the Royals give him the crystal in return for their King. As He-Man, Adam teams up with the King's daughter, Princess Janis, who helps devise a scheme to rescue her father. In onda il: 1984-10-13 25: Things That Go Bump in the Night A runaway Prince called Glitch from the planet Celasia has joined Skeletor's crew at Snake Mountain, but is so weak and pitiful that he is thrown out violently by Skeletor. The Royal Family take him to the palace to look after him, but Glitch is totally consumed by fear after his ordeal at Snake Mountain. When Glitch's father turns up on Eternia to look for him, and Skeletor attempts to recapture him, He-Man helps Glitch to face his fears. 25: Things That Go Bump in the Night In onda il: 1984-10-13 A runaway Prince called Glitch from the planet Celasia has joined Skeletor's crew at Snake Mountain, but is so weak and pitiful that he is thrown out violently by Skeletor. The Royal Family take him to the palace to look after him, but Glitch is totally consumed by fear after his ordeal at Snake Mountain. When Glitch's father turns up on Eternia to look for him, and Skeletor attempts to recapture him, He-Man helps Glitch to face his fears. In onda il: 1984-10-16 26: Three on a Dare Man-At-Arms needs a sample of Rainbow Quartz to repair a frequency transmitter. But the only place where they can find Rainbow Quartz is in a cavern in Snake Mountain! Adam and Cringer have no choice but to venture into Skeletor's domain to find the Quartz- and at the same time, Teela and three students she was training, who have taken a dare, also end up in Skeletor's clutches! With all this unwanted company suddenly invading Snake Mountain, ultimate chaos is sure to ensue! 26: Three on a Dare In onda il: 1984-10-16 Man-At-Arms needs a sample of Rainbow Quartz to repair a frequency transmitter. But the only place where they can find Rainbow Quartz is in a cavern in Snake Mountain! Adam and Cringer have no choice but to venture into Skeletor's domain to find the Quartz- and at the same time, Teela and three students she was training, who have taken a dare, also end up in Skeletor's clutches! With all this unwanted company suddenly invading Snake Mountain, ultimate chaos is sure to ensue! In onda il: 1984-10-17 27: Just a Little Lie When Orko finds out that Adam's visiting cousin, Prince Dal, doesn't think Eternos is as magical as his own home kingdom, he gives Prince Dal a pretty rock and tells him that its called the Star Crystal and that it will protect anyone who has it. Prince Dal believes the lie and steals the rock from Orko later to bring to his father, who is fighting a war against the Torks, thinking it will make him invincible. 27: Just a Little Lie In onda il: 1984-10-17 When Orko finds out that Adam's visiting cousin, Prince Dal, doesn't think Eternos is as magical as his own home kingdom, he gives Prince Dal a pretty rock and tells him that its called the Star Crystal and that it will protect anyone who has it. Prince Dal believes the lie and steals the rock from Orko later to bring to his father, who is fighting a war against the Torks, thinking it will make him invincible. In onda il: 1984-10-18 28: One for All A small agricultural village is invaded by Space Pirates. When Adam, Teela, Orko and Cringer investigate the village, the Space Pirates steal Adam's sword, leaving him unable to become He-Man. So Adam must take the leading role in his regular identity and convince the villagers to fight back against the Space Pirates, while Cringer sets out to recover the sword. 28: One for All In onda il: 1984-10-18 A small agricultural village is invaded by Space Pirates. When Adam, Teela, Orko and Cringer investigate the village, the Space Pirates steal Adam's sword, leaving him unable to become He-Man. So Adam must take the leading role in his regular identity and convince the villagers to fight back against the Space Pirates, while Cringer sets out to recover the sword. In onda il: 1984-10-19 29: Jacob and the Widgets Merman attacks a seafaring hermit called Jacob with some mechanical sea monsters, but his attack fails and He-Man, Teela and the Widgets rescue Jacob. Merman thinks he could use the Widgets' Coridite to make his mechanical demons stronger, so he sets up a scheme to steal the Coridite. He-Man and his friends must stop Merman, with the help of Jacob. 29: Jacob and the Widgets In onda il: 1984-10-19 Merman attacks a seafaring hermit called Jacob with some mechanical sea monsters, but his attack fails and He-Man, Teela and the Widgets rescue Jacob. Merman thinks he could use the Widgets' Coridite to make his mechanical demons stronger, so he sets up a scheme to steal the Coridite. He-Man and his friends must stop Merman, with the help of Jacob. In onda il: 1984-10-20 30: Trouble's Middle Name The Sunstone, which is held within the Temple of the Sun, is running out of power and must be recharged, in The Ceremony of the Sun, which takes place once a century. The Sunstone's keepers invite He-Man and his companions to the ceremony, but on the way they face trouble from Negator, who wants the Sunstone's power for himself, and even more inconveniently a Trollan called Prankster who is deliberately making a nuisance of himself and will only go home if they can guess his name. 30: Trouble's Middle Name In onda il: 1984-10-20 The Sunstone, which is held within the Temple of the Sun, is running out of power and must be recharged, in The Ceremony of the Sun, which takes place once a century. The Sunstone's keepers invite He-Man and his companions to the ceremony, but on the way they face trouble from Negator, who wants the Sunstone's power for himself, and even more inconveniently a Trollan called Prankster who is deliberately making a nuisance of himself and will only go home if they can guess his name. In onda il: 1984-10-23 31: Journey to Stone City Prince Adam, Man-At-Arms and Orko are searching the Vine Jungle for the legendary Stone City- but unbeknownst to them, they are being followed by Evil-Lyn, Webstor and Kobra Khan, who are after the city's treasures. By stealing a map, the villains beat the heroes to Stone City, which is filled with realistic-looking statues. When teleporting a life-bringer machine to Snake Mountain, Evil-Lyn accidentally revives the city's warrior king, Vokan! Vokan reveals that his people have been sleeping in stone for thousands of years, to be awakened when Eternia next needs their help. When he notices the life bringer is missing, Evil-Lyn tells him that it is located in Castle Grayskull. Before long, Vokan himself is attacking Grayskull, unwittingly being used by Evil-Lyn, who wants to gain the castle's powers! 31: Journey to Stone City In onda il: 1984-10-23 Prince Adam, Man-At-Arms and Orko are searching the Vine Jungle for the legendary Stone City- but unbeknownst to them, they are being followed by Evil-Lyn, Webstor and Kobra Khan, who are after the city's treasures. By stealing a map, the villains beat the heroes to Stone City, which is filled with realistic-looking statues. When teleporting a life-bringer machine to Snake Mountain, Evil-Lyn accidentally revives the city's warrior king, Vokan! Vokan reveals that his people have been sleeping in stone for thousands of years, to be awakened when Eternia next needs their help. When he notices the life bringer is missing, Evil-Lyn tells him that it is located in Castle Grayskull. Before long, Vokan himself is attacking Grayskull, unwittingly being used by Evil-Lyn, who wants to gain the castle's powers! In onda il: 1984-10-24 32: A Bird in the Hand He-Man and company race to recover the Ancient's Book of Spells from it's long-lost hiding place. Skeletor learns of its existence and seeks to take it for himself. 32: A Bird in the Hand In onda il: 1984-10-24 He-Man and company race to recover the Ancient's Book of Spells from it's long-lost hiding place. Skeletor learns of its existence and seeks to take it for himself. In onda il: 1984-10-25 33: Battlecat Man-At-Arms tells Orko the origin of Battle Cat, from how Adam discovered Cringer in the forest as a child, to how Cringer acquired the powers of Grayskull and became Battle Cat. 33: Battlecat In onda il: 1984-10-25 Man-At-Arms tells Orko the origin of Battle Cat, from how Adam discovered Cringer in the forest as a child, to how Cringer acquired the powers of Grayskull and became Battle Cat. In onda il: 1984-10-26 34: The Time Wheel When investigating an ancient temple with Prince Adam, Orko accidentally brings the barbaric King Tamask from Ancient Eternia to the present, with a magical Time Wheel. When he comes across the Royal Palace, Tamask is confused by how it has changed and believes Randor is a magician who has taken over his kingdom. Angrily, he attempts to fight to reclaim the kingdom he thinks has been stolen from him. He-Man must help Tamask see the light, as well as convincing him to turn from his violent ways. 34: The Time Wheel In onda il: 1984-10-26 When investigating an ancient temple with Prince Adam, Orko accidentally brings the barbaric King Tamask from Ancient Eternia to the present, with a magical Time Wheel. When he comes across the Royal Palace, Tamask is confused by how it has changed and believes Randor is a magician who has taken over his kingdom. Angrily, he attempts to fight to reclaim the kingdom he thinks has been stolen from him. He-Man must help Tamask see the light, as well as convincing him to turn from his violent ways. In onda il: 1984-10-27 35: Search for the Past Man-at-Arms stumbles upon a royal trinket that could belong to King Miro, King Randor's long-lost father. With the help of He-Man and Man-at-Arms, Randor journeys to the Swamps of Enchantment in search of his father. 35: Search for the Past In onda il: 1984-10-27 Man-at-Arms stumbles upon a royal trinket that could belong to King Miro, King Randor's long-lost father. With the help of He-Man and Man-at-Arms, Randor journeys to the Swamps of Enchantment in search of his father. In onda il: 1984-10-30 36: Hunt for He-Man Prince Adam and Cringer crashland in the Misty Swamps when their Wind Raider is attacked by Skeletor's crew. Adam transforms to He-Man and manages to stop them sinking, but he feels weak, poisoned by the swamp water. A boy called Drak and his grandfather find He-Man, and the grandfather decides to transport him along to their village where he can be cured. But Drak, who is tempted by power and wealth, wants to turn He-Man in to Skeletor to gain riches in reward. As they journey to the village, they are pursued by Trap Jaw and Whiplash- will Drak betray He-Man and give him over to the bad guys, or will he see the light and help fend off Skeletor and his minions? 36: Hunt for He-Man In onda il: 1984-10-30 Prince Adam and Cringer crashland in the Misty Swamps when their Wind Raider is attacked by Skeletor's crew. Adam transforms to He-Man and manages to stop them sinking, but he feels weak, poisoned by the swamp water. A boy called Drak and his grandfather find He-Man, and the grandfather decides to transport him along to their village where he can be cured. But Drak, who is tempted by power and wealth, wants to turn He-Man in to Skeletor to gain riches in reward. As they journey to the village, they are pursued by Trap Jaw and Whiplash- will Drak betray He-Man and give him over to the bad guys, or will he see the light and help fend off Skeletor and his minions? In onda il: 1984-10-31 37: The Greatest Show on Eternia The circus is coming to the kingdom, much to the excitement of Orko, who wants to become a circus performer. Skeletor, enraged that the circus wouldn't come and perform for him at Snake Mountain, sends Evil-Lyn and Beast Man to cause enough ruin to see that it never opens, so that he can take it over himself and be entertained by it whenever he likes... 37: The Greatest Show on Eternia In onda il: 1984-10-31 The circus is coming to the kingdom, much to the excitement of Orko, who wants to become a circus performer. Skeletor, enraged that the circus wouldn't come and perform for him at Snake Mountain, sends Evil-Lyn and Beast Man to cause enough ruin to see that it never opens, so that he can take it over himself and be entertained by it whenever he likes... In onda il: 1984-11-01 38: Not So Blind He-Man meets a blind boy called Lous, whose friends consider him to be helpless just because he is blind. To give him a chance to prove himself, He-Man offers to take Lous on an adventure with himself and Ram Man, to the caves of the Singing Crystal. Lous accompanies them to the caves, but once inside, a flash of light blinds both He-Man and Ram Man. With all three of them blind, Lous uses his senses and bravery to lead them back to safety, across many dangerous obstacles. 38: Not So Blind In onda il: 1984-11-01 He-Man meets a blind boy called Lous, whose friends consider him to be helpless just because he is blind. To give him a chance to prove himself, He-Man offers to take Lous on an adventure with himself and Ram Man, to the caves of the Singing Crystal. Lous accompanies them to the caves, but once inside, a flash of light blinds both He-Man and Ram Man. With all three of them blind, Lous uses his senses and bravery to lead them back to safety, across many dangerous obstacles. In onda il: 1984-11-02 39: The Secret of Grayskull Orko runs away, thinking his friends don't really like him. The Sorceress solves his problem, but on his way back to the palace he is captured by Skeletor, who puts him under a spell to reveal the riddle of the jaw bridge. Skeletor uses this riddle to break into Grayskull, and The Sorceress must defend the castle while He-Man tries to free Orko. 39: The Secret of Grayskull In onda il: 1984-11-02 Orko runs away, thinking his friends don't really like him. The Sorceress solves his problem, but on his way back to the palace he is captured by Skeletor, who puts him under a spell to reveal the riddle of the jaw bridge. Skeletor uses this riddle to break into Grayskull, and The Sorceress must defend the castle while He-Man tries to free Orko. In onda il: 1984-11-03 40: No Job Too Small As the heroes visit the planet Phantos, Evil-Lyn kidnaps Teela, Man-At-Arms and Orko, and takes them to Snake Mountain, where she shrinks them using a Reducto-Ray. He-Man goes to rescue them, but finds them placed in a trap which will either shrink him or kill them if he uses mere brawn to save them. So he realises he must use his brain to solve the problem- and since Teela has been complaining that Adam is lacking in brain power, he decides to do the job as Adam. 40: No Job Too Small In onda il: 1984-11-03 As the heroes visit the planet Phantos, Evil-Lyn kidnaps Teela, Man-At-Arms and Orko, and takes them to Snake Mountain, where she shrinks them using a Reducto-Ray. He-Man goes to rescue them, but finds them placed in a trap which will either shrink him or kill them if he uses mere brawn to save them. So he realises he must use his brain to solve the problem- and since Teela has been complaining that Adam is lacking in brain power, he decides to do the job as Adam. In onda il: 1984-11-06 41: The Bitter Rose Orko wants to impress Dree Elle with a special birthday present, so he goes to Rose Mountain in search of the legendary Bitter Rose, which was formed by the tears of a grieving goddess. However, when he picks the rose it causes an avalanche, which almost destroys the village of the Kex below- and also draws the attention of Skeletor, who sends Beast Man and Trap Jaw to steal the rose for him. 41: The Bitter Rose In onda il: 1984-11-06 Orko wants to impress Dree Elle with a special birthday present, so he goes to Rose Mountain in search of the legendary Bitter Rose, which was formed by the tears of a grieving goddess. However, when he picks the rose it causes an avalanche, which almost destroys the village of the Kex below- and also draws the attention of Skeletor, who sends Beast Man and Trap Jaw to steal the rose for him. In onda il: 1984-11-07 42: The Gambler The Royal Family are holding a celebration with the Widgets, celebrating the completion of Man-At-Arms' new machine- the Coridite Reactor, which will generate electricity for all Eternians. Smudge, a Widget who has been given the job of guarding the reactor, becomes addicted to gambling with a showman called Melbrag at the ceremony. Melbrag tricks Smudge into gambling away some Coridite, and he flees with the sample, intending to sell it to Skeletor. When He-Man pursues Melbrag, he only tempts him even further, as Melbrag plans to capture He-Man, and deliver him to Skeletor for an even bigger payment! 42: The Gambler In onda il: 1984-11-07 The Royal Family are holding a celebration with the Widgets, celebrating the completion of Man-At-Arms' new machine- the Coridite Reactor, which will generate electricity for all Eternians. Smudge, a Widget who has been given the job of guarding the reactor, becomes addicted to gambling with a showman called Melbrag at the ceremony. Melbrag tricks Smudge into gambling away some Coridite, and he flees with the sample, intending to sell it to Skeletor. When He-Man pursues Melbrag, he only tempts him even further, as Melbrag plans to capture He-Man, and deliver him to Skeletor for an even bigger payment! In onda il: 1984-11-08 43: Teela's Triumph Skeletor uses a teleportation device to teleport The Sorceress, in the form of Zoar, to another planet. As He-Man and Battle Cat go to this planet to rescue The Sorceress, Teela is given the task of guarding Grayskull in The Sorceress' place. Unaware that someday she will inherit the position of Sorceress for good, will she be able to live up to her destiny? 43: Teela's Triumph In onda il: 1984-11-08 Skeletor uses a teleportation device to teleport The Sorceress, in the form of Zoar, to another planet. As He-Man and Battle Cat go to this planet to rescue The Sorceress, Teela is given the task of guarding Grayskull in The Sorceress' place. Unaware that someday she will inherit the position of Sorceress for good, will she be able to live up to her destiny? In onda il: 1984-11-09 44: Orko's New Friend Orko is visited by his old friend (yes, old friend, in spite of the title) Squunge, from the Academy of Magic on Trolla. Squunge has a knack for telling wild lies and tall tales, and quickly begins to annoy Orko and his friends with this habit. Then Orko winds up being captured by an intergalactic criminal called the Slave Master, scouring the universe for powerful slaves- will Squunge be able to convince the others that he's not lying this time? 44: Orko's New Friend In onda il: 1984-11-09 Orko is visited by his old friend (yes, old friend, in spite of the title) Squunge, from the Academy of Magic on Trolla. Squunge has a knack for telling wild lies and tall tales, and quickly begins to annoy Orko and his friends with this habit. Then Orko winds up being captured by an intergalactic criminal called the Slave Master, scouring the universe for powerful slaves- will Squunge be able to convince the others that he's not lying this time? In onda il: 1984-11-10 45: The Problem with the Power Skeletor tricks He-Man into thinking he has accidentally killed a man and, consumed by guilt, He-Man transforms back to Adam and drops his sword down the abyss of Grayskull, deciding he is no longer worthy of Grayskull's powers. Skeletor then opens a portal to the goblin world, enabling General Tataran's army to enter Eternia, with possibly enough power and strength to conquer the planet. Can Eternia survive without its greatest hero... and will Adam realize he has been tricked before it is too late? 45: The Problem with the Power In onda il: 1984-11-10 Skeletor tricks He-Man into thinking he has accidentally killed a man and, consumed by guilt, He-Man transforms back to Adam and drops his sword down the abyss of Grayskull, deciding he is no longer worthy of Grayskull's powers. Skeletor then opens a portal to the goblin world, enabling General Tataran's army to enter Eternia, with possibly enough power and strength to conquer the planet. Can Eternia survive without its greatest hero... and will Adam realize he has been tricked before it is too late? In onda il: 1984-11-13 46: Double Trouble A fierce storm, raging around Snake Mountain, uncovers a secret passage beneath the ancient fortress. Skeletor, Evil-Lyn and Beast Man investigate, and they find a mystic-looking glass called the Mirror of Moruvad, which has the power to create a double of anyone which is the opposite of what they are. Skeletor decides to capture someone close to He-Man, and make an evil double of them that will steal the secrets of Grayskull for him. He captures Koldar, a heroic ally of He-Man's, who has just arrived at the palace for a welcoming ceremony. He uses the Mirror to create an evil double of Koldar, which he sends to the Palace, to trick He-Man into letting him enter Castle Grayskull! But Koldar lures Skeletor in front of the mirror... and a heroic Skeletor is created, which goes to help foil Skeletor's plan! 46: Double Trouble In onda il: 1984-11-13 A fierce storm, raging around Snake Mountain, uncovers a secret passage beneath the ancient fortress. Skeletor, Evil-Lyn and Beast Man investigate, and they find a mystic-looking glass called the Mirror of Moruvad, which has the power to create a double of anyone which is the opposite of what they are. Skeletor decides to capture someone close to He-Man, and make an evil double of them that will steal the secrets of Grayskull for him. He captures Koldar, a heroic ally of He-Man's, who has just arrived at the palace for a welcoming ceremony. He uses the Mirror to create an evil double of Koldar, which he sends to the Palace, to trick He-Man into letting him enter Castle Grayskull! But Koldar lures Skeletor in front of the mirror... and a heroic Skeletor is created, which goes to help foil Skeletor's plan! In onda il: 1984-11-14 47: The Eternia Flower Chad (from the episode "Double-Edged Sword") comes to Eternos with his older brother, Johno, who is about to be presented with an award for 'boy of the year'. However, Johno is secretly caught up in an obsessive drug addiction- he has been paying Count Marzo for sniffs of The Black Nightmare, a dangerous plant which originated on Trolla. The drug drives Johno to attempt a dangerous stunt during the 'boy of the year' ceremony, which humiliates him and causes King Randor to withdraw his award. However, naive young boys have been impressed by Johno's stunt, and Count Marzo uses the drug-addicted boy to lure them all to his evil services so he can use the flower to get them all under his power... when the heroic warriors realise what is happening, it is down to them to foil Marzo's plan and rescue Johno from his addiction before the children of Eternia are doomed. 47: The Eternia Flower In onda il: 1984-11-14 Chad (from the episode "Double-Edged Sword") comes to Eternos with his older brother, Johno, who is about to be presented with an award for 'boy of the year'. However, Johno is secretly caught up in an obsessive drug addiction- he has been paying Count Marzo for sniffs of The Black Nightmare, a dangerous plant which originated on Trolla. The drug drives Johno to attempt a dangerous stunt during the 'boy of the year' ceremony, which humiliates him and causes King Randor to withdraw his award. However, naive young boys have been impressed by Johno's stunt, and Count Marzo uses the drug-addicted boy to lure them all to his evil services so he can use the flower to get them all under his power... when the heroic warriors realise what is happening, it is down to them to foil Marzo's plan and rescue Johno from his addiction before the children of Eternia are doomed. In onda il: 1984-11-15 48: Happy Birthday Roboto He-Man and Man-At-Arms discover a crashed spaceship piloted by a robot. They take him back to the palace, where Man-At-Arms manages to repair the robot, who tells them his name is Roboto and he is a space explorer from the planet Robotica. He expresses his interest to explore Eternia, but during the night he is captured by Modulok, Man-At-Arms' sworn enemy! Modulok reprogrammes him to do his own dirty work, which involves the dastardly experiment of transplanting Man-At-Arms' brain into Modulok's extra head..... 48: Happy Birthday Roboto In onda il: 1984-11-15 He-Man and Man-At-Arms discover a crashed spaceship piloted by a robot. They take him back to the palace, where Man-At-Arms manages to repair the robot, who tells them his name is Roboto and he is a space explorer from the planet Robotica. He expresses his interest to explore Eternia, but during the night he is captured by Modulok, Man-At-Arms' sworn enemy! Modulok reprogrammes him to do his own dirty work, which involves the dastardly experiment of transplanting Man-At-Arms' brain into Modulok's extra head..... In onda il: 1984-11-16 49: Battle of the Dragons An evil dragon called Morning Star hopes to resurrect the age-old war between the dragons and humans on Eternia. He extinguishes the Dragon fire, that powers Granamyr's kingdom, and blames it on the humans. War is declared between the humans and dragons, and He-Man is sent on a mission to recover the dragon fire and put and end to the war. 49: Battle of the Dragons In onda il: 1984-11-16 An evil dragon called Morning Star hopes to resurrect the age-old war between the dragons and humans on Eternia. He extinguishes the Dragon fire, that powers Granamyr's kingdom, and blames it on the humans. War is declared between the humans and dragons, and He-Man is sent on a mission to recover the dragon fire and put and end to the war. In onda il: 1984-11-17 50: Time Doesn't Fly Adam, Teela and Orko are enjoying some recreation (while Cringer sleeps!) when they notice that no time seems to have passed since they began. After He-Man has rescues a young girl by from a giant underground creature confused by the stop of time, the girl turns out to be Princess Kaffay, daughter of the Emperor of Sinba. She explains that evil wizard Hexon has captured her father and the Keeper of Time, and has used his powers to effectively stop time from passing. It is written that the Emperor must appear to the Council of Seasons on the first day of Spring, and request permission to rule for another year. With the Emperor captured and the stopping of time causing disarray, Hexon plans to step in and take the throne for himself... 50: Time Doesn't Fly In onda il: 1984-11-17 Adam, Teela and Orko are enjoying some recreation (while Cringer sleeps!) when they notice that no time seems to have passed since they began. After He-Man has rescues a young girl by from a giant underground creature confused by the stop of time, the girl turns out to be Princess Kaffay, daughter of the Emperor of Sinba. She explains that evil wizard Hexon has captured her father and the Keeper of Time, and has used his powers to effectively stop time from passing. It is written that the Emperor must appear to the Council of Seasons on the first day of Spring, and request permission to rule for another year. With the Emperor captured and the stopping of time causing disarray, Hexon plans to step in and take the throne for himself... In onda il: 1984-11-20 51: Here, There, Skeletors Everywhere Man-At-Arms is testing out a new duplicating machine, which can make a replica of any solid object. However, the machine is not yet perfect and so its replicas come out being half the size of the original objects. But Skeletor steals the machine, and he uses it to create a whole army of miniature Skeletors to do his bidding... and before long, the palace is overrun with Skeletors! 51: Here, There, Skeletors Everywhere In onda il: 1984-11-20 Man-At-Arms is testing out a new duplicating machine, which can make a replica of any solid object. However, the machine is not yet perfect and so its replicas come out being half the size of the original objects. But Skeletor steals the machine, and he uses it to create a whole army of miniature Skeletors to do his bidding... and before long, the palace is overrun with Skeletors! In onda il: 1984-11-21 52: Beauty and the Beast Skeletor captures Teela and Orko, and sends them to be imprisoned in the dark, dismal kingdom of Morragor, ruled over by an enslaved monster in thrall to Skeletor. But the monster, despite his gruesome appearance, comes across as noble and friendly, and treats his captives with utmost dignity. As He-Man journeys to rescue his friends, Teela, seeing the monster's true personality beneath the surface, encourages him to break himself free from his unwilling devotion to Skeletor. 52: Beauty and the Beast In onda il: 1984-11-21 Skeletor captures Teela and Orko, and sends them to be imprisoned in the dark, dismal kingdom of Morragor, ruled over by an enslaved monster in thrall to Skeletor. But the monster, despite his gruesome appearance, comes across as noble and friendly, and treats his captives with utmost dignity. As He-Man journeys to rescue his friends, Teela, seeing the monster's true personality beneath the surface, encourages him to break himself free from his unwilling devotion to Skeletor. In onda il: 1984-11-22 53: Orko's Return Beast Man and Trap Jaw go into business for themselves, having stolen the Amber Crystal of Milaka. They use the Crystal to capture Orko and hold him to ransom, for all the Photanium in Eternia. As He-Man and Man-At-Arms set about looking for a way to rescue Orko without meeting the ransom demand, the imprisoned Orko uses his magic to the effect that Beast Man and Trap Jaw wish they'd never captured him in the first place... 53: Orko's Return In onda il: 1984-11-22 Beast Man and Trap Jaw go into business for themselves, having stolen the Amber Crystal of Milaka. They use the Crystal to capture Orko and hold him to ransom, for all the Photanium in Eternia. As He-Man and Man-At-Arms set about looking for a way to rescue Orko without meeting the ransom demand, the imprisoned Orko uses his magic to the effect that Beast Man and Trap Jaw wish they'd never captured him in the first place... In onda il: 1984-11-23 54: Visitors from Earth Two Earth astronauts, Mark Blaze and Andrea Steele, are on a mission to save Earth from a meteor that is about to collide with the planet. but on their mission, they are sucked through the same portal which brought Marlena to Eternia, and they find themselves on Eternia, now ruled by the missing astronaut Marlena Glenn. And things turn drastic when Skeletor captures Blaze, and steals the ship's missile, intending to use it to blow up Grayskull! Can He-Man stop Skeletor's scheme... and can he help Blaze and Steele to save Earth before it is too late? 54: Visitors from Earth In onda il: 1984-11-23 Two Earth astronauts, Mark Blaze and Andrea Steele, are on a mission to save Earth from a meteor that is about to collide with the planet. but on their mission, they are sucked through the same portal which brought Marlena to Eternia, and they find themselves on Eternia, now ruled by the missing astronaut Marlena Glenn. And things turn drastic when Skeletor captures Blaze, and steals the ship's missile, intending to use it to blow up Grayskull! Can He-Man stop Skeletor's scheme... and can he help Blaze and Steele to save Earth before it is too late? In onda il: 1984-11-24 55: Monster on the Mountain The residents of the small village of Ruckstown are living in permanent fear of a monster they call 'The Tingler' that is said to live on Mount Fear, which overlooks the village. In the hope of hunting down and catching the Tingler, they call Prince Adam and Teela to their aid. Orko and Cringer accompany them, but soon they find themselves captured by the Tingler himself and taken to his home... but once they've got to know him, they find that The Tingler isn't as bad as the locals think... 55: Monster on the Mountain In onda il: 1984-11-24 The residents of the small village of Ruckstown are living in permanent fear of a monster they call 'The Tingler' that is said to live on Mount Fear, which overlooks the village. In the hope of hunting down and catching the Tingler, they call Prince Adam and Teela to their aid. Orko and Cringer accompany them, but soon they find themselves captured by the Tingler himself and taken to his home... but once they've got to know him, they find that The Tingler isn't as bad as the locals think... In onda il: 1984-11-27 56: The Magic Falls Skeletor and Evil-Lyn send a disguised Kobra Khan to Palace Eternia to disrupt the Eternia Day Celebration. But knowing Orko's magic will see through Khan's disguise, Evil-Lyn uses her magic to erase Orko's entirely. He-Man and Orko set out to recover Orko's missing magic, but the only way they can do it is by finding the Magic Falls- can they reach them in time? 56: The Magic Falls In onda il: 1984-11-27 Skeletor and Evil-Lyn send a disguised Kobra Khan to Palace Eternia to disrupt the Eternia Day Celebration. But knowing Orko's magic will see through Khan's disguise, Evil-Lyn uses her magic to erase Orko's entirely. He-Man and Orko set out to recover Orko's missing magic, but the only way they can do it is by finding the Magic Falls- can they reach them in time? In onda il: 1984-11-28 57: Search for a Son Mekaneck explains that he was given his bionic neck by Man-At-Arms after his neck was badly injured in severe storm winds. In the storm, he lost track of his son, Philip, and pledged his services to King Randor and the Royal guard in the hope of some day finding his son. It is revealed that his son was recovered from the storm winds by the evil Count Marzo, who had held him captive ever since and offers his return in exchange for the throne of Eternia. Buzz-Off appears. Teela tells viewers to be careful when running or climbing, and that it's more important to get somewhere at all than get there fast. 57: Search for a Son In onda il: 1984-11-28 Mekaneck explains that he was given his bionic neck by Man-At-Arms after his neck was badly injured in severe storm winds. In the storm, he lost track of his son, Philip, and pledged his services to King Randor and the Royal guard in the hope of some day finding his son. It is revealed that his son was recovered from the storm winds by the evil Count Marzo, who had held him captive ever since and offers his return in exchange for the throne of Eternia. Buzz-Off appears. Teela tells viewers to be careful when running or climbing, and that it's more important to get somewhere at all than get there fast. In onda il: 1984-11-29 58: Mistaken Identity A boy called Tharen is jealous of his girlfriend Careel's admiration for He-Man, so he tricks her into thinking he is He-Man's secret identity in the hope that she'll like him better. Meanwhile, at Eternos jail, a criminal scientist caled Galen Nycroft has managed to teleport to his cell a strange machine to increase his power. The machine transforms him into Modulok, and he escapes from jail and sets out to capture He-Man, in the hope of convincing Skeletor to recruit him. He overhears Tharen telling Careel that he is He-Man, and captures him, thinking he is He-Man's alter ego! Can the real He-Man rescue Tharen... and will his real secret identity be threatened in the process? 58: Mistaken Identity In onda il: 1984-11-29 A boy called Tharen is jealous of his girlfriend Careel's admiration for He-Man, so he tricks her into thinking he is He-Man's secret identity in the hope that she'll like him better. Meanwhile, at Eternos jail, a criminal scientist caled Galen Nycroft has managed to teleport to his cell a strange machine to increase his power. The machine transforms him into Modulok, and he escapes from jail and sets out to capture He-Man, in the hope of convincing Skeletor to recruit him. He overhears Tharen telling Careel that he is He-Man, and captures him, thinking he is He-Man's alter ego! Can the real He-Man rescue Tharen... and will his real secret identity be threatened in the process? In onda il: 1984-11-30 59: The Toy Maker A villain called the Toy Maker offers his services to Skeletor, saying he creates toys which appear harmless at first, but are capable of growing to giant size and obeying his every command. Between them, the Toy Maker and Skeletor devise a plot. The Toy Maker sells his toys to Orko, then when Orko takes them back to the palace, the toys grow to giant size and capture Man-At-Arms. He-Man and his friends set out to rescue Man-At-Arms, while Skeletor plots to use the toys to capture He-Man as well. 59: The Toy Maker In onda il: 1984-11-30 A villain called the Toy Maker offers his services to Skeletor, saying he creates toys which appear harmless at first, but are capable of growing to giant size and obeying his every command. Between them, the Toy Maker and Skeletor devise a plot. The Toy Maker sells his toys to Orko, then when Orko takes them back to the palace, the toys grow to giant size and capture Man-At-Arms. He-Man and his friends set out to rescue Man-At-Arms, while Skeletor plots to use the toys to capture He-Man as well. In onda il: 1984-12-01 60: Bargain with Evil An evil king from the Dimension of Evil has kidnapped a good wizard. In order to get his freedom back, his daughter makes a bargain that she will kidnap the Star Child so that the evil king can look upon her. However, she soon finds out that she's bee duped when the evil king breaks his bargain and transports her, the Star Child and the heroes (along with the Star Child's body guard) to his dimension, hoping to force the Star Child to use her powers to open a gate to Eternia for himself and his forces to come through and take over. 60: Bargain with Evil In onda il: 1984-12-01 An evil king from the Dimension of Evil has kidnapped a good wizard. In order to get his freedom back, his daughter makes a bargain that she will kidnap the Star Child so that the evil king can look upon her. However, she soon finds out that she's bee duped when the evil king breaks his bargain and transports her, the Star Child and the heroes (along with the Star Child's body guard) to his dimension, hoping to force the Star Child to use her powers to open a gate to Eternia for himself and his forces to come through and take over. In onda il: 1984-12-04 61: Capture the Comet Keeper Remembering the failure of his last attempt to control The Cosmic Comet, Skeletor decides he can only control the comets if he controls Zagraz, the comet keeper. He sends Two Bad out to capture Zagraz, and with the comet keeper in his clutches, Skeletor sets out using the comets to attack the Royal Palace and Castle Grayskull. 61: Capture the Comet Keeper In onda il: 1984-12-04 Remembering the failure of his last attempt to control The Cosmic Comet, Skeletor decides he can only control the comets if he controls Zagraz, the comet keeper. He sends Two Bad out to capture Zagraz, and with the comet keeper in his clutches, Skeletor sets out using the comets to attack the Royal Palace and Castle Grayskull. In onda il: 1984-12-05 62: The Ancient Mirror of Avathar Prince Adam, Melaktha and Moss Man set sail on an archaeological expedition to the lost island continent of Avathar. When exploring the ancient ruins of the island they come across its legendary mirror, which holds all the greatest knowledge within its glass. They load the mirror onto the ship for their return journey, but its safety is threatened by a disguised Trap Jaw spying on them, and a storm at sea. 62: The Ancient Mirror of Avathar In onda il: 1984-12-05 Prince Adam, Melaktha and Moss Man set sail on an archaeological expedition to the lost island continent of Avathar. When exploring the ancient ruins of the island they come across its legendary mirror, which holds all the greatest knowledge within its glass. They load the mirror onto the ship for their return journey, but its safety is threatened by a disguised Trap Jaw spying on them, and a storm at sea. In onda il: 1984-12-06 63: The Games An alien race called the Vendari, which knows no evil, visits Eternia, wishing to see the difference between good and evil for themselves, and which side is stronger. They select Fisto from the side of good and Spikor from the side of evil, to compete against one another in a series of games. However, Fisto's chances of victory are threatened by Skeletor and his crew, who refuse to play fair and do all they can to ensure Spikor emerges victorious. 63: The Games In onda il: 1984-12-06 An alien race called the Vendari, which knows no evil, visits Eternia, wishing to see the difference between good and evil for themselves, and which side is stronger. They select Fisto from the side of good and Spikor from the side of evil, to compete against one another in a series of games. However, Fisto's chances of victory are threatened by Skeletor and his crew, who refuse to play fair and do all they can to ensure Spikor emerges victorious. In onda il: 1984-12-07 64: To Save the Creatures There is a bit party at the palace and everyone is invited, except for Skeletor and co. They go to the forest and capture animals which they let loose at the party so He-Man has to intervene to save the day. 64: To Save the Creatures In onda il: 1984-12-07 There is a bit party at the palace and everyone is invited, except for Skeletor and co. They go to the forest and capture animals which they let loose at the party so He-Man has to intervene to save the day. In onda il: 1984-12-08 65: The Cold Zone Kobra Khan visits the heroic warriors, offering a truce in exchange for their help. He tells them that his people, the Reptons (a snake clan to whom he belonged before he joined Skeletor's forces) are in need of help- someone has extinguished the furnace which heats their underground kingdom, plunging the whole kingdom into severe coldness. Khan wants them to find the culprit and re-heat the furnace. He-Man, Man-At-Arms, Battle Cat and Orko go to the Reptons kingdom with Khan, but it soon transpires that Khan is not to be trusted... for it was he who extinguished the furnace himself, and he intends to frame He-Man for the crime and expose them, in the hope of gaining the Repton King's crown in return! 65: The Cold Zone In onda il: 1984-12-08 Kobra Khan visits the heroic warriors, offering a truce in exchange for their help. He tells them that his people, the Reptons (a snake clan to whom he belonged before he joined Skeletor's forces) are in need of help- someone has extinguished the furnace which heats their underground kingdom, plunging the whole kingdom into severe coldness. Khan wants them to find the culprit and re-heat the furnace. He-Man, Man-At-Arms, Battle Cat and Orko go to the Reptons kingdom with Khan, but it soon transpires that Khan is not to be trusted... for it was he who extinguished the furnace himself, and he intends to frame He-Man for the crime and expose them, in the hope of gaining the Repton King's crown in return! Nessun Trailer disponibile ;function openStuff(a,l){var e,s,t;s=document.getElementsByClassName("DDL");for(e=0;e
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